Call of Duty 4: Scripting Reference - AI::IsMoveSuppressed

From COD Modding & Mapping Wiki
Share/Save/Bookmark
Jump to: navigation, search


IsMoveSuppressed()

Module: AI
SP Only

Summary:

Checks whether this actor is in a suppressed state ( blocked by friendly fire ).


Call this on: <actor> An actor

Example:

while ( self IsMoveSuppressed() )...

Required arguments:

none


Optional arguments:

none


Notes:

none