User contributions for CoDEmanX
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31 July 2009
- 09:2109:21, 31 July 2009 diff hist +664 N Call of Duty 4: Scripting Reference - Animation::SetFlaggedAnimKnob New page: {{Function |Version=4 |Name=SetFlaggedAnimKnob( <notifyname>, <animation>, <weight>, <time>, <rate> ) |Module=Animation |Available=SP Only |Summary=See "SetAn... current
- 09:2109:21, 31 July 2009 diff hist +736 N Call of Duty 4: Scripting Reference - Animation::SetFlaggedAnimKnobAll New page: {{Function |Version=4 |Name=SetFlaggedAnimKnobAll( <notifyname>, <animation>, <root>, <weight>, <time>, <rate> ) |Module=Animation |Available=SP Only |S... current
- 09:2109:21, 31 July 2009 diff hist +750 N Call of Duty 4: Scripting Reference - Animation::SetFlaggedAnimKnobAllRestart New page: {{Function |Version=4 |Name=SetFlaggedAnimKnobAllRestart( <notifyname>, <animation>, <root>, <weight>, <time>, <rate> ) |Module=Animation |Available=SP ... current
- 09:2109:21, 31 July 2009 diff hist +678 N Call of Duty 4: Scripting Reference - Animation::SetFlaggedAnimKnobLimited New page: {{Function |Version=4 |Name=SetFlaggedAnimKnobLimited( <notifyname>, <animation>, <weight>, <time>, <rate> ) |Module=Animation |Available=SP Only |Summary=See... current
- 09:2109:21, 31 July 2009 diff hist +692 N Call of Duty 4: Scripting Reference - Animation::SetFlaggedAnimKnobLimitedRestart New page: {{Function |Version=4 |Name=SetFlaggedAnimKnobLimitedRestart( <notifyname>, <animation>, <weight>, <time>, <rate> ) |Module=Animation |Available=SP Only |Summ... current
- 09:2009:20, 31 July 2009 diff hist +678 N Call of Duty 4: Scripting Reference - Animation::SetFlaggedAnimKnobRestart New page: {{Function |Version=4 |Name=SetFlaggedAnimKnobRestart( <notifyname>, <animation>, <weight>, <time>, <rate> ) |Module=Animation |Available=SP Only |Summary=See... current
- 09:2009:20, 31 July 2009 diff hist +684 N Call of Duty 4: Scripting Reference - Animation::SetFlaggedAnimLimitedRestart New page: {{Function |Version=4 |Name=SetFlaggedAnimLimitedRestart( <notifyname>, <animation>, <weight>, <time>, <rate> ) |Module=Animation |Available=SP Only |Summary=... current
- 09:1909:19, 31 July 2009 diff hist +670 N Call of Duty 4: Scripting Reference - Animation::SetFlaggedAnimLimited New page: {{Function |Version=4 |Name=SetFlaggedAnimLimited( <notifyname>, <animation>, <weight>, <time>, <rate> ) |Module=Animation |Available=SP Only |Summary=See "Se... current
- 09:1809:18, 31 July 2009 diff hist +670 N Call of Duty 4: Scripting Reference - Animation::SetFlaggedAnimRestart New page: {{Function |Version=4 |Name=SetFlaggedAnimRestart( <notifyname>, <animation>, <weight>, <time>, <rate> ) |Module=Animation |Available=SP Only |Summary=See "Se... current
- 09:1409:14, 31 July 2009 diff hist +230 N Call of Duty 4: Scripting Reference - Animation::StopAnimScripted New page: {{Function |Version=4 |Name=StopAnimScripted() |Module=Animation |Available=SP Only |Summary=Halts animscript on this entity. |Call_on=<entity> The entity to stop animscripts on |Exa... current
- 09:1309:13, 31 July 2009 diff hist +195 N Call of Duty 4: Scripting Reference - Animation::StopUseAnimTree New page: {{Function |Version=4 |Name=StopUseAnimTree() |Module=Animation |Available=SP Only |Summary=Stop using the current anim tree |Call_on=<entity> |Example=<pre>self StopUseAnimTree();</... current
- 09:1209:12, 31 July 2009 diff hist +274 N Call of Duty 4: Scripting Reference - Animation::UseAnimTree New page: {{Function |Version=4 |Name=UseAnimTree( <anim tree> ) |Module=Animation |Available=SP Only |Summary=Set the animation tree of an entity |Call_on=<entity> |Example=<pre>self Us... current
- 04:1804:18, 31 July 2009 diff hist +80 N Call of Duty 5: Scripting Reference New page: ==Modules== {{CoD5_Modules}} Category:Call of Duty 5 Category:Scripting current
- 04:1604:16, 31 July 2009 diff hist +1 m Template:Function No edit summary
- 04:1604:16, 31 July 2009 diff hist +2,280 N Template:CoD5 Modules New page: <div style="border:1px solid silver;padding:10px 20px 10px 20px;margin:20px 0 20px 0;"> AI | [[Call of Duty 5: Scripting Reference - Animation... current
- 04:1404:14, 31 July 2009 diff hist +924 N Call of Duty 5: Scripting Reference - Effects New page: {{CoD5_Modules}} ==Module: Effects== *GetFXVisibility *LoadFX... current
- 04:1304:13, 31 July 2009 diff hist +2 m Template:Function No edit summary
- 04:1204:12, 31 July 2009 diff hist +959 N Call of Duty 5: Scripting Reference - Effects::SetVolFog New page: {{Function |Version=5 |Name=setVolFog(<startDist>, <halfwayDist>, <halfwayHeight>, <baseHeight>, <red>, <green>, <blue>, <transition time>) ...
- 04:0004:00, 31 July 2009 diff hist +12 m Call of Duty 5: Technical Reference No edit summary
- 03:5903:59, 31 July 2009 diff hist +12 m Call of Duty 5: Modding No edit summary
- 03:5903:59, 31 July 2009 diff hist +12 m Call of Duty 4: mapping mp No edit summary
- 03:5903:59, 31 July 2009 diff hist +12 m Call of Duty 4: Modding No edit summary
- 03:5903:59, 31 July 2009 diff hist +12 m Technical Reference No edit summary
- 03:5803:58, 31 July 2009 diff hist +12 m Call of Duty 4: mapping sp No edit summary
- 03:5503:55, 31 July 2009 diff hist +2,534 N Call of Duty 4: Scripting Reference - Weapons New page: {{CoD4_Modules}} ==Module: Weapons== *BulletSpread *[[Call of Duty 4: Scripting Reference - Weapons::BulletTracer|BulletTr...
- 03:5403:54, 31 July 2009 diff hist +4,278 N Call of Duty 4: Scripting Reference - Vehicles New page: {{CoD4_Modules}} ==Module: Vehicles== *AddVehicleToCompass *[[Call of Duty 4: Scripting Reference - Vehicles::Atta...
- 03:5403:54, 31 July 2009 diff hist +1,093 N Call of Duty 4: Scripting Reference - Vector New page: {{CoD4_Modules}} ==Module: Vector== *AnglesToForward *[[Call of Duty 4: Scripting Reference - Vector::AnglesToRight|Angl... current
- 03:5303:53, 31 July 2009 diff hist +256 N Call of Duty 4: Scripting Reference - Variables New page: {{CoD4_Modules}} ==Module: Variables== *IsArray *IsDefined *[[... current
- 03:5203:52, 31 July 2009 diff hist +2,082 N Call of Duty 4: Scripting Reference - Turret New page: {{CoD4_Modules}} ==Module: Turret== *ClearTargetEntity *[[Call of Duty 4: Scripting Reference - Turret::GetTurretOwner... current
- 03:5203:52, 31 July 2009 diff hist +508 N Call of Duty 4: Scripting Reference - Triggers New page: {{CoD4_Modules}} ==Module: Triggers== *ClientClaimTrigger *[[Call of Duty 4: Scripting Reference - Triggers::Client...
- 03:5203:52, 31 July 2009 diff hist +606 N Call of Duty 4: Scripting Reference - Trace New page: {{CoD4_Modules}} ==Module: Trace== *BulletTrace *[[Call of Duty 4: Scripting Reference - Trace::BulletTracePassed|BulletTrace... current
- 03:5103:51, 31 July 2009 diff hist +512 N Call of Duty 4: Scripting Reference - Teams New page: {{CoD4_Modules}} ==Module: Teams== *GetAssignedTeam *[[Call of Duty 4: Scripting Reference - Teams::GetTeamPlayersAlive|G... current
- 03:5003:50, 31 July 2009 diff hist +345 N Call of Duty 4: Scripting Reference - System New page: {{CoD4_Modules}} ==Module: System== *LogPrint *ResetTimeout *[[C... current
- 03:5003:50, 31 July 2009 diff hist +309 N Call of Duty 4: Scripting Reference - String New page: {{CoD4_Modules}} ==Module: String== *GetSubStr *IsSubStr *[[Call of... current
- 03:4903:49, 31 July 2009 diff hist +978 N Call of Duty 4: Scripting Reference - Spawn New page: {{CoD4_Modules}} ==Module: Spawn== *CanSpawnTurret *DoSpawn *[[Ca... current
- 03:4903:49, 31 July 2009 diff hist +1,506 N Call of Duty 4: Scripting Reference - Sound New page: {{CoD4_Modules}} ==Module: Sound== *AmbientPlay *AmbientStop *[[... current
- 03:4803:48, 31 July 2009 diff hist +1,527 N Call of Duty 4: Scripting Reference - Sentient New page: {{CoD4_Modules}} ==Module: Sentient== *CreateThreatBiasGroup *[[Call of Duty 4: Scripting Reference - Sentient::... current
- 03:4803:48, 31 July 2009 diff hist +430 N Call of Duty 4: Scripting Reference - Save New page: {{CoD4_Modules}} ==Module: Save== *CommitSave *[[Call of Duty 4: Scripting Reference - Save::IsSaveRecentlyLoaded|IsSaveRecentl... current
- 03:4703:47, 31 July 2009 diff hist +571 N Call of Duty 4: Scripting Reference - Rumble New page: {{CoD4_Modules}} ==Module: Rumble== *PlayRumbleLoopOnEntity *[[Call of Duty 4: Scripting Reference - Rumble::Play... current
- 03:4703:47, 31 July 2009 diff hist +1,356 N Call of Duty 4: Scripting Reference - Precache New page: {{CoD4_Modules}} ==Module: Precache== *PreCacheHeadIcon *[[Call of Duty 4: Scripting Reference - Precache::PreCacheIt... current
- 03:4603:46, 31 July 2009 diff hist +9,137 N Call of Duty 4: Scripting Reference - Player New page: {{CoD4_Modules}} ==Module: Player== *AdsButtonPressed *[[Call of Duty 4: Scripting Reference - Player::AllowAds|AllowAd...
- 03:4603:46, 31 July 2009 diff hist +488 N Call of Duty 4: Scripting Reference - Physics New page: {{CoD4_Modules}} ==Module: Physics== *PhysicsExplosionCylinder *[[Call of Duty 4: Scripting Reference - Physic... current
- 03:4503:45, 31 July 2009 diff hist +2,610 N Call of Duty 4: Scripting Reference - Objective New page: {{CoD4_Modules}} ==Module: Objective== *Objective_Add *[[Call of Duty 4: Scripting Reference - Objective::Objective_Add... current
- 03:4503:45, 31 July 2009 diff hist +6 m Call of Duty 4: Scripting Reference - Motion No edit summary current
- 03:4403:44, 31 July 2009 diff hist +1,226 N Call of Duty 4: Scripting Reference - Motion New page: {{CoD4_Modules}} ==Module: == *DevAddPitch *DevAddRoll *[[Call ...
- 03:4403:44, 31 July 2009 diff hist +570 N Call of Duty 4: Scripting Reference - Missile New page: {{CoD4_Modules}} ==Module: Missile== *Missile_CreateAttractorEnt *[[Call of Duty 4: Scripting Reference - Mi... current
- 03:4303:43, 31 July 2009 diff hist +118 N Call of Duty 4: Scripting Reference - Menus New page: {{CoD4_Modules}} ==Module: Menus== *CloseInGameMenu current
- 03:4103:41, 31 July 2009 diff hist +5 m Call of Duty 4: Scripting Reference - Debug No edit summary current
- 03:4103:41, 31 July 2009 diff hist +5 m Call of Duty 4: Scripting Reference - Dvars No edit summary current
- 03:4103:41, 31 July 2009 diff hist +7 m Call of Duty 4: Scripting Reference - Effects No edit summary current