Call of Duty bo3: Mapping MP: Difference between revisions

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=== Clipping/Tool Textures ===
=== Clipping/Tool Textures ===
* [[Call of Duty bo3: Clipping Method1|Clipping Method #1]]


=== FXs ===
=== FXs ===
*[[Call of Duty bo3: FX Collisions|Make FXs collide with geo]]


=== Lights ===
=== Lights ===
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=== Dynamic Entities ===
=== Dynamic Entities ===
 
*[[Call of duty bo3: spinning models|Add spinning object to your map]]
 
== Gametypes ==
== Gametypes ==


*[[Call of Duty bo3: MP Entities|Placing MP Entities]]
*[[Call of Duty bo3: MP Entities|Placing MP Entities]]
*[[Call of duty bo3: Fracture|Fracture]]
*[[Call of duty bo3: Fracture|Fracture]]
*[[Call of duty bo3: FreerunZ|FreerunZ]]


[[Category:BO3]]
[[Category:BO3]]

Revision as of 23:25, 4 September 2017