Call of Duty 7: Tips and Troubleshooting
Linker_pc / Fastfile compiling
Error while building mod - filesize > 0
If you get this error when building a mod, make sure that you have Converted all assets using the Convert function on launcher (button shown below):
This is also how you will get all the weapon file converted as these arent not part of the modtools package
Maya
XmodelData::WriteFile::Could not open File
If you get this error when trying to export:
Solution:
- Go to your Documents > maya > 2009-x64 (or x32) and open maya.env in notepad or any text editor.
- Remove the last \ from both lines and change the / between maya and tools to \
--Zeroy 12:15, 29 June 2011 (IST)