Call of Duty bo3: ZM Slowdown Trigger: Difference between revisions
Line 41: | Line 41: | ||
And that's all you need to slowdown a player. U can add as many triggers as you want. | And that's all you need to slowdown a player. U can add as many triggers as you want. | ||
'''Note:''' U can freely modify the script u want, there are a few vars setup so u can change the slowdown time etc. | |||
--[[User:Ardivee|Ardivee]] ([[User talk:Ardivee|talk]]) 16:24, 5 February 2017 (UTC) | --[[User:Ardivee|Ardivee]] ([[User talk:Ardivee|talk]]) 16:24, 5 February 2017 (UTC) |
Revision as of 11:57, 6 February 2017
This will slowdown a player when he is in a certain trigger (When the player walks in mud for example)
Prerequisites
You need to download this zip file and extract the script into:
Black Ops 3 Root\usermaps\<yourmapname>\scripts\zm\
Editing Map Scripts
First we going to edit the <yourmapname>.gsc file which is located in:
Black Ops 3 Root\usermaps\<yourmapname>\scripts\zm\
Paste the following line under: #using scripts\zm\zm_usermap;
#using scripts\zm\_zm_slowdown_trigger;
Editing Zone
Paste this line in your map .zone file.
scriptparsetree,scripts/zm/_zm_slowdown_trigger.gsc
Adding Trigger
In radiant add a trigger_multiple and make it cover the area you want to slowdown the player. Make it approximately the same height as a player.
Change the targetname into:
slowdown_trigger
Optional
Add the following kvp to change the desired slowdown speed (Stock value = 0.5):
"script_float" "<value>"
And that's all you need to slowdown a player. U can add as many triggers as you want.
Note: U can freely modify the script u want, there are a few vars setup so u can change the slowdown time etc.