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- {{Function |Summary=deprecated function, does nothing ...155 bytes (20 words) - 17:12, 31 July 2009
- ...u often use the same sequence of code, you can template them into a custom function. Imagine this is your code...}} ...t" (it is common practice to use an underscore as the first character of a function) ...2 KB (279 words) - 21:39, 28 July 2009
- {{Function |Summary=This function is deprecated. use GetClosestEnemySqDist ...197 bytes (25 words) - 02:36, 1 August 2009
- ...it runs. There is also another function, '''moveY''', which is a built-in function inside COD4, and moves an entity on the Y axis. ...unctions, and can be any type of object (entity, string, boolean etc). The function that was passed the arguments can then reference them. ...3 KB (561 words) - 21:34, 28 July 2009
- {{Function |Summary=Assert that the given statement is correct. The function will throw a script error if this is false. ...325 bytes (49 words) - 10:08, 31 July 2009
- {{Function ...setvehgoalpos(), if the vehicle is being driven by a player, you call this function to return control of the vehicle to the player. ...358 bytes (51 words) - 03:09, 1 August 2009
- {{Function # <animation> a primitive animation: calling this function on a non-primitive animation will fail ...326 bytes (42 words) - 09:34, 31 July 2009
- {{Function # <overrideCheat> Certain player cheats can disable this function, set this true to force the issue. ...451 bytes (69 words) - 02:40, 1 August 2009
- {{Function |Summary=Assert that the given statement is correct. The function will throw a script error if this is false, with the given message. ...442 bytes (68 words) - 10:10, 31 July 2009
- {{Function ...in the < entities > array. The entity will become "self" in the specified function. ...664 bytes (105 words) - 03:11, 16 August 2014
- {{Function ...no alt fire. Subsequent alternate weapons can be retrieved by calling the function again with the new weapon names until it returns the original weapon. ...507 bytes (74 words) - 03:16, 1 August 2009
- A common use for an array is to call a function on all of the players in the game. This can be done by using an array with ...e method of defining an array and adding custom data, we can use a builtin function. ...2 KB (396 words) - 21:38, 28 July 2009
- {{Function |Notes=This function will return A or B if P is beyond these two points. ...515 bytes (81 words) - 10:18, 31 July 2009
- * In your Map GSC, before the first Main function add this: * After the zm_usermap::main() in the Main function add this: ...3 KB (358 words) - 01:11, 24 February 2018
- {{Function # <overrideCheat> Certain player cheats can disable this function, set this true to force the issue. ...599 bytes (86 words) - 03:27, 1 August 2009
- {{Function # <overrideCheat> Certain player cheats can disable this function, set this true to force the issue. ...557 bytes (85 words) - 02:40, 1 August 2009
- ...be able to move out but probably wouldn't look professional) and script a function to move the players to each unique struct. ...o your script (feel free to modify it as you wish if need be) and call the function shortly after maps\_load::main() is called: ...1 KB (165 words) - 19:00, 24 November 2008
- This variable can be used in the current function and any function that passes it as an argument, or is called on it (so it'd be used as 'self ...885 bytes (142 words) - 23:23, 15 April 2009
- {{Function ...132 bytes (15 words) - 02:19, 1 August 2009
- {{Function ...wn in PC executables, but works in SP only. Appears to be truncated in MP (function declared without code body in source code). ...1 KB (163 words) - 15:58, 7 February 2012
- {{Function ...e entity's z-axis instead of the world z-axis. You only need to call this function once. After that, any rotation that the reference entity undergoes will af ...695 bytes (103 words) - 03:38, 1 August 2009
- {{Function ...151 bytes (21 words) - 02:50, 1 August 2009
- {{Function ...147 bytes (20 words) - 02:10, 1 August 2009
- {{Function ...148 bytes (21 words) - 02:12, 1 August 2009
- {{Function ...214 bytes (29 words) - 03:00, 31 July 2009
- {{Function ...177 bytes (25 words) - 02:10, 1 August 2009
- {{Function ...238 bytes (40 words) - 02:14, 1 August 2009
- {{Function ...187 bytes (22 words) - 02:32, 1 August 2009
- {{Function ...231 bytes (37 words) - 02:05, 1 August 2009
- {{Function ...154 bytes (20 words) - 02:07, 1 August 2009
- {{Function ...160 bytes (20 words) - 02:16, 1 August 2009
- {{Function ...150 bytes (18 words) - 02:49, 1 August 2009
- {{Function ...164 bytes (20 words) - 17:24, 31 July 2009
- {{Function ...163 bytes (20 words) - 10:28, 31 July 2009
- {{Function ...183 bytes (21 words) - 02:10, 1 August 2009
- {{Function ...201 bytes (25 words) - 02:12, 1 August 2009
- {{Function ...181 bytes (25 words) - 02:13, 1 August 2009
- {{Function ...178 bytes (22 words) - 02:15, 1 August 2009
- {{Function ...164 bytes (21 words) - 02:17, 1 August 2009
- {{Function ...203 bytes (25 words) - 02:27, 1 August 2009
- {{Function ...166 bytes (24 words) - 09:51, 31 July 2009
- {{Function ...190 bytes (29 words) - 09:53, 31 July 2009
- {{Function ...178 bytes (22 words) - 02:13, 1 August 2009
- {{Function ...191 bytes (23 words) - 02:13, 1 August 2009
- {{Function ...204 bytes (29 words) - 02:26, 1 August 2009
- {{Function ...178 bytes (22 words) - 02:41, 1 August 2009
- {{Function ...179 bytes (25 words) - 03:11, 1 August 2009
- {{Function ...195 bytes (26 words) - 09:13, 31 July 2009
- {{Function ...190 bytes (28 words) - 09:35, 31 July 2009
- {{Function ...252 bytes (38 words) - 10:22, 31 July 2009
- {{Function ...204 bytes (25 words) - 17:27, 31 July 2009
- {{Function ...178 bytes (24 words) - 02:16, 1 August 2009
- {{Function ...207 bytes (29 words) - 02:35, 1 August 2009
- {{Function ...182 bytes (25 words) - 03:11, 1 August 2009
- {{Function ...187 bytes (25 words) - 03:11, 1 August 2009
- CODWAW brings a new function which is similar to COD2 CullFog except no fog is required to get this one The Stock map Outskirts uses it, the function <font color="yellow">'''SetCullDist(DIST);'''</font> where DIST is the dist ...1 KB (153 words) - 21:41, 25 July 2010
- * In your map GSC, add the following in Main Function function on_player_spawned() ...2 KB (301 words) - 03:49, 29 June 2020
- {{Function ...187 bytes (27 words) - 02:58, 31 July 2009
- {{Function ...192 bytes (28 words) - 03:19, 31 July 2009
- {{Function ...165 bytes (25 words) - 09:56, 31 July 2009
- {{Function ...298 bytes (47 words) - 01:54, 1 August 2009
- {{Function ...196 bytes (30 words) - 02:12, 1 August 2009
- {{Function ...208 bytes (29 words) - 02:23, 1 August 2009
- {{Function ...191 bytes (29 words) - 09:56, 31 July 2009
- {{Function ...340 bytes (55 words) - 02:17, 1 August 2009
- {{Function ...231 bytes (31 words) - 02:18, 1 August 2009
- {{Function ...189 bytes (27 words) - 02:22, 1 August 2009
- {{Function ...204 bytes (30 words) - 09:31, 31 July 2009
- {{Function ...292 bytes (37 words) - 02:08, 1 August 2009
- {{Function ...269 bytes (40 words) - 02:53, 31 July 2009
- {{Function ...257 bytes (39 words) - 17:21, 31 July 2009
- {{Function ...193 bytes (25 words) - 17:27, 31 July 2009
- {{Function ...176 bytes (26 words) - 17:28, 31 July 2009
- {{Function ...194 bytes (24 words) - 02:08, 1 August 2009
- {{Function ...234 bytes (32 words) - 02:16, 1 August 2009
- {{Function ...202 bytes (26 words) - 02:17, 1 August 2009
- {{Function ...207 bytes (24 words) - 02:18, 1 August 2009
- {{Function ...201 bytes (28 words) - 02:50, 1 August 2009
- {{Function ...212 bytes (29 words) - 03:10, 1 August 2009
- {{Function ...215 bytes (31 words) - 02:57, 31 July 2009
- {{Function ...202 bytes (30 words) - 09:57, 31 July 2009
- {{Function ...199 bytes (28 words) - 09:57, 31 July 2009
- {{Function ...213 bytes (32 words) - 10:08, 31 July 2009
- {{Function ...195 bytes (27 words) - 10:22, 31 July 2009
- {{Function ...235 bytes (31 words) - 02:36, 1 August 2009
- {{Function ...198 bytes (26 words) - 03:01, 1 August 2009
- {{Function ...200 bytes (26 words) - 03:01, 1 August 2009
- {{Function ...206 bytes (28 words) - 03:09, 1 August 2009
- {{Function ...219 bytes (28 words) - 03:11, 1 August 2009
- {{Function ...194 bytes (24 words) - 03:13, 1 August 2009
- {{Function ...198 bytes (25 words) - 03:14, 1 August 2009
- {{Function ...214 bytes (27 words) - 03:19, 1 August 2009
- {{Function ...199 bytes (27 words) - 02:57, 31 July 2009
- {{Function ...181 bytes (23 words) - 02:08, 1 August 2009
- {{Function ...177 bytes (23 words) - 03:12, 1 August 2009
- {{Function ...226 bytes (30 words) - 02:26, 31 July 2009
- {{Function ...190 bytes (29 words) - 09:56, 31 July 2009
- {{Function ...262 bytes (38 words) - 10:22, 31 July 2009
- {{Function ...226 bytes (28 words) - 20:39, 1 August 2009