Call of Duty 4: Scripting Reference - AI::CanAttackEnemyNode
From COD Modding & Mapping Wiki
CanAttackEnemyNode()
Module: AI
SP Only
Summary:
Checks if this actor can attack its enemies node.
Call this on: <actor> An actor
Example:
self CanAttackEnemyNode();
Required arguments:
- none
Optional arguments:
- none
Notes:
- none