Call of Duty 8: Common Server issues: Difference between revisions
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(Created page with "{{note|This article covers the main current Server issues encountered}} = Server not listed in Server Browser = * Typically you will get the following in your Console on Server...") |
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<pre>Steam Master Servers found (2). Server will be Internet Server listed.</pre> | <pre>Steam Master Servers found (2). Server will be Internet Server listed.</pre> | ||
= Bandwidth / CPU Limitation Error = | |||
* Some users have reported that the following messages sometime come up and stop the server from starting: | |||
<pre>Invalid server configuration - insufficient upstream bandwidth 0 kbps for 18 clients. Minimum 566 kbps required.</pre> | |||
or | |||
<pre>Invalid server configuration - insufficient cpu performance 5.8237 ghz for 18 clients. Minimum 6.0000 ghz required. </pre> | |||
* In both cases the solution is simply to restart the server again. It will eventually startup, no official words on cause yet. | |||
Revision as of 15:49, 11 November 2011
Server not listed in Server Browser
- Typically you will get the following in your Console on Server start and the server will not be visible to players (unless in their Favorites):
No Steam Master Servers found. Server will LAN visible only.
- To fix this, get the latest version of steam.dll from the Steam root folder of a Client Steam installation. If your server does not have a Steam install, get it from a client.
- Copy this file steam.dll into the Modern Warfare 3 Server root folder and start server again, you should now see this:
Steam Master Servers found (2). Server will be Internet Server listed.
Bandwidth / CPU Limitation Error
- Some users have reported that the following messages sometime come up and stop the server from starting:
Invalid server configuration - insufficient upstream bandwidth 0 kbps for 18 clients. Minimum 566 kbps required.
or
Invalid server configuration - insufficient cpu performance 5.8237 ghz for 18 clients. Minimum 6.0000 ghz required.
- In both cases the solution is simply to restart the server again. It will eventually startup, no official words on cause yet.
--Zeroy 12:44, 11 November 2011 (UTC)