Call of Duty bo3: Modding: Difference between revisions

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*[[Call of Duty bo3: ZM Player Models|Changing Zombies Player Models Tut #1 (SOE Characters)]]
*[[Call of Duty bo3: ZM Player Models|Changing Zombies Player Models Tut #1 (SOE Characters)]]
*[[Call of Duty bo3: ZM Player Models 2|Changing Zombies Player Models Tut #2 (Advanced)]]
*[[Call of Duty bo3: ZM Player Models 2|Changing Zombies Player Models Tut #2 (Advanced)]]
*[[Call of Duty bo3: ZM Voxes|Adding Player Voxes]]
*[[Call of Duty bo3: ZM Water Risers|Adding Water Risers]]
*[[Call of Duty bo3: ZM Water Risers|Adding Water Risers]]
*[[Call of Duty bo3: ZM LILArny|Fixing Lil'Arny]]
*[[Call of Duty bo3: ZM LILArny|Fixing Lil'Arny]]
*[[Call of Duty bo3: ZM Slowdown Trigger|Slowdown Trigger]]
*[[Call of Duty bo3: ZM Slowdown Trigger|Slowdown Trigger]]
*[[Call of Duty bo3: ZM Loaded Xanim| Loaded Xanim for Weapons]]
*[[Call of Duty bo3: ZM Loaded Xanim| Loaded Xanim for Weapons]]
*[[Call of Duty bo3: ZM Loaded Sounds| Loaded Sounds zm_common]]
*[[Call of Duty bo3: Vision| Vision file stuff]]
*[[Call of Duty bo3: ZM Loaded FXs| Loaded Fxs]]


===Scripting:===
===Scripting:===
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*[[Call of Duty bo3: Damage types and MeansOfDeath|Damage types and MeansOfDeath]]
*[[Call of Duty bo3: Damage types and MeansOfDeath|Damage types and MeansOfDeath]]


== Ardivee's Corner ==
=== AI ===
*[[Call of Duty bo3: Procedural Traverses (Stock AI)|Procedural Traverses (Stock AI)]]
*[[Call of Duty bo3: Creating New AST|Creating New AST]]
*[[Call of Duty bo3: Adding New Archetypes|Adding New Archetypes]]
*[[Call of Duty bo3: Adding New Movement Types|Adding New Movement Types]]
=== Character ===
*[[Call of Duty bo3: Create Viewlegs From A Full Body|Create Viewlegs From A Full Body]]
=== Errors ===
*[[Call of Duty bo3: Clientfield Mismatch|Clientfield Mismatch]]
=== General ===
*[[Call of Duty bo3: Overriding Existing Assets|Overriding Existing Assets]]
=== Tools ===
*[[Call of Duty bo3: Acoustix|Acoustix (Alias Editor)]]
*[[Call of Duty bo3: Cyph3r|Cyph3r (Localization Editor)]]
=== UI ===
*[[Call of Duty bo3: Der Eisendrache HUD|Der Eisendrache HUD]]
*[[Call of Duty bo3: Change Fonts|Change Fonts]]
*[[Call of Duty bo3: Localization|Localization]]
=== Weather ===
*[[Call of Duty bo3: Snow|Snow]]
*[[Call of Duty bo3: Dynamic Weather|Dynamic Weather]]
=== Zombies ===
*[[Call of Duty bo3: Spare Change|Adding Spare Change (Easy Way)]]
*[[Call of Duty bo3: Random Mystery Box Location|Random Mystery Box Location]]
===Video Stuff===
*[[Call of Duty bo3: ZM Intro Video| ZM Intro Video]]


===Audio Stuff===
===Audio Stuff===


*[http://harveyconnor.com/wiki/using-sound-alias-files-templates Using Sound Alias Files & Templates]
*[[Call of Duty bo3: ZM Loaded Sounds| Loaded Sounds zm_common]]
*[[Call of Duty bo3: ZM Voxes|Adding Player Voxes]]


===Fxs===
===Fxs===


*[[Call of Duty bo3: FX Collisions|Make FXs collide with geo]]
*[[Call of Duty bo3: FX Collisions|Make FXs collide with geo]]
*[[Call of Duty bo3: ZM Loaded FXs| Loaded Fxs ZM]]
*[[Call of Duty bo3: MP Loaded FXs| Loaded Fxs MP]]

Revision as of 02:56, 16 June 2018