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Showing below up to 50 results in range #1,001 to #1,050.
- Call of Duty 4: Scripting Reference - Objective::Objective OnEntity (1 revision)
- Call of Duty 4: Scripting Reference - AI::GetNegotiationStartNode (1 revision)
- Call of Duty 4: Scripting Reference - Triggers::ReleaseClaimedTrigger (1 revision)
- Call of Duty 4: Scripting Reference - Weapons::ItemWeaponSetAmmo (1 revision)
- Call of Duty 4: Scripting Reference - Entity::SetCursorHint (1 revision)
- Call of Duty 4: Scripting Reference - AI::UnSetTurretNode (1 revision)
- Call of Duty 4: Scripting Reference - Level::GetAllNodes (1 revision)
- Call of Duty 4: Scripting Reference - Motion::RotatePitch (1 revision)
- Call of Duty 4: Scripting Reference - AI::MakeFakeAI (1 revision)
- Call of Duty 4: Scripting Reference - Vehicles::GetSpeed (1 revision)
- Call of Duty 4: Scripting Reference - Level::SetSunLight (1 revision)
- Call of Duty 4: Scripting Reference - AI::SetRunToPos (1 revision)
- Call of Duty 4: Scripting Reference - Mathl::ATan (1 revision)
- Call of Duty 4: Scripting Reference - Turret::ShootTurret (1 revision)
- Call of Duty bo3: Vision (1 revision)
- Call of Duty 4: Scripting Reference - Animation::SetFlaggedAnim (1 revision)
- Call of Duty 4: Scripting Reference - AI::StartCoverArrival (1 revision)
- Call of Duty 4: Scripting Reference - Save::IsSaveSuccessful (1 revision)
- Call of Duty 4: Scripting Reference - Hud::SetClockUp (1 revision)
- Call of Duty 4: Scripting Reference - BadPlaces::BadPlace Delete (1 revision)
- Call of Duty 4: Scripting Reference - Weapons::IsWeaponClipOnly (1 revision)
- Call of Duty 4: Scripting Reference - Vehicles::StopEngineSound (1 revision)
- Call of Duty 4: Scripting Reference - Entity::AddAIEventListener (1 revision)
- Call of Duty 4: Scripting Reference - Mathl::Abs (1 revision)
- Call of Duty 4: Scripting Reference - Player::IsMeleeing (1 revision)
- Call of Duty 4: Scripting Reference - Spawn::Spawn (1 revision)
- Call of Duty 4: Scripting Reference - Turret::SetSuppressionTime (1 revision)
- Call of Duty 4: Scripting Reference - Hud::ClearAllTextAfterHudelem (1 revision)
- Call of Duty 4: Scripting Reference - Entity::GetNormalHealth (1 revision)
- Call of Duty 4: Scripting Reference - Vector::CombineAngles (1 revision)
- Call of Duty 4: Scripting Reference - Teams::GetTeamScore (1 revision)
- Call of Duty 4: Scripting Reference - Mathl::Cos (1 revision)
- Call of Duty bo3: MP Loaded FXs (1 revision)
- Call of Duty 4: Scripting Reference - Spawn (1 revision)
- Call of Duty 4: Scripting Reference - Vehicles::SetTurretTargetVec (1 revision)
- Call of Duty 4: Scripting Reference - Entity::GetLightFovOuter (1 revision)
- Call of Duty 4: Scripting Reference - Objective::Objective Team (1 revision)
- Call of Duty 4: Scripting Reference - Teams::SetTeamScore (1 revision)
- Call of Duty 4: Scripting Reference - Player::SwitchToOffhand (1 revision)
- Call of Duty 4: Scripting Reference - Vehicles::GetEngineVolume (1 revision)
- Call of Duty 4: Scripting Reference - Level::MapExists (1 revision)
- Call of Duty 4: Scripting Reference - Animation::GetTagOrigin (1 revision)
- Call of Duty 4: Scripting Reference - Vehicles::SetVehicleTeam (1 revision)
- Call of Duty 5: Scripting Reference (1 revision)
- Call of Duty 4: Scripting Reference - Teams (1 revision)
- Call of Duty 5: SP - AI types (1 revision)
- Call of Duty 4: Scripting Reference - System::ResetTimeout (1 revision)
- Call of Duty 4: Scripting Reference - Sound::EQOn (1 revision)
- Call of Duty 4: Scripting Reference - Sentient (1 revision)
- Call of Duty 4: Scripting Reference - Player::SetEqLerp (1 revision)