Call of Duty bo3: Modding: Difference between revisions

From COD Modding & Mapping Wiki
Jump to navigation Jump to search
No edit summary
Line 5: Line 5:
*[[Call of Duty bo3: ZM Player Models|Changing Zombies Player Models Tut #1 (SOE Characters)]]
*[[Call of Duty bo3: ZM Player Models|Changing Zombies Player Models Tut #1 (SOE Characters)]]
*[[Call of Duty bo3: ZM Player Models 2|Changing Zombies Player Models Tut #2 (Advanced)]]
*[[Call of Duty bo3: ZM Player Models 2|Changing Zombies Player Models Tut #2 (Advanced)]]
*[[Call of Duty bo3: ZM Voxes|Adding Player Voxes]]
*[[Call of Duty bo3: ZM Water Risers|Adding Water Risers]]
*[[Call of Duty bo3: ZM Water Risers|Adding Water Risers]]
*[[Call of Duty bo3: ZM LILArny|Fixing Lil'Arny]]
*[[Call of Duty bo3: ZM LILArny|Fixing Lil'Arny]]
*[[Call of Duty bo3: ZM Slowdown Trigger|Slowdown Trigger]]
*[[Call of Duty bo3: ZM Slowdown Trigger|Slowdown Trigger]]
*[[Call of Duty bo3: ZM Loaded Xanim| Loaded Xanim for Weapons]]
*[[Call of Duty bo3: ZM Loaded Xanim| Loaded Xanim for Weapons]]
*[[Call of Duty bo3: ZM Loaded Sounds| Loaded Sounds zm_common]]
*[[Call of Duty bo3: ZM Loaded FXs| Loaded Fxs]]
*[[Call of Duty bo3: ZM Loaded FXs| Loaded Fxs]]


Line 21: Line 19:
===Audio Stuff===
===Audio Stuff===


*[http://harveyconnor.com/wiki/using-sound-alias-files-templates Using Sound Alias Files & Templates]
*[[Call of Duty bo3: ZM Loaded Sounds| Loaded Sounds zm_common]]
*[[Call of Duty bo3: ZM Voxes|Adding Player Voxes]]


===Fxs===
===Fxs===


*[[Call of Duty bo3: FX Collisions|Make FXs collide with geo]]
*[[Call of Duty bo3: FX Collisions|Make FXs collide with geo]]

Revision as of 14:31, 3 March 2017