Call of Duty 2: Technical Reference: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
mNo edit summary |
||
Line 20: | Line 20: | ||
===Misc. Technical Resources=== | ===Misc. Technical Resources=== | ||
[[Image:Information.png|right]] | [[Image:Information.png|right]] | ||
*[[Mapping: Reference resources|Mapping Reference resources]] | |||
*[[Call of Duty : A Study on FPS|A Study on FPS and its effect on the Game]] | *[[Call of Duty : A Study on FPS|A Study on FPS and its effect on the Game]] | ||
*[[General : Anatomy of a Combat Zone|Anatomy of a Combat Zone by J.Bridge]] | *[[General : Anatomy of a Combat Zone|Anatomy of a Combat Zone by J.Bridge]] |
Revision as of 17:25, 21 October 2010
Multiplayer Resources
Other Resources
- Compile Tools
- Lightning
- Maya Plugins
- Portals
- Weapons Guide
- Tools Setup Notes
- Viewsleeves Tutorial
- Worldspawn Settings
- Tools for Modding/Mapping
Misc. Technical Resources
- Mapping Reference resources
- A Study on FPS and its effect on the Game
- Anatomy of a Combat Zone by J.Bridge
- .MAP file structure
- D3DBSP File format
- Font System (Specifications)
Would you like to support this Wiki? Click Streamlabs!. Your donation will support this Wiki development and help with keeping this site online. |