Call of Duty: Tom Xmodel Utils: Difference between revisions
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{{note|This wonderful new tool is designed to replace Xmodel Exporter and brings even more features!}} | {{note|This wonderful new tool is designed to replace Xmodel Exporter and brings even more features!}} | ||
= 0.976 Changelog = | |||
* New Camera System Fixed, no longer destortes model. | |||
* Frame Code bug fixed | |||
* Custom Frame is drawn before window is shown | |||
* New Splash screen (loads faster + looks win) | |||
= 0.96 Changelog = | = 0.96 Changelog = |
Revision as of 12:36, 15 March 2012
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0.976 Changelog
- New Camera System Fixed, no longer destortes model.
- Frame Code bug fixed
- Custom Frame is drawn before window is shown
- New Splash screen (loads faster + looks win)
0.96 Changelog
- Xmodel Scale can now be set to any value between 0-999
- Listboxs & inputboxes now have updated sub menu styles to match treeview & jumpboxes.
- Added fully custom frame drawing code.
- Added Support for exporting as XMODEL_EXPORT.
- Can Export images as either TGA or DDS
- DDS export code will now report missing mipmaps / try to fix.
- Listbox reports progress while loading Xmodel List.
- minor thread sync bug fix
- Create tray icon defualt value changed to true
- Updated scroll bar code (list scrolls faster when shorter)
- When dragging scroll bar 3d view won't take input
- Add option to place all tag files in one folder (turned on by defualt)
- If you cancel folder dialog for export/gdt folder will no longer set path to local.
- Holding shift doubles zoom/move speeds
- Added 'close' button to settings menu
- Added bubble msg for screenshot
- Xmodel load timeout increased to 20 seconds
- Added bounding box Feature
- Central locator
- Hotkey added to move camera automaticly to fit model in view aera
- Search will move to top of list automaticly
- Hotkeys Can be customised
- Along with a few other behind the scene updates / fixes.
Main Features
- 3D View
- Uses all toms own OpenGL Libraries / engine
- Full logging (with error filtering based on importance)
- Multithread - 4 main threads (render, main loader, utility, misc background loaders)
- Auto recover (if xmodel loader has critical error will recover while running = no restart of app)
- Fps is reduced when program dose not have focus to reduce cpu load.
- Joint preview in 3D view
- 100% identical joint binds to original file
- Exports IWI's to dds in export folder
- Exports Ma / OBJ / xmodel_export
- Xmodel properties (col LODs, materials, view distances)
- View tags (.html)
- GDT creator for use with asset_manger
- Saves all settings
- Tray icon with useful options
- Bubble msg (displays export info / copy paste data)
- Progress bar
- 3D Lighting
- Very Fast ! (much faster than asset viewer)
- Resize is as easy as dragging the window
- Supports Cod4, Cod5, Cod BO
- FastFile Scanner (export from fastfiles)
- xmodel properties can also be viewed in child windows
- Loading screen while GUI assets are loaded (not visable on my pc, but slower pc's may take a second or 2)
- Uses toms own Zip libary wrapper for zlib to provide built in support for moving images from the IWD directly
- plus more to come ...
Download
- Latest version is 0.96
Usage/Demo
<videoflash>4zQWY_nysDI</videoflash>