Call of Duty 4: Arches: Difference between revisions

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When this happen, juto select all the strange looking faces, and press ¨S¨ for the Surface Editor and click '''Lmap'''.
When this happen, just select all the strange looking faces, and press ¨'''S'''¨ for the Surface Editor and click '''Lmap'''.


[[Image:Arches_9.jpg|600px]]
[[Image:Arches_9.jpg|600px]]

Revision as of 18:31, 3 November 2008

By One Richard

This tutorial will show you how to create arches (The easy way).


Step 1 (Structure)

First you do is to determine the place you are going to locate the arch. In this case I will do it between these two columns.


Create a brush that will represent the total size of it.


With the brush selected, go to Patch > Primitive > End Cap, this will convert th brush in to a curved patch.


Usually it needs to be rotated and scaled to fit in its place.


When done, just go to patch > Cap.


In the small options windows that pops up just check Inverted Endcap.


The basic structure of the arch is done.


Step 2 (Texturing)

When applying textures to this arch you may notice that some of them just doesnt look correct or simply looks a bit trange.


When this happen, just select all the strange looking faces, and press ¨S¨ for the Surface Editor and click Lmap.


Also maybe you will need to select some faces individually to rotate or correct the direction of the texture.


As a final touch I added a block on top of the arch to complete the structure and now is ready to use.