New pages
- 01:30, 29 June 2020 Call of duty bo3: LightningStrikeEffects (hist) [2,533 bytes] Zeroy (talk | contribs) (Created page with "'''To add Lightning strike sky effect (not the FXs but the brightness) + Audio''' * In your Map WorldSpawn add a new KVP: "vsky" "zm_factory_lightning_ukko" * In your map...")
- 22:57, 7 April 2020 Call of Duty bo3: ZM FX anim (hist) [1,960 bytes] Zeroy (talk | contribs) (Created page with "=== Importing FX Anim - Siege Model === == What you need == * Tutorial used Maya 2018.3 x64bits - it may work with other version, untested * [http://wiki.zeroy.com/codbo3_fi...")
- 20:48, 5 December 2018 Call of Duty bo3: Decay Loaded (hist) [2,831 bytes] Zeroy (talk | contribs) (Created page with "<pre> wpn_assault_close_decay wpn_assault_close_npc_decay wpn_assault_npc_decay wpn_assault_npc_dly_decay wpn_assault_npc_pap_decay wpn_assault_npc_single_decay wpn_assault_p...")
- 01:43, 22 November 2018 Call of Duty bo3: Change Fonts (hist) [1,148 bytes] Zeroy (talk | contribs) (Created page with "== Change Fonts == You can change the font via a map or mod, the difference is that if you do it via a map the changes only apply when the map is loaded. With a mod you are a...")