Call of Duty 4: Scripting Reference - AI::IsNodeOccupied
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Revision as of 23:50, 30 July 2009 by CoDEmanX(talk | contribs)(New page: {{Function |Version=4 |Name=IsNodeOccupied( <node> ) |Module=AI |Available=SP Only |Summary=See if anyone has claimed a particular node. |Call_on |Example=<pre>if ( IsNodeOccupied( node ) ...)