Call of Duty 5: Minimap on Teams Screen: Difference between revisions

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[[Image:Nutshell.png]] This one is thanks to Woogie@RGN who came up with the idea. A normal minimap shows in game and on "X" / Artillery in game however there is another place where it can show and thats on the Teams Select Screen on Map startup (or during Game). This tutorial will explain for mappers how to get to use it.
{{Note|This one is thanks to Woogie@RGN who came up with the idea. A normal minimap shows in game and on "X" / Artillery in game however there is another place where it can show and thats on the Teams Select Screen on Map startup (or during Game). This tutorial will explain for mappers how to get to use it.}}
 


== Pre-requisite ==
== Pre-requisite ==
Line 7: Line 8:
*A Map [[Call of Duty 5: Minimap|Minimap]]
*A Map [[Call of Duty 5: Minimap|Minimap]]
*A map [[Call of Duty 5: Loadscreen Creation|Loadscreen]]
*A map [[Call of Duty 5: Loadscreen Creation|Loadscreen]]


== Mod the CSV ==
== Mod the CSV ==


* In order to add the minimap or compass to the Team Menu Screen you need to modify a Stringtable file called <font color="yellow">mapstable.csv</font>; You can find it here:
* In order to add the minimap or compass to the Team Menu Screen you need to modify a Stringtable file called {{Color|mapstable.csv|yellow}}, you can find it here:


  ../raw/mp/mapstable.csv
  ../raw/mp/mapstable.csv
Line 38: Line 40:
</pre>
</pre>


* We must now edit an existing line to add our Custom Map in the file;
* We must now edit the file to end up with only a line for your Custom maps,
* The line modified here is the one for mp_airfield
* The line modified here is the one for DLC (last line)
* Start by deleting all the stock map lines and leaving only the top headers and DLC map line:


[[Image:Information.png]] You can use one of the lines that fits you map type. In this case we used mp_airfield for the pacific charactors.
<pre>
# Map Data Table,,,,,,,,,,
a0,b1,c2,d3,e4,f5,g6,h7,i8,j9,k10
maxnum_map,13,,,,,,,,,
#mapname,#allies characters,#axis characters,#mapname,#mapimage,#index,#description,#mapoverlay,#map size description,#vehicles,#splitscreen
dlc,pacific,pacific,MP_DLC_MAPS,download_screen,13,PLATFORM_DLCMAPS,compass_overlay_map_blank,MEDIUM,NO,NO
</pre>


*Replace the mp_yourmap with your map name
*Replace the mp_yourmap with your map name
*Replace the loadscreen with your <font color="yellow">mp_loadscreen</font>
*Replace the loadscreen with your {{Color|mp_loadscreen|yellow}}
*Replace the MPUI with your map name
*Replace the MPUI with your map name
*Replace the MPUI_DESC_MAP with your mapname
*Replace the MPUI_DESC_MAP with your mapname
Line 66: Line 75:
# Map Data Table,,,,,,,,,,
# Map Data Table,,,,,,,,,,
a0,b1,c2,d3,e4,f5,g6,h7,i8,j9,k10
a0,b1,c2,d3,e4,f5,g6,h7,i8,j9,k10
maxnum_map,13,,,,,,,,,
maxnum_map,1,,,,,,,,,
#mapname,#allies characters,#axis characters,#mapname,#mapimage,#index,#description,#mapoverlay,#map size description,#vehicles,#splitscreen
#mapname,#allies characters,#axis characters,#mapname,#mapimage,#index,#description,#mapoverlay,#map size description,#vehicles,#splitscreen
mp_airfield,pacific,pacific,MPUI_AIRFIELD,loadscreen_mp_airfield,0,MPUI_DESC_MAP_AIRFIELD,compass_overlay_map_airfield,LARGE,NO,NO
mp_asylum,german,german,MPUI_ASYLUM,loadscreen_mp_asylum,1,MPUI_DESC_MAP_ASYLUM,compass_overlay_map_asylum,MEDIUM,NO,YES
mp_castle,pacific,pacific,MPUI_CASTLE,loadscreen_mp_castle,2,MPUI_DESC_MAP_CASTLE,compass_overlay_map_castle,MEDIUM,NO,YES
mp_shrine,pacific,pacific,MPUI_SHRINE,loadscreen_mp_shrine,3,MPUI_DESC_MAP_SHRINE,compass_overlay_map_shrine,LARGE,NO,YES
mp_courtyard,pacific,pacific,MPUI_COURTYARD,loadscreen_mp_courtyard,4,MPUI_DESC_MAP_COURTYARD,compass_overlay_map_courtyard,SMALL,NO,YES
mp_dome,german,german,MPUI_DOME,loadscreen_mp_dome,5,MPUI_DESC_MAP_DOME,compass_overlay_map_dome,SMALL,NO,YES
mp_downfall,german,german,MPUI_DOWNFALL,loadscreen_mp_downfall,6,MPUI_DESC_MAP_DOWNFALL,compass_overlay_map_downfall,LARGE,YES,NO
mp_hangar,pacific,pacific,MPUI_HANGAR,loadscreen_mp_hangar,7,MPUI_DESC_MAP_HANGAR,compass_overlay_map_hangar,MEDIUM,NO,YES
mp_makin,pacific,pacific,MPUI_MAKIN,loadscreen_mp_makin,8,MPUI_DESC_MAP_MAKIN,compass_overlay_map_makin,MEDIUM,NO,YES
mp_outskirts,german,german,MPUI_OUTSKIRTS,loadscreen_mp_outskirts,9,MPUI_DESC_MAP_OUTSKIRTS,compass_overlay_map_outskirts,LARGE,YES,NO
mp_roundhouse,german,german,MPUI_ROUNDHOUSE,loadscreen_mp_roundhouse,10,MPUI_DESC_MAP_ROUNDHOUSE,compass_overlay_map_roundhouse,MEDIUM,YES,NO
mp_seelow,german,german,MPUI_SEELOW,loadscreen_mp_seelow,11,MPUI_DESC_MAP_SEELOW,compass_overlay_map_seelow,LARGE,YES,NO
mp_suburban,german,german,MPUI_SUBURBAN,loadscreen_mp_suburban,12,MPUI_DESC_MAP_SUBURBAN,compass_overlay_map_suburban,MEDIUM,NO,YES
mp_youmap,pacific,pacific,Your Map,loadscreen_mp_yourmap,13,Your Map, compass_overlay_map_blank, MEDIUM,NO,NO
mp_youmap,pacific,pacific,Your Map,loadscreen_mp_yourmap,13,Your Map, compass_overlay_map_blank, MEDIUM,NO,NO
</pre>
</pre>


== Update Zone File ==
== Update Zone File ==
Line 92: Line 89:
material,compass_overlay_map_blank
material,compass_overlay_map_blank
</pre>
</pre>


== In Game ==
== In Game ==
Line 101: Line 99:
== Note on Mods ==
== Note on Mods ==


[[Image:Warning.png]] It is important to note that if the map is then run on a server running a mod which uses the '''mapstable.csv''' file then the Minimap on Team Menu will not show!  
{{Warning|It is important to note that if the map is then run on a server running a mod which uses the '''mapstable.csv''' file then the Minimap on Team Menu will not show!}}





Latest revision as of 15:28, 21 April 2009

This one is thanks to Woogie@RGN who came up with the idea. A normal minimap shows in game and on "X" / Artillery in game however there is another place where it can show and thats on the Teams Select Screen on Map startup (or during Game). This tutorial will explain for mappers how to get to use it.


Pre-requisite

In order to use this tutorial you must have already created:


Mod the CSV

  • In order to add the minimap or compass to the Team Menu Screen you need to modify a Stringtable file called mapstable.csv, you can find it here:
../raw/mp/mapstable.csv
  • Open the file using Excel or Notepad even;
  • Inside you will find this (stock):
# Map Data Table,,,,,,,,,,
a0,b1,c2,d3,e4,f5,g6,h7,i8,j9,k10
maxnum_map,13,,,,,,,,,
#mapname,#allies characters,#axis characters,#mapname,#mapimage,#index,#description,#mapoverlay,#map size description,#vehicles,#splitscreen
mp_airfield,pacific,pacific,MPUI_AIRFIELD,loadscreen_mp_airfield,0,MPUI_DESC_MAP_AIRFIELD,compass_overlay_map_airfield,LARGE,NO,NO
mp_asylum,german,german,MPUI_ASYLUM,loadscreen_mp_asylum,1,MPUI_DESC_MAP_ASYLUM,compass_overlay_map_asylum,MEDIUM,NO,YES
mp_castle,pacific,pacific,MPUI_CASTLE,loadscreen_mp_castle,2,MPUI_DESC_MAP_CASTLE,compass_overlay_map_castle,MEDIUM,NO,YES
mp_shrine,pacific,pacific,MPUI_SHRINE,loadscreen_mp_shrine,3,MPUI_DESC_MAP_SHRINE,compass_overlay_map_shrine,LARGE,NO,YES
mp_courtyard,pacific,pacific,MPUI_COURTYARD,loadscreen_mp_courtyard,4,MPUI_DESC_MAP_COURTYARD,compass_overlay_map_courtyard,SMALL,NO,YES
mp_dome,german,german,MPUI_DOME,loadscreen_mp_dome,5,MPUI_DESC_MAP_DOME,compass_overlay_map_dome,SMALL,NO,YES
mp_downfall,german,german,MPUI_DOWNFALL,loadscreen_mp_downfall,6,MPUI_DESC_MAP_DOWNFALL,compass_overlay_map_downfall,LARGE,YES,NO
mp_hangar,pacific,pacific,MPUI_HANGAR,loadscreen_mp_hangar,7,MPUI_DESC_MAP_HANGAR,compass_overlay_map_hangar,MEDIUM,NO,YES
mp_makin,pacific,pacific,MPUI_MAKIN,loadscreen_mp_makin,8,MPUI_DESC_MAP_MAKIN,compass_overlay_map_makin,MEDIUM,NO,YES
mp_outskirts,german,german,MPUI_OUTSKIRTS,loadscreen_mp_outskirts,9,MPUI_DESC_MAP_OUTSKIRTS,compass_overlay_map_outskirts,LARGE,YES,NO
mp_roundhouse,german,german,MPUI_ROUNDHOUSE,loadscreen_mp_roundhouse,10,MPUI_DESC_MAP_ROUNDHOUSE,compass_overlay_map_roundhouse,MEDIUM,YES,NO
mp_seelow,german,german,MPUI_SEELOW,loadscreen_mp_seelow,11,MPUI_DESC_MAP_SEELOW,compass_overlay_map_seelow,LARGE,YES,NO
mp_suburban,german,german,MPUI_SUBURBAN,loadscreen_mp_suburban,12,MPUI_DESC_MAP_SUBURBAN,compass_overlay_map_suburban,MEDIUM,NO,YES
dlc,pacific,pacific,MP_DLC_MAPS,download_screen,13,PLATFORM_DLCMAPS,compass_overlay_map_blank,MEDIUM,NO,NO
  • We must now edit the file to end up with only a line for your Custom maps,
  • The line modified here is the one for DLC (last line)
  • Start by deleting all the stock map lines and leaving only the top headers and DLC map line:
# Map Data Table,,,,,,,,,,
a0,b1,c2,d3,e4,f5,g6,h7,i8,j9,k10
maxnum_map,13,,,,,,,,,
#mapname,#allies characters,#axis characters,#mapname,#mapimage,#index,#description,#mapoverlay,#map size description,#vehicles,#splitscreen
dlc,pacific,pacific,MP_DLC_MAPS,download_screen,13,PLATFORM_DLCMAPS,compass_overlay_map_blank,MEDIUM,NO,NO
  • Replace the mp_yourmap with your map name
  • Replace the loadscreen with your mp_loadscreen
  • Replace the MPUI with your map name
  • Replace the MPUI_DESC_MAP with your mapname
  • Leave the compass_overlay alone

Example, edit this line

dlc,pacific,pacific,MP_DLC_MAPS,download_screen,13,PLATFORM_DLCMAPS,compass_overlay_map_blank,MEDIUM,NO,NO

Change to:

mp_youmap,pacific,pacific,Your Map,loadscreen_mp_yourmap,13,Your Map, compass_overlay_map_blank, MEDIUM,NO,NO
  • The file now becomes
# Map Data Table,,,,,,,,,,
a0,b1,c2,d3,e4,f5,g6,h7,i8,j9,k10
maxnum_map,1,,,,,,,,,
#mapname,#allies characters,#axis characters,#mapname,#mapimage,#index,#description,#mapoverlay,#map size description,#vehicles,#splitscreen
mp_youmap,pacific,pacific,Your Map,loadscreen_mp_yourmap,13,Your Map, compass_overlay_map_blank, MEDIUM,NO,NO


Update Zone File

  • Add this to your Zone Source file map_mapname.csv
stringtable,mp/mapstable.csv
material,compass_overlay_map_blank


In Game

  • Result in game:


Note on Mods

It is important to note that if the map is then run on a server running a mod which uses the mapstable.csv file then the Minimap on Team Menu will not show!


--Zeroy. 13:06, 25 February 2009 (UTC)