Call of Duty 4: Scripting Reference - AI::NearNode
From COD Modding & Mapping Wiki
NearNode( <node> )
Module: AI
SP Only
Summary:
Determine whether this actor is near to a given path node.
Call this on: <actor> An actor
Example:
if ( ai NearNode( node ) )...
Required arguments:
- <node> The path node to check.
Optional arguments:
- none
Notes:
- none