Call of Duty 4: Building Stairs: Difference between revisions

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(New page: Image:Nutshell.png This tutorial will show how to create Stairs Prefabs using 2 differents techniques: * Using Brushes * Using Patches == Using Brushes == The easiest of the two tec...)
 
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[[Image:Nutshell.png]] This tutorial will show how to create Stairs Prefabs using 2 differents techniques:
[[Category:Call of Duty 4]]
[[Category:Modtools]]
[[Category:Radiant]]
[[Category:Basic Editing]]
[[Category:Brush Work]]
[[Image:Noobs.png|200px|right]]
[[Image:Nutshell.png]] This tutorial will show how to create Stairs Prefabs using terrain patches::
<br><br>
Result are as follow:
<br><br>
[[Image:stairs_2.png]]
 
 
* Create a new map in Radiant, select the texture ''ch_concretewall02'' and using Z 2D view create a brush of
 
X = 20
Y = 8
Z = 80
 
[[Image:stairs_2a.png]]
 
 
 
* Deselect the brush (Esc)
* Select the outside faces of the brush now using Ctrl+SHIFT+LEFT-CLICK and go to ''Patch''>''Faces to Terrain''
 
 
[[Image:stairs_2b.png]]
 
 
* In the texture window look for the texture ''com_stain_01'' and click on it
* Still with the new faces selected, press 'S' and hit 'Lmap' - This will adjust the texture to the size of the faces.
* Deselected all (Esc)
 
Now you should have this:
 
 
[[Image:stairs_2c.png]]
 
 
* Select all using 'I' and press SPACEBAR to Duplicate the brush+decals
* Place the duplicate brush+decals as shown below:
 
 
[[Image:stairs_2d.png]]
 
 
* Repeat as many time as necessary
 
 
[[Image:stairs_2e.png]]
 
 
* Now to adjust the side of the stairs place your self in the X 2D view and select one step at the time (one brush) + the 2 decals (each side) requiring to be adjusted
 
[[Image:warning.png]] Make sure to select both the brush face and the decal by right-clicking on the 3D windows and selecting both.
 
 
[[Image:stairs_2f.png]]
 
 
* Drag all to the level of the first step, when completed it should look like this:
 
 
[[Image:stairs_2g.png]]
 
 
* Now we need to adjust the decals are they are clearly streched, for this select all the decals (both sides of stairs) using Ctrl+SHIFT+LEFT-CLICK and make sure you arent selecting a brush face by right-clicking on 3D windows and making sure only WC/com_stain_01 is selected:
 


* Using Brushes
[[Image:stairs_2h.png]]
* Using Patches


== Using Brushes ==


The easiest of the two techniques, and fastest. Result are as follow:
* When all decals are selected press 'S' and use the 'Lmap' tool to adjust the textures.




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Create a new map in Radiant, select the texture
* Finally select all using 'I' go to File > Save Selected > Save under the name you want under /map_source/prefabs/
* Note that you could at this point add a row on the top terrain patch of the steps and move its vertices to make an uneven look.

Latest revision as of 14:20, 29 May 2009

This tutorial will show how to create Stairs Prefabs using terrain patches::

Result are as follow:


  • Create a new map in Radiant, select the texture ch_concretewall02 and using Z 2D view create a brush of
X = 20
Y = 8
Z = 80


  • Deselect the brush (Esc)
  • Select the outside faces of the brush now using Ctrl+SHIFT+LEFT-CLICK and go to Patch>Faces to Terrain



  • In the texture window look for the texture com_stain_01 and click on it
  • Still with the new faces selected, press 'S' and hit 'Lmap' - This will adjust the texture to the size of the faces.
  • Deselected all (Esc)

Now you should have this:



  • Select all using 'I' and press SPACEBAR to Duplicate the brush+decals
  • Place the duplicate brush+decals as shown below:



  • Repeat as many time as necessary



  • Now to adjust the side of the stairs place your self in the X 2D view and select one step at the time (one brush) + the 2 decals (each side) requiring to be adjusted
 Make sure to select both the brush face and the decal by right-clicking on the 3D windows and selecting both.



  • Drag all to the level of the first step, when completed it should look like this:



  • Now we need to adjust the decals are they are clearly streched, for this select all the decals (both sides of stairs) using Ctrl+SHIFT+LEFT-CLICK and make sure you arent selecting a brush face by right-clicking on 3D windows and making sure only WC/com_stain_01 is selected:



  • When all decals are selected press 'S' and use the 'Lmap' tool to adjust the textures.



  • Finally select all using 'I' go to File > Save Selected > Save under the name you want under /map_source/prefabs/
  • Note that you could at this point add a row on the top terrain patch of the steps and move its vertices to make an uneven look.