Call of Duty 4: Building Stairs: Difference between revisions
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(New page: Image:Nutshell.png This tutorial will show how to create Stairs Prefabs using 2 differents techniques: * Using Brushes * Using Patches == Using Brushes == The easiest of the two tec...) |
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Create a new map in Radiant, select the texture | * Create a new map in Radiant, select the texture ''ch_concretewall02'' and using Z 2D view create a brush of | ||
X = 20 | |||
Y = 8 | |||
Z = 80 | |||
[[Image:stairs_2a.png]] | |||
* Deselect the brush (Esc) | |||
* Select the outside faces of the brush now using Ctrl+SHIFT+LEFT-CLICK and go to ''Patch''>''Faces to Terrain'' | |||
[[Image:stairs_2b.png]] | |||
* In the texture window look for the texture ''com_stain_01'' and click on it | |||
* Still with the new faces selected, press 'S' and hit 'Lmap' - This will adjust the texture to the size of the faces. | |||
* Deselected all (Esc) | |||
Now you should have this: | |||
[[Image:stairs_2c.png]] | |||
* Select all using 'I' and press SPACEBAR to Duplicate the brush+decals | |||
* Place the duplicate brush+decals as shown below: | |||
[[Image:stairs_2d.png]] |
Revision as of 18:53, 16 October 2008
This tutorial will show how to create Stairs Prefabs using 2 differents techniques:
- Using Brushes
- Using Patches
Using Brushes
The easiest of the two techniques, and fastest. Result are as follow:
- Create a new map in Radiant, select the texture ch_concretewall02 and using Z 2D view create a brush of
X = 20 Y = 8 Z = 80
- Deselect the brush (Esc)
- Select the outside faces of the brush now using Ctrl+SHIFT+LEFT-CLICK and go to Patch>Faces to Terrain
- In the texture window look for the texture com_stain_01 and click on it
- Still with the new faces selected, press 'S' and hit 'Lmap' - This will adjust the texture to the size of the faces.
- Deselected all (Esc)
Now you should have this:
- Select all using 'I' and press SPACEBAR to Duplicate the brush+decals
- Place the duplicate brush+decals as shown below: