Call of Duty 4: Introduction to animation

From COD Modding & Mapping Wiki
Revision as of 21:32, 6 August 2011 by Sanya (talk | contribs) (→‎Author)
Jump to navigation Jump to search


Foreword

A lot of guys asking for teach/help them in this part of modding. After 10th request I thought about tutotrial, which I've done and now release there.

I'm really sorry, but there is only russian language. But if you'll carefuly you can take basic, which you need :) Another thing is only your maya skill, so I hope that it'll help.

I explain BASIC knowledge here, if you understand all of these things right you can easy make your own anims as well!

Have a fun ;)


Videos

Basic:

1) Creating VMGun file.

http://www.youtube.com/watch?v=CSXU3FFvlpw


2) Basic ideas, making idle; copy function.

http://www.youtube.com/watch?v=ZVgPJt3vp6w


3) Fit M16 anims to our gun.

http://www.youtube.com/watch?v=BzK0pLue720


4) Export.

http://www.youtube.com/watch?v=GgxNjmmP9Ns


Advance:

1) Notetracks.

http://www.youtube.com/watch?v=JMGxTEVDv8E


2) Controllers.

http://www.youtube.com/watch?v=F01z-UFPCVg



RAW gunfile:

[1]


Author

1st off I wish say BIG THANK to these guy, who helped me a lot with start! Thanks a lot, guys!

|EHD| Seven; Susel; Hallulallu; |MACOM| Hacker22.


--Sanya 19:26, 6 August 2011 (IST)

e-mail: [email protected]