Call of Duty 8: Rcon Setup

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Revision as of 16:40, 9 November 2011 by Zeroy (talk | contribs)
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** Although the login, command list is working, the Rcon command arent yet! **
This article will explain how to setup Rcon client side and the commands available to Server admins

Client Setup

  • In Game, go and enable Dedicated Servers and Remote Console:

Mw3 rcon 1.jpg

Server Setup

For initial Server server please check Here

  • In your server.cfg OR shortcut/command line, make sure you have specify a Rcon password:
+set rcon_password "xxxxxx"

Rcon in game

  • After connecting to your server, hit the Console key, default mapped to ` or ~, the Rcon console should come up:

Mw3 rcon 2.jpg

For a larger console window (needed for /status for example) you need to press Shift + ~ or Shift + `. In this window the command output will appear, you can scroll up and down with the scroll button on your mouse


Mw3 rcon 3.jpg

/serverinfo - This command shows the server settings and configurations.
/map [map name] - This will load the given map.
/map_rotate - This will load the next map of the rotation. This is set in the 'sv_maprotation' file on your server.
/map_restart - This will restart the current map.
/fast_restart - This will restart the current map just like /map_restart but is much faster as it will not load the map again. It will just restart the map.
/status - This shows information about the connected players. This includes the client ID, score, ping, GUID, name and IP address. The ID and name can be used for the following commands.
/tell [player id] - This will display a message to a specific player. The ID is given with the /status command.
/clientkick [player id] - This will kick a player according to its ID (given with the /status command).
/kick [player name] - This will do the same as the /clientkick command, but this command requires the player's name. However, some names are very difficult to enter (with colour codes etc.), thats why the /clientkick commands is easier in use. You can use 'all' as player name, this will kick all players from the server.
/onlykick [player name] - Does the same as /kick as far as I know.
/banClient [player id] - This command will ban a player according to its ID. The player's GUID will be added to ban.txt.
/banUser [player name] - This command does the same as the /banclient command. However, this requires you to fill in the player's name, it is therefore advised to use the /banclient command (names can be long or contain colour codes).
/tempBanClient [player id] - This will temporary ban a player using the player's ID. The length of a temporary ban can be changed in the server configuration file.
/tempBanUser [player name] - This will temporary ban a player using the player's name.
/unbanUser [player name] - This will unban a user according to the player's name. If the player's name appears more than once in ban.txt, you can edit the file and remove the banned player manually.
/dumpuser [player name] - This will give information about the player.
/killserver - As the name says, it will shut your server down.

RCON usage

It is very likely that you are not playing at the same location (IP address) as your server is. Thats where we use RCON (= remote control) commands for.
Using RCON is very easy, just add '/rcon ' in front of the commands above (removing the '/' of those commands). But before you can use RCON, you will have to login:

/rcon login <password> - Fill in the password of the server and you can use RCON commands.

Examples of RCON commands:

/rcon map mp_paris
/rcon status
/rcon banclient 5

Thanks to Daevius!

--Zeroy 15:05, 9 November 2011 (UTC)