Call of Duty 4: Arches: Difference between revisions

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[[Category:Call of Duty 4]]
[[Category:Call of Duty 4]]
[[Category:Radiant]]
[[Category:Radiant]]
[[Category:Advanced Editing]]
[[Category:Basic Editing]]
[[Category:Arches]]
[[Category:Arches]]
[[Category:Brush Work]]
[[Category:Brush Work]]

Latest revision as of 19:12, 3 November 2008


By One Richard

This tutorial will show you how to create arches (The easy way).

Step 1 (Structure)

  • First you do is to determine the place you are going to locate the arch.

In this case I will do it between these two columns.


  • Create a brush that will represent the total size of it.


  • With the brush selected, go to Patch > Primitive > End Cap, this will convert th brush in to a curved patch.


  • Usually it needs to be rotated and scaled to fit in its place.


  • When done, just go to Patch > Cap.


  • In the small options windows that pops up just check Inverted Endcap.


  • The basic structure of the arch is done.


Step 2 (Texturing)

  • When applying textures to this arch you may notice that some of them just doesnt look correct or simply looks a bit trange.


  • When this happen, just select all the strange looking faces, and press ¨S¨ for the Surface Editor and click Lmap.


  • Also maybe you will need to select some faces individually to rotate or correct the direction of the texture.


  • As a final touch I added a block on top of the arch to complete the structure and now is ready to use.