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Showing below up to 21 results in range #1,401 to #1,421.
- Call of Duty 4: Scripting Reference - AI::MayMoveFromPointToPoint (1 revision)
- Call of Duty 4: Scripting Reference - Player::GetPlayerAngles (1 revision)
- Call of Duty 4: Scripting Reference - Sentient::SetIgnoreMeGroup (1 revision)
- Call of Duty 4: Scripting Reference - Teams::GetTeamScore (1 revision)
- Call of Duty 4: Scripting Reference - AI::SetFixedNodeSafeVolume (1 revision)
- Call of Duty 4: Scripting Reference - Player::DeactivateEq (1 revision)
- Call of Duty 4: Scripting Reference - Sound::SoundFade (1 revision)
- Call of Duty 4: Scripting Reference - Save::SaveGameNoCommit (1 revision)
- Call of Duty 4: Scripting Reference - AI::SetTurretAnim (1 revision)
- Call of Duty 4: Scripting Reference - Player::AllowAds (1 revision)
- Call of Duty 4: Scripting Reference - Sound::EQOn (1 revision)
- Call of Duty 4: Scripting Reference - Entity::StopIgnoringSpotLight (1 revision)
- Call of Duty 4: Scripting Reference - AI::UpdateProne (1 revision)
- Call of Duty 4: Scripting Reference - Turret::StopFiring (1 revision)
- Call of Duty 4: Scripting Reference - Entity::SetHintString (1 revision)
- Call of Duty 4: Scripting Reference - Turret::RestoreDefaultDropPitch (1 revision)
- Call of Duty 4: Scripting Reference - Entity::GetLightRadius (1 revision)
- Call of Duty 4: Scripting Reference - System (1 revision)
- Call of Duty 4: Scripting Reference - Vector::CombineAngles (1 revision)
- Call of Duty 4: Scripting Reference - Entity::EntityRadiusDamage (1 revision)
- Call of Duty 4: Scripting Reference - Animation::SetFlaggedAnimLimited (1 revision)