User contributions for Zeroy
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29 January 2009
- 00:1200:12, 29 January 2009 diff hist 0 m NvidaNormalMapFilter (tool overview) No edit summary
- 00:1100:11, 29 January 2009 diff hist 0 N File:NvidiaNormalMapPlugin.gif No edit summary current
- 00:1100:11, 29 January 2009 diff hist −48 m NvidaNormalMapFilter (tool overview) No edit summary
- 00:1100:11, 29 January 2009 diff hist +6,720 Nm NvidaNormalMapFilter (tool overview) New page: ==Foreword== [http://www.google.com/search?hl=en&q=NVidia%20Texture%20Tools&btnI=I'm+Feeling+Lucky Nvidia's Normal Map plugin] for [http://www.adobe.com/ Adobe Photoshop] is primarily used...
- 00:0600:06, 29 January 2009 diff hist +1,787 Nm JPG (file format) New page: Category:TexturingCategory:File formats ==Description== JPEG is an established lossy compression graphics file format. It operates on the concept that the human eye doesn't notice... current
- 00:0500:05, 29 January 2009 diff hist −11 m DDS (file format) →Notes
- 00:0500:05, 29 January 2009 diff hist −47 m DDS (file format) →Notes
- 00:0400:04, 29 January 2009 diff hist −1,406 m DDS (file format) →Engine specific issues
- 00:0400:04, 29 January 2009 diff hist −42 m DDS (file format) →Engine specific issues
- 00:0300:03, 29 January 2009 diff hist +3,344 Nm DDS (file format) New page: ==Description== The DirectDraw Surface graphics file format was established by Microsoft for use with the DirectX SDK. The format is specifically designed for use in real-time rendering ap...
- 00:0300:03, 29 January 2009 diff hist +74 m TGA (file format) No edit summary current
- 00:0200:02, 29 January 2009 diff hist +1,011 N TGA (file format) New page: Category:TexturingCategory:File formats ==Description== The Targa graphics file format is primarily used for the storage of 24- and 32-bit truecolor images. ==General File Format...
28 January 2009
- 23:5923:59, 28 January 2009 diff hist 0 N File:Specular example.jpg No edit summary current
- 23:5623:56, 28 January 2009 diff hist 0 N File:Normal example.jpg No edit summary current
- 23:5423:54, 28 January 2009 diff hist 0 N File:Diffuse example.jpg No edit summary current
- 23:5223:52, 28 January 2009 diff hist 0 m Call of Duty 5: Technical Reference →Technical References
- 23:5223:52, 28 January 2009 diff hist +49 m Call of Duty 5: Technical Reference →Technical References
- 23:1223:12, 28 January 2009 diff hist 0 m Index.php Protected "Index.php" [edit=sysop:move=sysop] [cascading] current
- 23:1223:12, 28 January 2009 diff hist −1,173 m Index.php Removing all content from page
- 15:0215:02, 28 January 2009 diff hist 0 N File:Ctextures 9.png No edit summary current
- 15:0215:02, 28 January 2009 diff hist +359 m Call of Duty 5: Custom Textures →The Conversion
- 14:4414:44, 28 January 2009 diff hist −2,326 m Call of Duty 5: Custom Textures →Asset Material Explained
- 14:4414:44, 28 January 2009 diff hist +97 m Call of Duty 5: Custom Textures →Blend Texture
- 14:4314:43, 28 January 2009 diff hist 0 N File:Ctextures 8.png No edit summary current
- 14:3914:39, 28 January 2009 diff hist +224 m Call of Duty 5: Custom Textures →The Conversion
- 14:3514:35, 28 January 2009 diff hist +1 m MediaWiki:Sidebar No edit summary
- 14:3414:34, 28 January 2009 diff hist +90 N Call of Duty 2: Technical Reference New page: right * Multiplayer Weapons Chart
- 14:3414:34, 28 January 2009 diff hist +1 m Main Page →Popular Articles
- 14:3314:33, 28 January 2009 diff hist +2,584 N Call of Duty 5: Assman Material New page: == Asset Material Explained == 700px '''The top section has:''' *<font color="yellow">'''MaterialType''' - </font> Usually World Pong unless Effect or other, 2D w...
- 14:3314:33, 28 January 2009 diff hist −1 m Call of Duty 5: Asset Manager Explained No edit summary current
- 14:3214:32, 28 January 2009 diff hist +87 N Call of Duty 5: Asset Manager Explained New page: <br><br><br> right *Material
- 14:3214:32, 28 January 2009 diff hist 0 m Call of Duty 5: Mapping MP →Technical References
- 14:2914:29, 28 January 2009 diff hist 0 N File:Assman 1.png No edit summary current
- 13:5513:55, 28 January 2009 diff hist 0 N File:Assman.png No edit summary current
- 13:4513:45, 28 January 2009 diff hist +69 m Call of Duty 5: Mapping MP →Technical References
- 13:4313:43, 28 January 2009 diff hist +68 m Call of Duty 5: Technical Reference →Technical References
- 13:3213:32, 28 January 2009 diff hist +42 m Call of Duty 5: Test the map No edit summary current
27 January 2009
- 18:4018:40, 27 January 2009 diff hist −1 m Call of Duty 5: Adding Destructables →Pre-requisites
- 16:2616:26, 27 January 2009 diff hist −128 m Call of Duty 5: Launcher Overview →Running the Tools
- 16:2616:26, 27 January 2009 diff hist +1,503 m Call of Duty 5: Launcher Overview No edit summary
- 14:4414:44, 27 January 2009 diff hist +26 m Call of Duty 5: Tool Textures No edit summary
- 14:4414:44, 27 January 2009 diff hist +19,752 N Call of Duty 5: Tool Textures New page: Image:Nutshell.png List of availiable Tool Textures in Radiant COD5. <br> <center><font size="4" color="red">INCOMPLETE</font></center> <br> == Clipping Textures == '''Clipping textur...
- 14:4114:41, 27 January 2009 diff hist 0 m Call of Duty 5: Mapping MP →Scripts & Mapping
- 14:4114:41, 27 January 2009 diff hist −69 m Call of Duty 5: Mapping MP →Scripts & Mapping
- 14:4114:41, 27 January 2009 diff hist 0 m Call of Duty 5: Mapping MP →Advanced Editing
- 14:4014:40, 27 January 2009 diff hist 0 m Call of Duty 5: Mapping MP →Advanced Editing
- 14:3514:35, 27 January 2009 diff hist 0 m Call of Duty 5: Reflection Probes No edit summary
- 14:3514:35, 27 January 2009 diff hist 0 m Call of Duty 5: Gridfile No edit summary
- 14:3514:35, 27 January 2009 diff hist 0 m Call of Duty 5: Fixing Asset Manager No edit summary current
- 14:3514:35, 27 January 2009 diff hist 0 m Call of Duty 4: needed No edit summary