Call of Duty 4: Scripting Reference - AI::IsNodeOccupied

From COD Modding & Mapping Wiki
Revision as of 02:50, 31 July 2009 by CoDEmanX (talk | contribs) (New page: {{Function |Version=4 |Name=IsNodeOccupied( <node> ) |Module=AI |Available=SP Only |Summary=See if anyone has claimed a particular node. |Call_on |Example=<pre>if ( IsNodeOccupied( node ) ...)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search