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  • '''A-''' The community, the server admins and download sites need to know what they are dealing with: ...
    2 KB (298 words) - 13:10, 17 April 2011
  • [[Category:Server Help]] ...
    3 KB (462 words) - 19:48, 9 February 2012
  • ...w start the Multiplayer Executable, select Mods>ModWarfare and start a new server. ...m in your mod if they have normal names like: "skin" "weapons" "textures" "server" "admin" "script" ...
    5 KB (815 words) - 03:25, 10 January 2011
  • It does dmg points of damage each server frame. ...
    4 KB (673 words) - 00:23, 18 July 2009
  • {{Warning|It is important to note that if the map is then run on a server running a mod which uses the '''mapstable.csv''' file then the Minimap on T ...
    5 KB (766 words) - 15:28, 21 April 2009
  • What if a server Admin wants to run a number of different maps, and a mod? Well, he would ha ...
    5 KB (930 words) - 15:33, 26 February 2009
  • ...The combat knife one-shot kills any target, unless you're on a feedback FF server where the damage you inflict on friendlies goes to you instead. In that cas ...
    5 KB (807 words) - 17:10, 8 November 2008
  • ...on the server as well as on the network layer. To reduce the impact on the server, we moved some of the scripting to the client. To some degree, this is poss ...
    13 KB (2,194 words) - 19:20, 16 July 2010
  • ...vorite weapon. Sometimes I suspect that fully half the people on any given server I join are using this gun. It combines a high rate of fire, some of the low ...
    6 KB (894 words) - 02:09, 23 October 2008
  • ...here are 20 server frames per second. Script can not run indefinitely each server frame and still maintain a solid 60FPS, so the wait command is offered to f wait 0.05; // waits 1/20th of a second, or 1 server frame ...
    20 KB (3,277 words) - 14:20, 10 November 2008
  • ..., try not to have this too high as it can cause lag and somtimes crash the server player iPrintlnBold("^2Sorry, fat rats are not allowed on this server"); ...
    16 KB (2,277 words) - 13:55, 23 February 2012
  • ...ackaging the map for client download|Packaging the map for Client Download/Server Admins]] ...
    8 KB (1,121 words) - 14:58, 27 December 2023
  • Inside "players[]" is every player on the server, and now all we need to do is use the array to thread a function to each pl ...
    21 KB (3,524 words) - 14:25, 10 November 2008
  • *Improved Server browser. ...
    18 KB (2,735 words) - 19:47, 9 February 2012
  • Inside "players[]" is every player on the server, and now all we need to do is use the array to thread a function to each pl ...
    22 KB (3,596 words) - 23:22, 28 June 2011
  • S Server Info A Archive attribute (user-/server-/mod- ... set/changed) ...
    76 KB (7,370 words) - 17:26, 22 April 2009
  • int script_exploder_server // Sets the exploder to be on the server side ...
    27 KB (4,229 words) - 15:09, 10 November 2008
  • To test this mod out, make a new Free-For-All server, sit still for 30 seconds and watch your ...
    24 KB (4,262 words) - 12:41, 26 January 2012
  • dedicated "listen server" ...
    59 KB (6,020 words) - 19:41, 7 July 2014
  • S dedicated "listen server" ...
    116 KB (10,373 words) - 17:45, 7 February 2012
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