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16 October 2008
- 13:4513:45, 16 October 2008 diff hist −451 Call of Duty 4: Maya →Materials
- 13:4313:43, 16 October 2008 diff hist −22 Call of Duty 4: Maya →Models and Animations in the CoD4 Engine
- 13:4113:41, 16 October 2008 diff hist +8 Call of Duty 4: Maya →IW Dev conventions
- 13:4113:41, 16 October 2008 diff hist +3 Call of Duty 4: Maya →IW Dev conventions
- 13:4113:41, 16 October 2008 diff hist −3 Call of Duty 4: Maya →IW Dev conventions
- 13:4013:40, 16 October 2008 diff hist +7 Call of Duty 4: Maya →Maya 8 plugin setup
- 13:4013:40, 16 October 2008 diff hist +28 Call of Duty 4: Maya →Maya 8 plugin setup
- 13:3913:39, 16 October 2008 diff hist +13,668 N Call of Duty 4: Maya New page: ==Models and Animations in the CoD4 Engine== Image:warning.png The documentation below originate from Call of Duty 2 and as such all might not be relevant to Call of Duty 4. ==May...
- 13:3113:31, 16 October 2008 diff hist −126 Call of Duty 4: needed →Patches
- 13:2713:27, 16 October 2008 diff hist +7 Call of Duty 4: FAQS No edit summary
- 13:2613:26, 16 October 2008 diff hist +88 Call of Duty 4: FAQS →Patches
- 13:2513:25, 16 October 2008 diff hist +2,367 Call of Duty 4: FAQS No edit summary
- 13:1813:18, 16 October 2008 diff hist +56 Call of Duty 4: needed No edit summary
- 13:1813:18, 16 October 2008 diff hist −56 Call of Duty 4: needed →Other requirements
- 13:1813:18, 16 October 2008 diff hist +12 Call of Duty 4: needed →OTHERS
- 13:1813:18, 16 October 2008 diff hist +2 Call of Duty 4: needed →PATCH
- 13:1813:18, 16 October 2008 diff hist 0 Call of Duty 4: needed →MODTOOLS
- 13:1813:18, 16 October 2008 diff hist 0 Call of Duty 4: needed →REQUIREMENTS
- 13:1713:17, 16 October 2008 diff hist +150 Call of Duty 4: needed →WHATS MODTOOLS CONTAINS
- 13:1713:17, 16 October 2008 diff hist −1 Call of Duty 4: ModTools Content →What's included
- 13:1613:16, 16 October 2008 diff hist +1 Call of Duty 4: ModTools Content →What's included
- 13:1613:16, 16 October 2008 diff hist 0 Call of Duty 4: ModTools Content →What's included
- 13:1513:15, 16 October 2008 diff hist +176 Call of Duty 4: ModTools Content →What's included
- 13:0813:08, 16 October 2008 diff hist 0 Call of Duty 4: ModTools Content →What's included
- 13:0713:07, 16 October 2008 diff hist −26 Call of Duty 4: ModTools Content →WHATS MODTOOLS CONTAINS
- 13:0713:07, 16 October 2008 diff hist +2,927 N Call of Duty 4: ModTools Content New page: ==WHATS MODTOOLS CONTAINS== What's included: Xmodels: After Modtools are installed 'C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\main\xmodel\' should contain all the extr...
- 13:0713:07, 16 October 2008 diff hist +56 Call of Duty 4: mapping mp No edit summary
- 13:0613:06, 16 October 2008 diff hist +2,932 Call of Duty 4: needed No edit summary
- 02:5802:58, 16 October 2008 diff hist +2,005 N Call of Duty 4: Readme file New page: Image:Nutshell.png Here is an example for a readme with all the main sections: <pre> ====================================================================== Map Title : ...
- 02:5502:55, 16 October 2008 diff hist +50 Call of Duty 4: mapping mp →Releasing the Map
- 02:5402:54, 16 October 2008 diff hist +2,042 N Call of Duty 4: Releasing General New page: Category:Call of Duty 4 ==Test your map== Save your map in the map editor, be sure that it has to have prefix 'mp_' for multiplayer maps. Now open the CoD4 Compile Tools, go to the Lev...
- 02:5202:52, 16 October 2008 diff hist +9 Call of Duty 4: mapping mp →Advanced Techniques
- 02:5202:52, 16 October 2008 diff hist +54 Call of Duty 4: RainFX No edit summary
- 02:5202:52, 16 October 2008 diff hist +1 Call of Duty 4: RainFX No edit summary
- 02:5102:51, 16 October 2008 diff hist −3 Call of Duty 4: RainFX No edit summary
- 02:5102:51, 16 October 2008 diff hist +2 Call of Duty 4: RainFX No edit summary
- 02:5102:51, 16 October 2008 diff hist +127 Call of Duty 4: RainFX No edit summary
- 02:5002:50, 16 October 2008 diff hist +2,676 N Call of Duty 4: RainFX New page: Image:Nutshell.png Create a Rain effect on your MP map using this tutorial. In your mp_yourmap.gsc add the following. You will find your GSC file here (C:\Program Files\Activision\Ca...
- 02:4702:47, 16 October 2008 diff hist +42 Call of Duty 4: mapping mp →Advanced Techniques
- 02:3302:33, 16 October 2008 diff hist +1,897 N Call of Duty 4: Prefab New page: A '''prefab''' is a .map file that represents an ''instance'' of an object. Using prefabs makes it easy to place and edit multiple objects quickly. Changes made to a prefab affect all obje...
- 02:2902:29, 16 October 2008 diff hist +1,854 N Call of Duty 4: transparent Minimap New page: ==Transparent Minimap== ''By Tally'' How many people have noticed that most of the minimaps in custom maps dont have the transparency that the IW stock one's do? Ever wondered how IW go...
- 02:2802:28, 16 October 2008 diff hist +2,203 N Call of Duty 4: destruct model New page: Image:Nutshell.pngThis tutorial uses an adaptation of the IW SP script ''_interactive_objects.gsc'' This will work on any stock models for which you have a normal state model and a des...
- 02:2602:26, 16 October 2008 diff hist +21 Technical Reference No edit summary
- 02:2402:24, 16 October 2008 diff hist +2,409 N IWD Packaging For Custom Maps New page: == IWD Packaging for Custom Maps == ''By DragonFly,'' You downloaded a map named nicemap and you want to set it up on your server. First check if the download is correct and the map is c...
- 02:2402:24, 16 October 2008 diff hist −7 Call of Duty 4: Servers No edit summary
- 02:2302:23, 16 October 2008 diff hist +9,605 N Call of Duty 4: FAQS New page: ==COD4 Requirements== *'''Recommended Specs''' ** CPU: 2.4 GHz dual core or better is recommended ** RAM: 1G for XP; 2G for Vista is recommended ** Harddrive: 8GB of free hard drive space...
- 02:2102:21, 16 October 2008 diff hist −45 Call of Duty 4: mapping mp →Basic Editing
- 02:2002:20, 16 October 2008 diff hist +1,914 N Call of Duty 4: Servers New page: ''By Daevius'' ==Test your map== Save your map in the map editor, be sure that it has to have prefix 'mp_' for multiplayer maps. Now open the CoD4 Compile Tools, go to the Level Compiling...
- 02:2002:20, 16 October 2008 diff hist +134 N Call of Duty 4: World Models New page: == World Models == A full gallery of the COD4 World Models is availiable [http://www.zeroy.com/br/other/cod4/models/model_pics/ HERE]
- 02:1502:15, 16 October 2008 diff hist −84 Call of Duty 4: Loadscreen No edit summary