User contributions for CoDEmanX
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7 October 2012
- 16:5116:51, 7 October 2012 diff hist +54 m Call of Duty: Create Models with Blender (without Maya) No edit summary current
22 August 2012
- 16:5316:53, 22 August 2012 diff hist +240 Call of Duty 4: Scripting Reference - File::OpenFile No edit summary current
26 April 2012
- 00:1700:17, 26 April 2012 diff hist +300 m Call of Duty 5: Custom Sound 2 No edit summary current
- 00:0800:08, 26 April 2012 diff hist +297 m Call of Duty 5: Custom Sound 2 No edit summary
- 00:0300:03, 26 April 2012 diff hist +5,432 Call of Duty 5: Custom Sound 2 No edit summary
25 April 2012
- 16:2216:22, 25 April 2012 diff hist +941 N Call of Duty 5: Custom Sound 2 Created page with "! WIP ! Sound encoding won't work if there are any spaces in the folder paths, special characters might also cause problems. As the default installation path of the game contai..."
17 April 2012
- 01:2901:29, 17 April 2012 diff hist +183 m Call of Duty 4: Waving models (using flag shader) No edit summary current
13 April 2012
- 23:5123:51, 13 April 2012 diff hist +239 m Call of Duty: Create Models with Blender (without Maya) No edit summary
- 23:4223:42, 13 April 2012 diff hist +100 m Call of Duty: Blender to COD No edit summary
12 April 2012
- 13:5413:54, 12 April 2012 diff hist +4,603 N Call of Duty 4: Waving models (using flag shader) Created page with "== Overview == To achieve this correctly you must be reasonably proficient with a 3d modeling program, e.g. maya, blender, the modeling program must also have an export plugin f..."
- 12:4712:47, 12 April 2012 diff hist 0 N File:Flag shader - Ass man 2.jpg No edit summary current
- 12:4712:47, 12 April 2012 diff hist 0 N File:Flag shader - Ass man 1.jpg No edit summary current
- 12:4612:46, 12 April 2012 diff hist 0 N File:Flag shader - Vert alpha 3.jpg No edit summary current
- 12:4612:46, 12 April 2012 diff hist 0 N File:Flag shader - Vert alpha 2.jpg No edit summary current
- 12:4612:46, 12 April 2012 diff hist 0 N File:Flag shader - Vert alpha 1.jpg No edit summary current
- 12:4612:46, 12 April 2012 diff hist 0 N File:Flag shader - Model vertex white.jpg No edit summary current
- 12:4612:46, 12 April 2012 diff hist 0 N File:Flag shader - Maya 3.jpg No edit summary current
- 12:4512:45, 12 April 2012 diff hist 0 N File:Flag shader - Maya 2.jpg No edit summary current
- 12:4512:45, 12 April 2012 diff hist 0 N File:Flag shader - Maya 1.jpg No edit summary current
- 12:4512:45, 12 April 2012 diff hist 0 N File:Flag shader - Basic model.jpg No edit summary current
4 April 2012
- 18:4818:48, 4 April 2012 diff hist +19 m Call of Duty 4: Ripping sounds No edit summary current
2 April 2012
- 23:2623:26, 2 April 2012 diff hist +28 m Call of Duty 5: Menu Scripting No edit summary current
27 March 2012
- 17:0117:01, 27 March 2012 diff hist +143 m Blender Video Tutorials No edit summary
16 March 2012
- 19:1619:16, 16 March 2012 diff hist +1,217 N Blender Video Tutorials Put my Blender related youtube videos here
12 March 2012
- 08:1408:14, 12 March 2012 diff hist −21 m Call of Duty 5: Custom Skyboxes No edit summary current
- 08:0108:01, 12 March 2012 diff hist −9 m Call of Duty 5: SP - Enviromental Audio System No edit summary current
- 07:5907:59, 12 March 2012 diff hist −36 m Call of Duty 5: Audio References No edit summary current
11 March 2012
- 22:4222:42, 11 March 2012 diff hist +42 m Call of Duty: Changing LOD distance of existing model No edit summary
- 20:4620:46, 11 March 2012 diff hist +888 N Call of Duty: Changing LOD distance of existing model Created page with "== Required == * Tiny Hexer - Download from [http://www.softpedia.com/get/Others/Miscellaneous/tiny-hexer.shtml Mirror 1] or [http://www.chip.de/downloads/Tiny-Hexer-1.8.1.6_130..."
- 00:1900:19, 11 March 2012 diff hist −127 m Call of Duty 2: d3dbsp -spam current
10 March 2012
- 19:0619:06, 10 March 2012 diff hist −64 m Call of Duty 4: FastFile Format -spam current
- 15:4715:47, 10 March 2012 diff hist +469 Call of Duty 5: FastFile Study No edit summary current
7 March 2012
- 23:5923:59, 7 March 2012 diff hist +676 Call of Duty: Blender to COD No edit summary
- 19:3319:33, 7 March 2012 diff hist +42 m Call of Duty 4: Tips no more dependant on modsonline thread, removed outdated link current
1 March 2012
- 04:2904:29, 1 March 2012 diff hist −47 m Call of Duty 5: Menu Modding Basics No edit summary current
29 February 2012
- 22:5722:57, 29 February 2012 diff hist −185 m General : Anatomy of a Combat Zone No edit summary current
23 February 2012
- 06:4606:46, 23 February 2012 diff hist −17 m Call of Duty 4: Your First Map No edit summary current
- 06:4506:45, 23 February 2012 diff hist +44 m Call of Duty 4: Your First Map No edit summary
21 February 2012
- 05:3005:30, 21 February 2012 diff hist +446 m Call of Duty 4: Scripting Reference - Trace::BulletTrace No edit summary current
19 February 2012
- 00:5100:51, 19 February 2012 diff hist +220 m Call of Duty: Create Models with Blender (without Maya) No edit summary
18 February 2012
- 06:2106:21, 18 February 2012 diff hist +106 m Call of Duty 8: Multiplayer Minimaps No edit summary current
11 February 2012
- 20:2220:22, 11 February 2012 diff hist −187 m Category:AssMan -spam current
- 16:2916:29, 11 February 2012 diff hist −36 m Call of Duty 5: Import a custom model No edit summary current
7 February 2012
- 18:0018:00, 7 February 2012 diff hist +62 m Call of Duty 8: Console Commands No edit summary current
- 18:0018:00, 7 February 2012 diff hist +29 Call of Duty 8: Default Playlist No edit summary current
- 18:0018:00, 7 February 2012 diff hist +29 m Call of Duty 8: Game Options List No edit summary current
- 17:5917:59, 7 February 2012 diff hist +50 Call of Duty 8: Multiplayer Minimaps No edit summary
- 17:5717:57, 7 February 2012 diff hist −1 m Call of Duty 7: MP - Minimaps No edit summary current
- 17:5617:56, 7 February 2012 diff hist +25 m Call of Duty 5: Stock Loadscreens No edit summary current
- 17:5617:56, 7 February 2012 diff hist +54 m Call of Duty 8: Multiplayer Loadscreens No edit summary current
- 17:5517:55, 7 February 2012 diff hist +51 m Call of Duty 7: MP - Minimaps No edit summary
- 17:5417:54, 7 February 2012 diff hist −53 Call of Duty 7: Marketing No edit summary current
- 17:5417:54, 7 February 2012 diff hist +25 m Call of Duty 4: Loadscreen No edit summary current
- 17:5417:54, 7 February 2012 diff hist +25 m Call of Duty 4: Loadscreen Creation No edit summary current
- 17:5317:53, 7 February 2012 diff hist +26 Call of Duty 5: Loadscreen Creation No edit summary current
- 17:5317:53, 7 February 2012 diff hist +25 m Call of Duty 5: Create Zombie Loadscreen No edit summary
- 17:5217:52, 7 February 2012 diff hist +1 m Call of Duty 5: Loadscreen Creation Alternate No edit summary current
- 17:5217:52, 7 February 2012 diff hist +54 m Call of Duty 7: Stock Loadscreens No edit summary current
- 17:5017:50, 7 February 2012 diff hist +29 m Call of Duty 7: Unfinished Maps No edit summary current
- 17:4817:48, 7 February 2012 diff hist +24 m Call of Duty 5: Zombie Map Tutorial: Verruckt No edit summary current
- 17:4817:48, 7 February 2012 diff hist +1 m Call of Duty 5: Zombie Map Tutorial: Shi No Numa No edit summary
- 17:4817:48, 7 February 2012 diff hist +1 m Call of Duty 5: Zombie Map Tutorial: Der Riese No edit summary
- 17:4817:48, 7 February 2012 diff hist +2 m Call of Duty 5: Create Zombie Loadscreen No edit summary
- 17:4717:47, 7 February 2012 diff hist +69 m Call of Duty 5: Zombie Video Tutorials No edit summary
- 17:4617:46, 7 February 2012 diff hist −187 m Category:Video spam current
- 17:4517:45, 7 February 2012 diff hist +29 m Call of Duty 6: Videos No edit summary current
- 17:4517:45, 7 February 2012 diff hist +48 m Call of Duty 7: Dvars List No edit summary current
- 17:4317:43, 7 February 2012 diff hist +52 m Call of Duty 7: Functions No edit summary current
- 17:4117:41, 7 February 2012 diff hist +78 m Call of Duty 5: SP - Checkpoints/Autosaves No edit summary current
- 17:4117:41, 7 February 2012 diff hist +98 m Call of Duty 5: Sounds with Line Emitter No edit summary current
- 17:4017:40, 7 February 2012 diff hist +98 m Call of Duty 5: Sounds with Struct No edit summary current
- 17:3817:38, 7 February 2012 diff hist +47 m Call of Duty 5: AWE5 mod No edit summary
- 17:3717:37, 7 February 2012 diff hist +98 m Call of Duty 5: Adding Voiceovers No edit summary current
- 17:3617:36, 7 February 2012 diff hist +1 m Call of Duty 4: Modding Tutorial No edit summary current
- 16:0116:01, 7 February 2012 diff hist +78 m Call of Duty 4: SP - Checkpoints/ Autosaves No edit summary current
- 15:5915:59, 7 February 2012 diff hist +125 m Call of Duty 4: Elevator Brushes No edit summary
- 15:5815:58, 7 February 2012 diff hist +52 m Call of Duty 4: Scripting Reference - Player::ButtonPressed No edit summary current
- 15:5515:55, 7 February 2012 diff hist +403 m Call of Duty 4: Scripting Reference - Player::ButtonPressed No edit summary
- 15:4215:42, 7 February 2012 diff hist +229 m Call of Duty 5: Adding FXs No edit summary current
- 15:3515:35, 7 February 2012 diff hist 0 m Call of Duty 4: FXs No edit summary current
2 February 2012
- 23:2823:28, 2 February 2012 diff hist +152 m Call of Duty 4: Scripting Reference - Motion::DevAddRoll No edit summary current
- 23:2823:28, 2 February 2012 diff hist +152 m Call of Duty 4: Scripting Reference - Motion::DevAddPitch No edit summary current
- 23:2823:28, 2 February 2012 diff hist +152 m Call of Duty 4: Scripting Reference - Motion::DevAddYaw No edit summary current
- 23:2723:27, 2 February 2012 diff hist +2,043 N Call of Duty 4: Replacement for devAdd motion functions Created page with "Motion functions for development: * devAddPitch * [[Call_of_Duty_4:_Scripting_Reference_-_Motion::DevAddYaw|devAddY..."
1 February 2012
- 00:1900:19, 1 February 2012 diff hist −243 m Call of Duty: Blender to COD cleaned links, minor edits
12 January 2012
- 14:0514:05, 12 January 2012 diff hist +1,914 Call of Duty 2: Create .roq intro videos added troubleshooting current
10 January 2012
- 00:0100:01, 10 January 2012 diff hist +97 m Call of Duty 2: Create .roq intro videos added categories
9 January 2012
- 23:5923:59, 9 January 2012 diff hist +3,880 N Call of Duty 2: Create .roq intro videos Sticked wiki article and forum post together
4 January 2012
- 16:5716:57, 4 January 2012 diff hist −107 m Call of Duty 4: d3dbsp Undo revision 15869 by Randallphillips (talk) current
- 00:5500:55, 4 January 2012 diff hist −126 m Call of Duty 4: FastFile Format →Types: --> table
28 December 2011
- 16:3216:32, 28 December 2011 diff hist −112 m Call of Duty 4: Custom Skyboxes Beautified, suffix explanation added, removed ads current
- 16:3116:31, 28 December 2011 diff hist +246 m Call of Duty 4: Custom Skyboxes No edit summary
5 December 2011
- 16:1216:12, 5 December 2011 diff hist +2 m Call of Duty 5: Audio System Parameters fixed headlines current
30 November 2011
- 19:3319:33, 30 November 2011 diff hist +14 m Call of Duty: XMODEL formats →Faces: 2nd number of TRI seems to be material, 3rd unknown, 4th sometimes zero?! current
29 November 2011
- 22:0522:05, 29 November 2011 diff hist +47 m Call of Duty: Create Models with Blender (without Maya) →Releases: v0.3.1: Hotfix for issue #3
22 November 2011
- 23:0623:06, 22 November 2011 diff hist +564 Call of Duty: Create Models with Blender (without Maya) Release: v0.3.0 alpha 3
- 23:0023:00, 22 November 2011 diff hist +73 N File:Blender-CoD HowTo Materials.png Photo-montage about how to use materials in Blender for Blender-CoD addon current
16 November 2011
- 20:3420:34, 16 November 2011 diff hist +36 m Call of Duty 5: Gameplay standards →Conversion to Yards/Meters
- 20:3220:32, 16 November 2011 diff hist −23 m Call of Duty 4: Gameplay standards more units, removed ad current
- 15:0615:06, 16 November 2011 diff hist +477 m Call of Duty: XMODEL formats Version 6 has extra commas in bone orientation and vertex section
12 November 2011
- 02:4102:41, 12 November 2011 diff hist +140 m Call of Duty: XMODEL formats Corrected contentual mistakes
- 01:5801:58, 12 November 2011 diff hist +81 N File:Triangulated Cube with Normals 2.png Cube in Edit mode (Blender 2.60), triangulated and with face/vertex normals shown current
10 November 2011
- 06:1706:17, 10 November 2011 diff hist +91 m Call of Duty 8: Multiplayer Minimaps Added obvious console map names, please complete :)
2 November 2011
- 17:4717:47, 2 November 2011 diff hist −194 m Call of Duty: Font System No edit summary current
21 October 2011
- 13:2613:26, 21 October 2011 diff hist +57 m Call of Duty 2: Viewsleeves Tutorial →Downloading the Assets
- 13:0813:08, 21 October 2011 diff hist +42 N File:Weapon import cod2 English.pdf Maya 6 Weapon import tutorial CoD2 english current
- 12:5812:58, 21 October 2011 diff hist −187 m Category:Modelling Spam current
- 12:5712:57, 21 October 2011 diff hist −486 m Talk:Call of Duty 2: Viewsleeves Tutorial Spam current
11 October 2011
- 16:0916:09, 11 October 2011 diff hist +294 m Call of Duty: Create Models with Blender (without Maya) +How to install the addon (video), +Mesh requirements
9 October 2011
- 01:3301:33, 9 October 2011 diff hist +220 m Call of Duty: Create Models with Blender (without Maya) →Releases: v0.2.3: Hotfix for issue #1
6 October 2011
- 17:5417:54, 6 October 2011 diff hist +3,521 N Call of Duty: Create Models with Blender (without Maya) Initial Blender-CoD wiki page, how-to should be added (video?)
8 September 2011
- 16:5716:57, 8 September 2011 diff hist +173 m Call of Duty: XMODEL formats Added categories
- 13:1213:12, 8 September 2011 diff hist +24,828 N Call of Duty 4: CoD Script Handbook Created page with "=Preface= Hi, I am Tristan. I am the creator of www.InfinityTutorials.com. I love programming, modding, gaming and best of all teaching others. That’s why I strive to create a..."
- 13:1013:10, 8 September 2011 diff hist +81 N File:Quake.C.CoD.Handbook.color.pdf CoD Script Handbook Copyright (C) 2008 Tristan S. Strathearn All Rights Reserved current
- 13:0513:05, 8 September 2011 diff hist +141 N File:Dm.gsc Example-Script from CoD Script (Quake-C CoD) Handbook by Tristan S. Strathearn Directory: MyModTest\maps\mp\gametypes\dm.gsc Call of Duty 4 current
- 12:4212:42, 8 September 2011 diff hist +19 m Call of Duty 4: Scripting Reference →Modules
- 12:3712:37, 8 September 2011 diff hist +205 m Call of Duty 4: Scripting Reference →Modules
- 12:3512:35, 8 September 2011 diff hist 0 N File:Arrow angled up.png No edit summary current
1 September 2011
- 00:5600:56, 1 September 2011 diff hist −187 m Category:Terrain Removed crap current
28 August 2011
- 20:4320:43, 28 August 2011 diff hist +3,468 N Call of Duty: XANIM formats Format specs XANIM_EXPORT v3 up to Black Ops current
- 20:0220:02, 28 August 2011 diff hist +3,901 Call of Duty: XMODEL formats Format specs v5 and v6 completion
- 16:1916:19, 28 August 2011 diff hist +74 N File:Triangulated Cube with Normals.png Cube in Edit mode (Blender 2.59), triangulated and with face normals shown current
- 16:1216:12, 28 August 2011 diff hist +3,993 N Call of Duty: XMODEL formats Initial post, xmodel_export v5 format specs
- 15:4515:45, 28 August 2011 diff hist 0 N File:Xmodel TagTree.png No edit summary current
- 15:3715:37, 28 August 2011 diff hist +84 N File:Local Bone Axis.png Local bone axis shown in Blender 2.59, they correspond to the bone's rotation matrix current
23 August 2011
- 17:0917:09, 23 August 2011 diff hist +16,188 N Call of Duty 4: Modding Tutorial OCRed from PDF, might contain some recognition errors
- 16:4616:46, 23 August 2011 diff hist 0 N File:Modding tutorial aintnomeinteam 18.png No edit summary current
- 16:4616:46, 23 August 2011 diff hist 0 N File:Modding tutorial aintnomeinteam 17.png No edit summary current
- 16:4616:46, 23 August 2011 diff hist 0 N File:Modding tutorial aintnomeinteam 16.png No edit summary current
- 16:4616:46, 23 August 2011 diff hist 0 N File:Modding tutorial aintnomeinteam 15.png No edit summary current
- 16:4616:46, 23 August 2011 diff hist 0 N File:Modding tutorial aintnomeinteam 14.png No edit summary current
- 16:4616:46, 23 August 2011 diff hist 0 N File:Modding tutorial aintnomeinteam 13.png No edit summary current
- 16:4616:46, 23 August 2011 diff hist 0 N File:Modding tutorial aintnomeinteam 12.png No edit summary current
- 16:4616:46, 23 August 2011 diff hist 0 N File:Modding tutorial aintnomeinteam 11.png No edit summary current
- 16:4516:45, 23 August 2011 diff hist 0 N File:Modding tutorial aintnomeinteam 10.png No edit summary current
- 16:4516:45, 23 August 2011 diff hist 0 N File:Modding tutorial aintnomeinteam 09.png No edit summary current
- 16:4516:45, 23 August 2011 diff hist 0 N File:Modding tutorial aintnomeinteam 08.png No edit summary current
- 16:4516:45, 23 August 2011 diff hist 0 N File:Modding tutorial aintnomeinteam 07.png No edit summary current
- 16:4516:45, 23 August 2011 diff hist 0 N File:Modding tutorial aintnomeinteam 06.png No edit summary current
- 16:3316:33, 23 August 2011 diff hist 0 N File:Modding tutorial aintnomeinteam 05.png No edit summary current
- 16:3316:33, 23 August 2011 diff hist 0 N File:Modding tutorial aintnomeinteam 04.png No edit summary current
- 16:3316:33, 23 August 2011 diff hist 0 N File:Modding tutorial aintnomeinteam 03.png No edit summary current
- 16:3216:32, 23 August 2011 diff hist 0 N File:Modding tutorial aintnomeinteam 02.png No edit summary current
- 16:3116:31, 23 August 2011 diff hist 0 N File:Modding tutorial aintnomeinteam 01.png No edit summary current
- 16:3116:31, 23 August 2011 diff hist 0 N File:Modding tutorial aintnomeinteam 00.png No edit summary current
9 December 2010
- 16:2416:24, 9 December 2010 diff hist +156 m Call of Duty 7: Stock Vision Files added ingame map names
2 February 2010
- 13:0413:04, 2 February 2010 diff hist +529 m Call of Duty: Font System →File specifications
4 January 2010
- 06:1506:15, 4 January 2010 diff hist +82 m Call of Duty 4: Textures No edit summary current
- 06:1306:13, 4 January 2010 diff hist +79 m Call of Duty 5: Assman Material No edit summary
22 December 2009
11 December 2009
- 02:1702:17, 11 December 2009 diff hist +1,818 Call of Duty 4: FastFile Format No edit summary
8 December 2009
- 18:2718:27, 8 December 2009 diff hist +951 Call of Duty 4: FastFile Format No edit summary
- 06:3206:32, 8 December 2009 diff hist +54 m Call of Duty 2: d3dbsp →Lump[5] - Brushsides
- 05:3005:30, 8 December 2009 diff hist +106 m Call of Duty 4: FastFile Format →Preface
- 05:1905:19, 8 December 2009 diff hist +248 m Call of Duty 4: FastFile Format No edit summary
- 04:5304:53, 8 December 2009 diff hist +296 Call of Duty 4: FastFile Format No edit summary
- 04:4504:45, 8 December 2009 diff hist +1,388 Call of Duty 4: FastFile Format →Content
- 04:0604:06, 8 December 2009 diff hist +580 m Call of Duty 4: FastFile Format →Header
23 November 2009
- 06:0306:03, 23 November 2009 diff hist +41 m Call of Duty 4: FastFile Format →Types
19 November 2009
8 November 2009
- 17:4317:43, 8 November 2009 diff hist +231 Call of Duty: Font System No edit summary
- 17:3717:37, 8 November 2009 diff hist +60 m Call of Duty 2: Technical Reference No edit summary
- 17:3617:36, 8 November 2009 diff hist +61 m Technical Reference No edit summary
5 November 2009
- 01:0901:09, 5 November 2009 diff hist +414 Call of Duty 4: FastFile Format No edit summary
4 November 2009
- 05:1005:10, 4 November 2009 diff hist +322 m Call of Duty 4: FastFile Format No edit summary
- 04:2804:28, 4 November 2009 diff hist +5 m Call of Duty 4: FastFile Format No edit summary
- 04:2604:26, 4 November 2009 diff hist −23 m Call of Duty 4: FastFile Format No edit summary
- 04:2304:23, 4 November 2009 diff hist +2,000 Call of Duty 4: FastFile Format No edit summary
1 November 2009
- 23:1023:10, 1 November 2009 diff hist +54 m Technical Reference No edit summary
28 October 2009
- 14:3414:34, 28 October 2009 diff hist +1,664 Call of Duty 5: Fixing 2048 materials Assets Error No edit summary
- 14:3314:33, 28 October 2009 diff hist +1 Template:Quote No edit summary current
- 14:3214:32, 28 October 2009 diff hist +19 Template:Quote No edit summary
- 14:3014:30, 28 October 2009 diff hist +3 Template:Quote No edit summary
- 14:2914:29, 28 October 2009 diff hist +4 Template:Quote No edit summary
- 14:2914:29, 28 October 2009 diff hist −121 Template:Quote No edit summary
- 14:2714:27, 28 October 2009 diff hist +115 Template:Quote No edit summary
- 14:1814:18, 28 October 2009 diff hist +8 Template:Quote No edit summary
- 14:1714:17, 28 October 2009 diff hist +40 Template:Quote No edit summary
- 14:1314:13, 28 October 2009 diff hist +169 N Template:Quote Created page with '<div style="margin-top: 1em; margin-bottom: 1em; padding: 1em; border: 1px solid gray; background-color: #404043; line-height: 1.3em; color:{{{2|white}}};">{{{1}}}</div>'
12 October 2009
- 23:2723:27, 12 October 2009 diff hist +9 m Call of Duty 4: destruct model No edit summary
- 11:5011:50, 12 October 2009 diff hist +219 m Call of Duty 4: Scripting Reference - Player::ButtonPressed No edit summary
26 September 2009
- 04:5104:51, 26 September 2009 diff hist +8 m Call of Duty 4: Scripting Reference - Entity::GetCentroid No edit summary current
25 September 2009
- 13:1613:16, 25 September 2009 diff hist +9 m Call of Duty 5: Scripting Reference - Vehicles::VehGetModel No edit summary current
- 13:1413:14, 25 September 2009 diff hist +4,266 N Call of Duty 5: Scripting Reference - Vehicles Created page with '{{CoD5_Modules}} ==Module: Vehicles== *AddVehicleToCompass *[[Call of Duty 4: Scripting Reference - Vehi…' current
- 13:0913:09, 25 September 2009 diff hist +164 N Call of Duty 5: Scripting Reference - Vehicles::VehGetModel found in _vehicles.gsc
- 13:0813:08, 25 September 2009 diff hist −89 m Call of Duty 4: Scripting Reference - Vehicles →Module: Vehicles current
24 September 2009
- 08:2108:21, 24 September 2009 diff hist +69 m Call of Duty 5: Damage types and MeansOfDeath No edit summary current
- 08:0308:03, 24 September 2009 diff hist +32 m Call of Duty 5: Damage types and MeansOfDeath No edit summary
- 04:2404:24, 24 September 2009 diff hist +2,560 N Call of Duty 5: Damage types and MeansOfDeath Created page with '{{Note|This is a list of available damage types and MeansOfDeath (MOD) in CoD5}} {| border="1" |- | '''Name''' | '''Description''' |- | MOD_BAYONET | Injured or killed by Bayone…'
7 September 2009
- 00:4200:42, 7 September 2009 diff hist −187 Talk:Call of Duty 5: MP Weapons Blanked the page current
- 00:4100:41, 7 September 2009 diff hist −572 Talk:Call of Duty 4: Scripting Reference - Client::IsRagdoll Blanked the page
27 August 2009
- 09:1609:16, 27 August 2009 diff hist +2 m Call of Duty 4: Gametypes No edit summary
- 09:1609:16, 27 August 2009 diff hist −21 m Call of Duty 4: Gametypes No edit summary
- 09:1509:15, 27 August 2009 diff hist −7 Call of Duty 4: Gametypes No edit summary
- 09:1409:14, 27 August 2009 diff hist −11 Call of Duty 4: Retrieval No edit summary current
- 09:1109:11, 27 August 2009 diff hist +73 Call of Duty 5: Adding Twar Quick and simple No edit summary
18 August 2009
- 22:3222:32, 18 August 2009 diff hist +1,763 N Call of Duty 4: FastFile Format New page: Image:Under Construction Small.png '''*** Article and investigation in early progress ***''' == Header == *Byte 0-3: decompressed fastfile size minus 44 (0x2C) *Byte 4-47: ''unkn...
16 August 2009
- 10:3310:33, 16 August 2009 diff hist −71 m Call of Duty 2: Viewsleeves Tutorial No edit summary
- 00:4800:48, 16 August 2009 diff hist −18 m Call of Duty 4: Editing Stock FX No edit summary current
- 00:4800:48, 16 August 2009 diff hist −1 m Call of Duty 4: needed No edit summary
15 August 2009
- 15:3415:34, 15 August 2009 diff hist +1 Call of Duty 4: SP Keys Values No edit summary current
- 15:3315:33, 15 August 2009 diff hist +22,197 N Call of Duty 4: SP Keys Values New page: {{Note|KVPs available in CoD4 SP, some of them are also in or especially for MP.}} <pre> // syntax: // float floatVar // int intVar // string stringVar vector origin vector angles int ...
3 August 2009
- 02:4802:48, 3 August 2009 diff hist +70 m Call of Duty 5: Zombie Map Tutorial: Shi No Numa No edit summary
- 02:2702:27, 3 August 2009 diff hist −13 m Call of Duty 5: List Of Animations No edit summary current
- 02:2002:20, 3 August 2009 diff hist +147 m Call of Duty 4: Scripting Reference - Player::ButtonPressed No edit summary
1 August 2009
- 20:3920:39, 1 August 2009 diff hist +11 m Call of Duty 4: Scripting Reference - System::UpdateGamerProfile No edit summary current
- 04:0504:05, 1 August 2009 diff hist +65 m Call of Duty 4: Scripting Reference - Effects::SetExpFog No edit summary current
- 04:0504:05, 1 August 2009 diff hist +58 m Call of Duty 5: Scripting Reference - Effects::SetVolFog No edit summary current
- 03:5703:57, 1 August 2009 diff hist 0 m Call of Duty 4: Scripting Reference - Player No edit summary current
- 03:5503:55, 1 August 2009 diff hist +211 N Call of Duty 4: Scripting Reference - Player::AdsButtonPressed New page: {{Function |Version=4 |Name=AdsButtonPressed() |Module=Player |Available |Summary=Check if the player is pressing the 'ads' button. |Call_on=The player |Example=<pre> while( self AdsButton... current
- 03:5503:55, 1 August 2009 diff hist +318 N Call of Duty 4: Scripting Reference - Player::AllowAds New page: {{Function |Version=4 |Name=AllowAds( <player ads> ) |Module=Player |Available |Summary=Sets whether the player can switch to ADS |Call_on=The player |Example=<pre>level.player Allow... current
- 03:5403:54, 1 August 2009 diff hist +323 N Call of Duty 4: Scripting Reference - Player::AllowCrouch New page: {{Function |Version=4 |Name=AllowCrouch( <player crouch> ) |Module=Player |Available=SP Only |Summary=Sets whether the player can crouch |Call_on=The player |Example=<pre>level.playe... current
- 03:5403:54, 1 August 2009 diff hist +301 N Call of Duty 4: Scripting Reference - Player::AllowJump New page: {{Function |Version=4 |Name=AllowJump( <player jump> ) |Module=Player |Available |Summary=Sets whether the player can jump |Call_on=The player |Example=<pre>level.player AllowJump(fa... current
- 03:5403:54, 1 August 2009 diff hist +316 N Call of Duty 4: Scripting Reference - Player::AllowLean New page: {{Function |Version=4 |Name=AllowLean( <player lean left> ) |Module=Player |Available=SP Only |Summary=Sets whether the player can lean |Call_on=The player |Example=<pre>level.player... current
- 03:5403:54, 1 August 2009 diff hist +327 N Call of Duty 4: Scripting Reference - Player::Allowleanleft New page: {{Function |Version=4 |Name=Allowleanleft(<player lean left>) |Module=Player |Available |Summary=Sets whether the player can lean left |Call_on=The player |Example=<pre>level.player ... current
- 03:5403:54, 1 August 2009 diff hist +333 N Call of Duty 4: Scripting Reference - Player::Allowleanright New page: {{Function |Version=4 |Name=Allowleanright(<player lean right>) |Module=Player |Available |Summary=Sets whether the player can lean right |Call_on=The player |Example=<pre>level.play... current
- 03:5403:54, 1 August 2009 diff hist +301 N Call of Duty 4: Scripting Reference - Player::AllowMelee New page: {{Function |Version=4 |Name=AllowMelee( <melee> ) |Module=Player |Available=SP Only |Summary=Sets whether the player can melee |Call_on=The player |Example=<pre>level.player AllowMel... current
- 03:5403:54, 1 August 2009 diff hist +323 N Call of Duty 4: Scripting Reference - Player::AllowProne New page: {{Function |Version=4 |Name=AllowProne( <player prone> ) |Module=Player |Available=SP Only |Summary=Sets whether the player can go prone |Call_on=The player |Example=<pre>level.playe... current
- 03:5403:54, 1 August 2009 diff hist +313 N Call of Duty 4: Scripting Reference - Player::AllowSprint New page: {{Function |Version=4 |Name=AllowSprint( <player sprint> ) |Module=Player |Available |Summary=Sets whether the player can sprint |Call_on=The player |Example=<pre>level.player AllowS... current
- 03:5303:53, 1 August 2009 diff hist +320 N Call of Duty 4: Scripting Reference - Player::AllowStand New page: {{Function |Version=4 |Name=AllowStand( <player stand> ) |Module=Player |Available=SP Only |Summary=Sets whether the player can stand up |Call_on=The player |Example=<pre>level.playe... current
- 03:5303:53, 1 August 2009 diff hist +188 N Call of Duty 4: Scripting Reference - Player::AttackButtonPressed New page: {{Function |Version=4 |Name=AttackButtonPressed() |Module=Player |Available=MP Only |Summary |Call_on=The player |Example=<pre>if ( self AttackButtonPressed() ) ...</pre> |Required_args }} current
- 03:5303:53, 1 August 2009 diff hist +412 N Call of Duty 4: Scripting Reference - Player::AnyAmmoForWeaponModes New page: {{Function |Version=4 |Name=AnyAmmoForWeaponModes( <weapon name> ) |Module=Player |Available |Summary=Returns true if the player has any ammo available for the weapon or any of it's ... current
- 03:5203:52, 1 August 2009 diff hist +322 N Call of Duty 4: Scripting Reference - Player::ButtonPressed New page: {{Function |Version=4 |Name=ButtonPressed( <buttonName> ) |Module=Player |Available=MP Only |Summary=Check if the host is pressing the button/key, "BUTTON_A", "BUTTON_B", "K |Call_on...
- 03:5203:52, 1 August 2009 diff hist +176 N Call of Duty 4: Scripting Reference - Player::ClearPerks New page: {{Function |Version=4 |Name=ClearPerks() |Module=Player |Available=MP Only |Summary=removes all perks for a player |Call_on=A player |Example=<pre>player ClearPerks();</pre> }} current
- 03:5203:52, 1 August 2009 diff hist +167 N Call of Duty 4: Scripting Reference - Player::CloseMenu New page: {{Function |Version=4 |Name=CloseMenu() |Module=Player |Available |Summary=Close the current player menu |Call_on=The player |Example=<pre>player CloseMenu();</pre> }} current
- 03:5203:52, 1 August 2009 diff hist +591 N Call of Duty 4: Scripting Reference - Player::DeactivateChannelVolumes New page: {{Function |Version=4 |Name=DeactivateChannelVolumes( <priority>, <fade time> ) |Module=Player |Available |Summary=deactivate the channel volumes for the player on the given pr... current
- 03:5203:52, 1 August 2009 diff hist +551 N Call of Duty 4: Scripting Reference - Player::DeactivateEq New page: {{Function |Version=4 |Name=DeactivateEq( <eqIndex>, <channelName>, <band> ) |Module=Player |Available=SP Only |Summary=Deactivate the specified eq filter for the specifi... current
- 03:5103:51, 1 August 2009 diff hist +542 N Call of Duty 4: Scripting Reference - Player::DeactivateReverb New page: {{Function |Version=4 |Name=DeactivateReverb( <priority>, <fade time> ) |Module=Player |Available |Summary=deactivate the sound reverberation for the player on the given priori... current
- 03:5103:51, 1 August 2009 diff hist +236 N Call of Duty 4: Scripting Reference - Player::DisableInvulnerability New page: {{Function |Version=4 |Name=DisableInvulnerability() |Module=Player |Available=SP Only |Summary=Makes player vulnerable to damage. This is default behavior |Call_on=A Player |Example=<pre... current
- 03:5103:51, 1 August 2009 diff hist +245 N Call of Duty 4: Scripting Reference - Player::DisableTurretDismount New page: {{Function |Version=4 |Name=DisableTurretDismount() |Module=Player |Available=SP Only |Summary=Do not let player unstick themselves from a turret that they are using. |Call_on=A Player |Ex... current
- 03:5003:50, 1 August 2009 diff hist −30 Call of Duty 4: Scripting Reference - Player::EnableTurretDismount No edit summary current
- 03:5003:50, 1 August 2009 diff hist +341 N Call of Duty 4: Scripting Reference - Player::EnableHealthShield New page: {{Function |Version=4 |Name=EnableHealthShield( <enable> ) |Module=Player |Available=SP Only |Summary=Sets whether the player's health shield is active |Call_on=The player |Example=<... current
- 03:5003:50, 1 August 2009 diff hist +36 Call of Duty 4: Scripting Reference - Player::EnableTurretDismount No edit summary
- 03:5003:50, 1 August 2009 diff hist −132 Call of Duty 4: Scripting Reference - Player::EnableInvulnerability No edit summary current
- 03:4903:49, 1 August 2009 diff hist −46 Call of Duty 4: Scripting Reference - Player::FragButtonPressed No edit summary current
- 03:4803:48, 1 August 2009 diff hist +341 N Call of Duty 4: Scripting Reference - Player::EnableInvulnerability New page: {{Function |Version=4 |Name=EnableHealthShield( <enable> ) |Module=Player |Available=SP Only |Summary=Sets whether the player's health shield is active |Call_on=The player |Example=<...
- 03:4803:48, 1 August 2009 diff hist +209 N Call of Duty 4: Scripting Reference - Player::EnableTurretDismount New page: {{Function |Version=4 |Name=EnableInvulnerability() |Module=Player |Available=SP Only |Summary=Makes player invulnerable to damage |Call_on=A Player |Example=<pre>level.player EnableInvuln...
- 03:4803:48, 1 August 2009 diff hist +215 N Call of Duty 4: Scripting Reference - Player::FragButtonPressed New page: {{Function |Version=4 |Name=EnableTurretDismount() |Module=Player |Available=SP Only |Summary=Player can dismount from turrets as normal. |Call_on=A Player |Example=<pre>level.player Enabl...
- 03:4803:48, 1 August 2009 diff hist +330 N Call of Duty 4: Scripting Reference - Player::FreezeControls New page: {{Function |Version=4 |Name=FreezeControls( <freeze state> ) |Module=Player |Available |Summary=Blocks or unblocks control input from this player |Call_on=The player |Example=<pre>le... current
- 03:4803:48, 1 August 2009 diff hist +238 N Call of Duty 4: Scripting Reference - Player::GetCurrentOffhand New page: {{Function |Version=4 |Name=GetCurrentOffhand() |Module=Player |Available |Summary=Gets the player's current off-hand weapon( usually a grenade). |Call_on=The player |Example=<pre>currentw... current
- 03:4703:47, 1 August 2009 diff hist +227 N Call of Duty 4: Scripting Reference - Player::GetCurrentWeapon New page: {{Function |Version=4 |Name=GetCurrentWeapon( <weapon name> ) |Module=Player |Available |Summary=Gets the players current weapon. |Call_on=The player |Example=<pre>currentweapon = le... current
- 03:4703:47, 1 August 2009 diff hist +237 N Call of Duty 4: Scripting Reference - Player::GetCurrentWeaponClipAmmo New page: {{Function |Version=4 |Name=GetCurrentWeaponClipAmmo() |Module=Player |Available |Summary=Gets the amount of ammo left in the player's clip. |Call_on=The player |Example=<pre> bulletCnt = ... current
- 03:4703:47, 1 August 2009 diff hist +351 N Call of Duty 4: Scripting Reference - Player::GetFractionMaxAmmo New page: {{Function |Version=4 |Name=GetFractionMaxAmmo( <weapon name> ) |Module=Player |Available |Summary=Return the player's current ammunition amount as a fraction of the weapon's maximum... current
- 03:4703:47, 1 August 2009 diff hist +356 N Call of Duty 4: Scripting Reference - Player::GetFractionStartAmmo New page: {{Function |Version=4 |Name=GetFractionStartAmmo( <weapon name> ) |Module=Player |Available |Summary=Return the player's current ammunition amount as a fraction of the weapon's start... current
- 03:4703:47, 1 August 2009 diff hist +293 N Call of Duty 4: Scripting Reference - Player::GetNormalizedMovement New page: {{Function |Version=4 |Name=GetNormalizedMovement() |Module=Player |Available=SP Only |Summary=Get the player's normalized movement vector. Returns [-1,1] for X(forward) and Y(right) base... current
- 03:4703:47, 1 August 2009 diff hist +259 N Call of Duty 4: Scripting Reference - Player::GetOffhandSecondaryClass New page: {{Function |Version=4 |Name=GetOffhandSecondaryClass() |Module=Player |Available |Summary=Gets the name (either "smoke" or "flash") that toggle is set to. |Call_on=The player |Example=<pre... current
- 03:4703:47, 1 August 2009 diff hist +189 N Call of Duty 4: Scripting Reference - Player::GetPlayerAngles New page: {{Function |Version=4 |Name=GetPlayerAngles() |Module=Player |Available |Summary=Get the player's angles |Call_on=The player |Example=<pre> angles = level.player GetPlayerAngles();</pre> }... current
- 03:4703:47, 1 August 2009 diff hist +209 N Call of Duty 4: Scripting Reference - Player::GetPlayerViewHeight New page: {{Function |Version=4 |Name=GetPlayerViewHeight() |Module=Player |Available=SP Only |Summary=Get the player's view height |Call_on=The player |Example=<pre>height = level.player GetPlayerV... current
- 03:4703:47, 1 August 2009 diff hist +283 N Call of Duty 4: Scripting Reference - Player::GetStance New page: {{Function |Version=4 |Name=GetStance() |Module=Player |Available |Summary=Gets the stance of the player. It only works for the player. Possible return values are 'crouch', 'prone' and 'st... current
- 03:4603:46, 1 August 2009 diff hist +181 N Call of Duty 4: Scripting Reference - Player::GetVelocity New page: {{Function |Version=4 |Name=GetVelocity() |Module=Player |Available |Summary=Gets the player's velocity |Call_on=The player |Example=<pre> vel = level.player GetVelocity();</pre> }} current