Call of Duty 5: Test the map: Difference between revisions
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<br><br>BEFORE compiling it you must insert your [[Call of Duty 5: MP - Map GSC File|custom MAP .gsc]] in: | <br><br>BEFORE compiling it you must insert your [[Call of Duty 5: MP - Map GSC File|custom MAP .gsc]] in: | ||
Update : 28/01/2009 | |||
Please note if you are testing an MP map , make sure that you compile into MP_USERMAPS not USERMAPS | |||
Otherwise it will not work properly if you launch the map outside of the mod tools. | |||
(i.e. FX will not work) | |||
Revision as of 13:18, 28 January 2009
BEFORE compiling it you must insert your custom MAP .gsc in:
Update : 28/01/2009 Please note if you are testing an MP map , make sure that you compile into MP_USERMAPS not USERMAPS Otherwise it will not work properly if you launch the map outside of the mod tools. (i.e. FX will not work)
c:\Program files\Activision\Call of Duty - World at War\raw\maps\mp
AND in
c:\Documents and Settings\yourname\local settings\application data\Activision\CoDWaW\usermaps\mp_yourmap
for Windows XP
OR
c:\Users\<Your Username>\AppData\Local Data\Activision\CoDWaW\usermaps
for Windows Vista
- Now, place an .arena file with the gametypes of your map in:
c:\Documents and Settings\yourname\local settings\application data\Activision\CoDWaW\usermaps\mp_yourmap
- Compile your map on launcher --> compile level
(you should see no more errors regarding .gsc file)
- Go on launcher --> run game
- At this point you should see the classic main page of the game,if you go on "create server" page you should see your map on the right column in the map list, simply chose it and it should run
Sources: ModsOnline