User contributions for CoDEmanX
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1 August 2009
- 02:1202:12, 1 August 2009 diff hist +201 N Call of Duty 4: Scripting Reference - Level::SetMissionDvar New page: {{Function |Version=4 |Name=SetMissionDvar() |Module=Level |Available=SP Only |Summary=changes the value of the specified mission dvar |Call_on |Example=<pre>SetMissionDvar( "mission_01", ... current
- 02:1102:11, 1 August 2009 diff hist +365 N Call of Duty 4: Scripting Reference - Level::SetSunDirection New page: {{Function |Version=4 |Name=SetSunDirection( <dir to sun> ) |Module=Level |Available=SP Only |Summary=Overrides the sun direction for a level. Use 'resetSunDirection' to revert to t... current
- 02:1102:11, 1 August 2009 diff hist +622 N Call of Duty 4: Scripting Reference - Level::SetSunLight New page: {{Function |Version=4 |Name=SetSunLight( <red>, <green>, <blue> ) |Module=Level |Available=SP Only |Summary=Overrides the sun color for a level. Use 'resetSunLight' to r... current
- 02:1102:11, 1 August 2009 diff hist +165 N Call of Duty 4: Scripting Reference - Level::SetTimeScale New page: {{Function |Version=4 |Name=SetTimeScale() |Module=Level |Available=SP Only |Summary=sets the current timescale. |Call_on |Example=<pre>SetTimeScale( 0.5 );</pre> }}
- 02:1102:11, 1 August 2009 diff hist +209 N Call of Duty 4: Scripting Reference - Level::SetVoteNoCount New page: {{Function |Version=4 |Name=SetVoteNoCount( <no count> ) |Module=Level |Available=MP Only |Summary=Sets the number of No votes |Call_on |Example |Required_args= # <no count> Nu... current
- 02:1102:11, 1 August 2009 diff hist +198 N Call of Duty 4: Scripting Reference - Level::SetVoteString New page: {{Function |Version=4 |Name=SetVoteString( <string> ) |Module=Level |Available=MP Only |Summary=Sets the string for a vote |Call_on |Example |Required_args= # <string> The vote... current
- 02:1102:11, 1 August 2009 diff hist +200 N Call of Duty 4: Scripting Reference - Level::SetVoteTime New page: {{Function |Version=4 |Name=SetVoteTime( <time> ) |Module=Level |Available=MP Only |Summary=Sets the start time for a vote |Call_on |Example |Required_args= # <time> The vote t... current
- 02:1002:10, 1 August 2009 diff hist +212 N Call of Duty 4: Scripting Reference - Level::SetVoteYesCount New page: {{Function |Version=4 |Name=SetVoteYesCount( <no count> ) |Module=Level |Available=MP Only |Summary=Sets the number of Yes votes |Call_on |Example |Required_args= # <no count> ... current
- 02:1002:10, 1 August 2009 diff hist +229 N Call of Duty 4: Scripting Reference - Level::SetWinningPlayer New page: {{Function |Version=4 |Name=SetWinningPlayer( <player> ) |Module=Level |Available=MP Only |Summary=Sets a player to be the winner |Call_on |Example |Required_args= # <player> T... current
- 02:1002:10, 1 August 2009 diff hist +251 N Call of Duty 4: Scripting Reference - Level::SetWinningTeam New page: {{Function |Version=4 |Name=SetWinningTeam( <team> ) |Module=Level |Available=MP Only |Summary=Sets a team to be the winner |Call_on |Example |Required_args= # <team> The team ... current
- 02:1002:10, 1 August 2009 diff hist +183 N Call of Duty 4: Scripting Reference - Level::StopCinematicInGame New page: {{Function |Version=4 |Name=StopCinematicInGame() |Module=Level |Available=SP Only |Summary=Stop the currently playing cinematic |Call_on |Example=<pre>StopCinematicInGame();</pre> }} current
- 02:1002:10, 1 August 2009 diff hist +177 N Call of Duty 4: Scripting Reference - Level::UpdateClientNames New page: {{Function |Version=4 |Name=UpdateClientNames() |Module=Level |Available=MP Only |Summary=Update all of the client names: only works in 'manual_change' mode |Call_on |Example }} current
- 02:1002:10, 1 August 2009 diff hist +147 N Call of Duty 4: Scripting Reference - Level::WorldEntNumber New page: {{Function |Version=4 |Name=WorldEntNumber() |Module=Level |Available=MP Only |Summary=Returns the entity number for the world |Call_on |Example }} current
- 02:0802:08, 1 August 2009 diff hist +748 N Call of Duty 4: Scripting Reference - Hud::ChangeFontScaleOverTime New page: {{Function |Version=4 |Name=ChangeFontScaleOverTime( <time> ) |Module=Hud |Available=SP Only |Summary=Set a hud element to transition in fontScale over time. Normally setting the f... current
- 02:0802:08, 1 August 2009 diff hist +292 N Call of Duty 4: Scripting Reference - Hud::ClearAllTextAfterHudelem New page: {{Function |Version=4 |Name=ClearAllTextAfterHudelem() |Module=Hud |Available |Summary=Clear the config strings for the unique text set after this string. This is intended for development... current
- 02:0802:08, 1 August 2009 diff hist +194 N Call of Duty 4: Scripting Reference - Hud::ClearTargetEnt New page: {{Function |Version=4 |Name=ClearTargetEnt() |Module=Hud |Available |Summary=Clear this waypoint from targetting an entity. |Call_on=Hud Element |Example=<pre>waypoint ClearTargetEnt();</p... current
- 02:0802:08, 1 August 2009 diff hist +181 N Call of Duty 4: Scripting Reference - Hud::Destroy New page: {{Function |Version=4 |Name=Destroy() |Module=Hud |Available |Summary=Remove this Hud element altogether. |Call_on=Hud Element |Example=<pre>self.bombstopwatch Destroy(); </pre> }} current
- 02:0802:08, 1 August 2009 diff hist +710 N Call of Duty 4: Scripting Reference - Hud::FadeOverTime New page: {{Function |Version=4 |Name=FadeOverTime( <time> ) |Module=Hud |Available |Summary=Set a hud element to transition in color (or alpha) over time. Normally setting the color (or alp... current
- 02:0802:08, 1 August 2009 diff hist +271 N Call of Duty 4: Scripting Reference - Hud::MoveOverTime New page: {{Function |Version=4 |Name=MoveOverTime( <time> ) |Module=Hud |Available |Summary=Set a hud element to move over time. |Call_on=Hud Element |Example=<pre>newStr MoveOverTime( timer... current
- 02:0702:07, 1 August 2009 diff hist +305 N Call of Duty 4: Scripting Reference - Hud::NewClientHudElem New page: {{Function |Version=4 |Name=NewClientHudElem( <client> ) |Module=Hud |Available=MP Only |Summary=Create a new hud element for a particular client |Call_on |Example=<pre>self.kc_topba... current
- 02:0702:07, 1 August 2009 diff hist +154 N Call of Duty 4: Scripting Reference - Hud::NewHudElem New page: {{Function |Version=4 |Name=NewHudElem() |Module=Hud |Available |Summary=Create a new hud element |Call_on |Example=<pre>overlay = NewHudElem();</pre> }} current
- 02:0702:07, 1 August 2009 diff hist +358 N Call of Duty 4: Scripting Reference - Hud::NewTeamHudElem New page: {{Function |Version=4 |Name=NewTeamHudElem( <team> ) |Module=Hud |Available=MP Only |Summary=Create a new hud element for a particular team |Call_on |Example=<pre>level.progressbar_a... current
- 02:0602:06, 1 August 2009 diff hist +442 N Call of Duty 4: Scripting Reference - Hud::Obituary New page: {{Function |Version=4 |Name=Obituary( <victim>, <attacker>, <weapon>, <Means of death> ) |Module=Hud |Available=MP Only |Summary=Create an obituary for a character ... current
- 02:0602:06, 1 August 2009 diff hist +172 N Call of Duty 4: Scripting Reference - Hud::Reset New page: {{Function |Version=4 |Name=Reset() |Module=Hud |Available |Summary=Reset a HUD element to its default state. |Call_on=Hud Element |Example=<pre>element Reset(); </pre> }} current
- 02:0602:06, 1 August 2009 diff hist +442 N Call of Duty 4: Scripting Reference - Hud::ScaleOverTime New page: {{Function |Version=4 |Name=ScaleOverTime( <time>, <width>, <height> ) |Module=Hud |Available |Summary=Set a hud element to scale over time. |Call_on=Hud Element |Exampl... current
- 02:0602:06, 1 August 2009 diff hist +670 N Call of Duty 4: Scripting Reference - Hud::SetClock New page: {{Function |Version=4 |Name=SetClock( <time>, <full time>, <material>, <height>, <width> ) |Module=Hud |Available |Summary=Set a clock HUD element to count d... current
- 02:0602:06, 1 August 2009 diff hist +675 N Call of Duty 4: Scripting Reference - Hud::SetClockUp New page: {{Function |Version=4 |Name=SetClockUp( <time>, <full time>, <material>, <height>, <width> ) |Module=Hud |Available |Summary=Set a clock HUD element to count... current
- 02:0502:05, 1 August 2009 diff hist +249 N Call of Duty 4: Scripting Reference - Hud::SetGameTypeString New page: {{Function |Version=4 |Name=SetGameTypeString( <game type> ) |Module=Hud |Available=MP Only |Summary=Set the game type string for the game |Call_on=A Hud Element |Example |Required_a... current
- 02:0502:05, 1 August 2009 diff hist +231 N Call of Duty 4: Scripting Reference - Hud::SetMapNameString New page: {{Function |Version=4 |Name=SetMapNameString( <map name> ) |Module=Hud |Available=MP Only |Summary=Set the map name string |Call_on=A HUD element |Example |Required_args= # <map n... current
- 02:0502:05, 1 August 2009 diff hist +234 N Call of Duty 4: Scripting Reference - Hud::SetPlayerNameString New page: {{Function |Version=4 |Name=SetPlayerNameString( <player> ) |Module=Hud |Available=MP Only |Summary=Set the player name string for a HUD element |Call_on=A HUD element |Example |Requ... current
- 02:0202:02, 1 August 2009 diff hist 0 m Call of Duty 4: Scripting Reference - Hud::SetPulseFX No edit summary current
- 02:0202:02, 1 August 2009 diff hist 0 m Call of Duty 4: Scripting Reference - Hud::SetShader No edit summary current
- 02:0202:02, 1 August 2009 diff hist 0 m Call of Duty 4: Scripting Reference - Hud::SetTargetEnt No edit summary current
- 02:0202:02, 1 August 2009 diff hist 0 m Call of Duty 4: Scripting Reference - Hud::SetTenthsTimer No edit summary current
- 02:0202:02, 1 August 2009 diff hist 0 m Call of Duty 4: Scripting Reference - Hud::SetTenthsTimerUp No edit summary current
- 02:0202:02, 1 August 2009 diff hist 0 m Call of Duty 4: Scripting Reference - Hud::SetText No edit summary current
- 02:0202:02, 1 August 2009 diff hist 0 m Call of Duty 4: Scripting Reference - Hud::SetTimer No edit summary current
- 02:0202:02, 1 August 2009 diff hist 0 m Call of Duty 4: Scripting Reference - Hud::SetTimerUp No edit summary current
- 02:0202:02, 1 August 2009 diff hist 0 m Call of Duty 4: Scripting Reference - Hud::SetValue No edit summary current
- 02:0202:02, 1 August 2009 diff hist 0 m Call of Duty 4: Scripting Reference - Hud::SetWayPoint No edit summary current
- 01:5901:59, 1 August 2009 diff hist +482 N Call of Duty 4: Scripting Reference - Hud::SetPulseFX New page: {{Function |Version=4 |Name=SetPulseFX( <speed>, <decayStart>, <decayDuration> ) |Module=HUD |Available |Summary=Set the hudelem string to display with a "Pulse" effect. ...
- 01:5901:59, 1 August 2009 diff hist +440 N Call of Duty 4: Scripting Reference - Hud::SetShader New page: {{Function |Version=4 |Name=SetShader( <materialname>, <width>, <height> ) |Module=HUD |Available |Summary=Set the material for this Hud Element |Call_on=Hud Element |Exa...
- 01:5901:59, 1 August 2009 diff hist +368 N Call of Duty 4: Scripting Reference - Hud::SetTargetEnt New page: {{Function |Version=4 |Name=SetTargetEnt( <entity> ) |Module=HUD |Available |Summary=Set the entity that this waypoint should target. In MP, entity should already be a broadcasting ...
- 01:5901:59, 1 August 2009 diff hist +308 N Call of Duty 4: Scripting Reference - Hud::SetTenthsTimer New page: {{Function |Version=4 |Name=SetTenthsTimer( <time> ) |Module=HUD |Available |Summary=Set a timer HUD element to count down in tenths of a second |Call_on=Hud Timer Element |Example=<...
- 01:5901:59, 1 August 2009 diff hist +310 N Call of Duty 4: Scripting Reference - Hud::SetTenthsTimerUp New page: {{Function |Version=4 |Name=SetTenthsTimerUp( <time> ) |Module=HUD |Available |Summary=Set a timer HUD element to count up in tenths of a second |Call_on=Hud Timer Element |Example=<...
- 01:5901:59, 1 August 2009 diff hist +254 N Call of Duty 4: Scripting Reference - Hud::SetText New page: {{Function |Version=4 |Name=SetText( <text> ) |Module=HUD |Available |Summary=Set HUD text for this element. |Call_on=Hud Element |Example=<pre> level.introstring1 SetText(string1);<...
- 01:5901:59, 1 August 2009 diff hist +272 N Call of Duty 4: Scripting Reference - Hud::SetTimer New page: {{Function |Version=4 |Name=SetTimer( <time> ) |Module=HUD |Available |Summary=Set a timer HUD element to count down |Call_on=Hud Timer Element |Example=<pre>level.reinforcement_hud ...
- 01:5801:58, 1 August 2009 diff hist +274 N Call of Duty 4: Scripting Reference - Hud::SetTimerUp New page: {{Function |Version=4 |Name=SetTimerUp( <time> ) |Module=HUD |Available |Summary=Set a timer HUD element to count up |Call_on=Hud Timer Element |Example=<pre>level.reinforcement_hud ...
- 01:5801:58, 1 August 2009 diff hist +282 N Call of Duty 4: Scripting Reference - Hud::SetValue New page: {{Function |Version=4 |Name=SetValue( <value> ) |Module=HUD |Available |Summary=Set a value HUD element to a given value. |Call_on=Hud Value Element |Example=<pre>level.reinforcemen...
- 01:5801:58, 1 August 2009 diff hist +440 N Call of Duty 4: Scripting Reference - Hud::SetWayPoint New page: {{Function |Version=4 |Name=SetWayPoint( <constantSize>, <offscreenMaterialName> ) |Module=HUD |Available |Summary=Sets a hud element to be a waypoint. |Call_on=A HUD element |...