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Combined display of all available logs of COD Modding & Mapping Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 02:12, 16 October 2008 Zeroy talk contribs deleted page Cod mw : Introduction (content was: ' Here is a very good tutorial on COD coding that my mate Danny Redford (hence - Drofder, as its Redford backwards :)) wrote back in 2006, which is a succint introdu...' (and the only contributor was 'Zeroy'))
- 02:12, 16 October 2008 Zeroy talk contribs deleted page Call Of Duty - World at War (content was: 'right ''This section will get populated as Treyarch release the Modtools for Call Of Duty World At War.'' == Getting Started == * What's needed * cod ww :Your First Map|Building your first ...')
- 02:10, 16 October 2008 Zeroy talk contribs deleted page Cod mw : Scripting Reference (content was: '==Scripting Reference== * Main Image:Geographylogo.png[http://www.infinityward.com/Script/index.htm Infinity Ward]<br><br> * Mirror: Image:Geographylogo.png[h...' (and the only contributor was 'Zeroy'))
- 02:10, 16 October 2008 Zeroy talk contribs deleted page Cod mw :Introduction to Editing (content was: 'Category:Mapping' (and the only contributor was 'Zeroy'))
- 02:09, 16 October 2008 Zeroy talk contribs deleted page Cod:mw Tutorials (content was: '307px|center * Call Of Duty 4 - Modern Warfare Mapping * Call Of Duty 4 - Modern Warfare Modding * Call Of Duty 4: Servers|Call Of Duty 4 - Modern ...')
- 02:07, 16 October 2008 Zeroy talk contribs deleted page Getting Started (content was: '== Getting Started == This section will include serveral things you need to know before you start scripting. Image:Nutshell.png All scripts are contained wi...' (and the only contributor was 'Zeroy'))
- 02:04, 16 October 2008 Zeroy talk contribs deleted page COD MW : Using Script Struct in Radiant (content was: '== Add FXs to your custom maps #2 == The Fx you can spawn using this tutorial are as follow: * fire/firelp_barrel_pm * misc/lighthaze * misc/lighthaze_bog_a * misc...' (and the only contributor was 'Zeroy'))
- 02:02, 16 October 2008 Zeroy talk contribs deleted page Cod mw :FXs (content was: '== Special Effects - FXs == 2 Techniques here; * Using GSCs scripts - Not so good * COD MW : Using Script_Struct in Radiant|Using ...' (and the only contributor was 'Zeroy'))
- 02:01, 16 October 2008 Zeroy talk contribs deleted page CoD MW : Custom Skyboxes (content was: '=== Creating Custom Skybox === [http://www.planetside.co.uk/terragen '''Terragen'''] is a freeware scenery generator which can be used to create 2D skyboxes. The free...' (and the only contributor was 'Zeroy'))
- 01:57, 16 October 2008 Daevius talk contribs moved page Cod mw :needed to Call of Duty 4: Requirements
- 01:57, 16 October 2008 Daevius talk contribs moved page Cod mw : d3dbsp to Call of Duty 4: d3dbsp
- 01:57, 16 October 2008 Daevius talk contribs moved page Cod mw : MAP file structure to Call of Duty 4: MAP file structure
- 01:56, 16 October 2008 Daevius talk contribs moved page Call of Duty 4:Sounds to Call of Duty 4: Sounds
- 01:56, 16 October 2008 Daevius talk contribs moved page Cod mw :Sounds to Call of Duty 4:Sounds
- 01:56, 16 October 2008 Daevius talk contribs moved page CoD mw : Tool Textures to Call of Duty 4: Tool Textures
- 01:55, 16 October 2008 Daevius talk contribs moved page COD MW : Using GSCs scripts to Call of Duty 4: Using GSCs scripts
- 01:55, 16 October 2008 Daevius talk contribs moved page Call of Duty 4 : Scripting Brushes to Call of Duty 4: Scripting Brushes
- 01:54, 16 October 2008 Daevius talk contribs moved page CoD MW : Scripting Brushes to Call of Duty 4 : Scripting Brushes
- 01:54, 16 October 2008 Daevius talk contribs moved page CoD MW : First Room to Call of Duty 4: First Room
- 01:54, 16 October 2008 Daevius talk contribs moved page CoD MW : Adding Entities to Call of Duty 4: Adding Entities