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Showing below up to 50 results in range #1,101 to #1,150.
- Call of Duty 4: Scripting Reference - Objective::Objective Position (1 revision)
- Call of Duty 4: Scripting Reference - AI::SetFriendlyChain (1 revision)
- Call of Duty 4: Scripting Reference - Turret::SetTopArc (1 revision)
- Call of Duty 5: Arena File (1 revision)
- Call of Duty 4: Scripting Reference - Player::GetWeaponSlotAmmo (1 revision)
- Call of Duty 4: Scripting Reference - Player::GetOffhandSecondaryClass (1 revision)
- Call of Duty 4: Scripting Reference - Hud::NewHudElem (1 revision)
- Call of Duty 4: Scripting Reference - Player::PlayerLinkToDelta (1 revision)
- Call of Duty 4: Scripting Reference - Motion::MoveZ (1 revision)
- Call of Duty 4: Scripting Reference - Player::GetWeaponAmmoStock (1 revision)
- Call of Duty 4: Scripting Reference - Weapons::GetAmmoCount (1 revision)
- Call of Duty 4: Scripting Reference - Client::Suicide (1 revision)
- Call of Duty 4: Scripting Reference - AI::SetFlashbangImmunity (1 revision)
- Call of Duty 4: Scripting Reference - Save::CommitSave (1 revision)
- Call of Duty 4: Scripting Reference - Level::GetStartTime (1 revision)
- Call of Duty 4: Scripting Reference - Entity::SetLightFovRange (1 revision)
- Call of Duty 4: Scripting Reference - Animation::GetCycleOriginOffset (1 revision)
- Call of Duty 4: Scripting Reference - Entity::GetEntNum (1 revision)
- Call of Duty 4: Scripting Reference - Player::PlayerLinkToAbsolute (1 revision)
- Call of Duty 4: Scripting Reference - Entity::SetLightExponent (1 revision)
- Call of Duty 4: Scripting Reference - Sound::PlayLoopSound (1 revision)
- Call of Duty 4: Scripting Reference - Client::IsRagdoll (1 revision)
- Call of Duty 4: Scripting Reference - Spawn::PositionWouldTelefrag (1 revision)
- Call of Duty 4: Scripting Reference - Precache::PreCacheItem (1 revision)
- Call of Duty 4: Scripting Reference - Sentient::GetEnemySqDist (1 revision)
- Call of Duty 4: Scripting Reference - Animation::AnimRelative (1 revision)
- Call of Duty 4: Scripting Reference - Precache::PrecacheVehicle (1 revision)
- Call of Duty 4: Scripting Reference - Objective::Target IsTarget (1 revision)
- Call of Duty 4: Scripting Reference - Player::PlayerAds (1 revision)
- Call of Duty 4: Scripting Reference - Trace::SightConeTrace (1 revision)
- Call of Duty 4: Scripting Reference - Vehicles::SetVehGoalPos (1 revision)
- Call of Duty 4: Scripting Reference - Mathl::Int (1 revision)
- Call of Duty 4: Scripting Reference - Level::SetVoteNoCount (1 revision)
- Call of Duty 4: Scripting Reference - Level::SetMiniMap (1 revision)
- Call of Duty 4: Scripting Reference - Mathl::VectorFromLineToPoint (1 revision)
- Call of Duty 4: Scripting Reference - AI::GetHitYaw (1 revision)
- Call of Duty 4: Scripting Reference - Entity::StartIgnoringSpotLight (1 revision)
- Call of Duty bo3:Loadscreen (1 revision)
- Call of Duty 4: Scripting Reference - Player::AllowJump (1 revision)
- Call of Duty 4: Scripting Reference - Entity::StopIgnoringSpotLight (1 revision)
- Call of Duty 4: Scripting Reference - Sentient::GetAISpeciesArray (1 revision)
- Call of Duty 4: Scripting Reference - String (1 revision)
- Call of Duty 4: Scripting Reference - Entity::GetLightExponent (1 revision)
- Call of Duty 4: Scripting Reference - Sound::MusicStop (1 revision)
- Call of Duty 4: Scripting Reference - Level::GetNode (1 revision)
- Call of Duty 4: Scripting Reference - Hud::SetMapNameString (1 revision)
- Call of Duty 5: Waterfall (1 revision)
- Call of Duty 4: Scripting Reference - Client::AllowSpectateTeam (1 revision)
- Call of Duty 4: Scripting Reference - Teams::GetAssignedTeam (1 revision)
- Call of Duty 4: Scripting Reference - Player::SetViewModelDepthOfField (1 revision)