Difference between revisions of "Call of Duty : Technical Reference"
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===Multiplayer Resources=== | ===Multiplayer Resources=== | ||
[[Image:Articles.png|right]] | [[Image:Articles.png|right]] | ||
− | *[[Call of Duty | + | * [[Call_of_Duty_1:_Damage_Charts|Call of Duty 1 Multiplayer Weapons Damage Chart]] |
+ | * [[Call_of_Duty_UO:_Damage_Charts|Call of Duty 1: UO Multiplayer Weapons Damage Chart]] | ||
+ | * [[Call of Duty : Play Cinematic ingame|Play Cinematic in game (.BIK)]] | ||
+ | * [[Call of Duty: XMODEL formats|XMODEL formats]] | ||
+ | * [[Call of Duty: XANIM formats|XANIM formats]] | ||
+ | * [[Call of Duty 4: CoD Script Handbook|CoD Script Handbook]] | ||
+ | * [[Call of Duty: Create Models with Blender (without Maya)|Create Models with Blender (without Maya) *NEW*]] | ||
+ | <br><br> | ||
+ | {{banner_google}} |
Latest revision as of 17:11, 6 October 2011
Multiplayer Resources
- Call of Duty 1 Multiplayer Weapons Damage Chart
- Call of Duty 1: UO Multiplayer Weapons Damage Chart
- Play Cinematic in game (.BIK)
- XMODEL formats
- XANIM formats
- CoD Script Handbook
- Create Models with Blender (without Maya) *NEW*
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