Call of Duty 4: Scripting Reference - AI::NearNode

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Revision as of 02:55, 31 July 2009 by CoDEmanX (talk | contribs) (New page: {{Function |Version=4 |Name=NearNode( <node> ) |Module=AI |Available=SP Only |Summary=Determine whether this actor is near to a given path node. |Call_on=<actor> An actor |Exam...)
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