Call of Duty bo3: Mapping ZM: Difference between revisions

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=== Clipping/Tool Textures ===
* [[Call of Duty bo3: Clipping Method1|Clipping Method #1]]
== Various Scripts ==
== Various Scripts ==
*[[Call of duty bo3: ZM Loose Change|Loose Change on Perk Machines]]
*[[Call of duty bo3: ZM Debris|Create Buyable Debris Barrier]]
*[[Call of duty bo3: Rain|Add Rain to your Map]]
*[[Call of duty bo3: LightningStrikeEffects|Add Lightning Strike Effects to your Map]]
*[[Call of duty bo3: spinning models|Add spinning object to your map]]
*[[Call of duty bo3: ZM Cleanup|Add Cleanup code for Zombies]]
*[[Call of duty bo3: ZM Exploders|Add Exploder FX/Lights to your maps]]

Latest revision as of 03:10, 29 June 2020