Call of Duty: Tom Xmodel Utils: Difference between revisions
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= Download = | = Download = | ||
* Latest version is 0. | * Latest version is 0.96 | ||
{{Download|http://wiki.modsrepository.com/cod_files/Tom_XmodelUtils_0. | {{Download|http://wiki.modsrepository.com/cod_files/Tom_XmodelUtils_0.96.zip|Local}} | ||
<br> | <br> | ||
[[File:Data.png]][http://www.tom-bmx.com/downloads.php?id=10 External] | [[File:Data.png]][http://www.tom-bmx.com/downloads.php?id=10 External] |
Revision as of 00:03, 11 February 2012
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Features
- 3D View
- Uses all toms own OpenGL Libraries / engine
- Full logging (with error filtering based on importance)
- Multithread - 4 main threads (render, main loader, utility, misc background loaders)
- Auto recover (if xmodel loader has critical error will recover while running = no restart of app)
- Fps is reduced when program dose not have focus to reduce cpu load.
- Joint preview in 3D view
- 100% identical joint binds to original file
- Exports IWI's to dds in export folder
- Exports Ma / OBJ / xmodel_export
- Xmodel properties (col LODs, materials, view distances)
- View tags (.html)
- GDT creator for use with asset_manger
- Saves all settings
- Tray icon with useful options
- Bubble msg (displays export info / copy paste data)
- Progress bar
- 3D Lighting
- Very Fast ! (much faster than asset viewer)
- Resize is as easy as dragging the window
- Supports Cod4, Cod5, Cod BO
- FastFile Scanner (export from fastfiles)
- xmodel properties can also be viewed in child windows
- Loading screen while GUI assets are loaded (not visable on my pc, but slower pc's may take a second or 2)
- Uses toms own Zip libary wrapper for zlib to provide built in support for moving images from the IWD directly
- plus more to come ...
Download
- Latest version is 0.96
Basic usage
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