Call of Duty 4: Building Stairs: Difference between revisions

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(New page: Image:Nutshell.png This tutorial will show how to create Stairs Prefabs using 2 differents techniques: * Using Brushes * Using Patches == Using Brushes == The easiest of the two tec...)
 
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Create a new map in Radiant, select the texture
* Create a new map in Radiant, select the texture ''ch_concretewall02'' and using Z 2D view create a brush of
 
X = 20
Y = 8
Z = 80
 
[[Image:stairs_2a.png]]
 
 
 
* Deselect the brush (Esc)
* Select the outside faces of the brush now using Ctrl+SHIFT+LEFT-CLICK and go to ''Patch''>''Faces to Terrain''
 
 
[[Image:stairs_2b.png]]
 
 
* In the texture window look for the texture ''com_stain_01'' and click on it
* Still with the new faces selected, press 'S' and hit 'Lmap' - This will adjust the texture to the size of the faces.
* Deselected all (Esc)
 
Now you should have this:
 
 
[[Image:stairs_2c.png]]
 
 
* Select all using 'I' and press SPACEBAR to Duplicate the brush+decals
* Place the duplicate brush+decals as shown below:
 
 
[[Image:stairs_2d.png]]

Revision as of 18:53, 16 October 2008

This tutorial will show how to create Stairs Prefabs using 2 differents techniques:

  • Using Brushes
  • Using Patches

Using Brushes

The easiest of the two techniques, and fastest. Result are as follow:



  • Create a new map in Radiant, select the texture ch_concretewall02 and using Z 2D view create a brush of
X = 20
Y = 8
Z = 80


  • Deselect the brush (Esc)
  • Select the outside faces of the brush now using Ctrl+SHIFT+LEFT-CLICK and go to Patch>Faces to Terrain



  • In the texture window look for the texture com_stain_01 and click on it
  • Still with the new faces selected, press 'S' and hit 'Lmap' - This will adjust the texture to the size of the faces.
  • Deselected all (Esc)

Now you should have this:



  • Select all using 'I' and press SPACEBAR to Duplicate the brush+decals
  • Place the duplicate brush+decals as shown below: