Call of Duty 4: Scripting Reference - AI::CanAttackEnemyNode

From COD Modding & Mapping Wiki
Share/Save/Bookmark
Jump to: navigation, search


CanAttackEnemyNode()

Module: AI
SP Only

Summary:

Checks if this actor can attack its enemies node.


Call this on: <actor> An actor

Example:

self CanAttackEnemyNode();

Required arguments:

none


Optional arguments:

none


Notes:

none