Call of Duty 7: Patches

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List of items for each released PC Patches - All patches are auto-delivered via Steam

PC Patch 1.07

Date: 3/25/11

  • Improved stability for Zombies, Multiplayer, and Dedicated Servers.
  • Fixed server hitching when client is kicked for inactivity.
  • Added server browser Filter for DLC.
  • Quickmatch will prioritize servers running only the maps you own.
  • Addressed various MP and Zombies exploits.
  • Addition of the “Dolly Cam” editing mode in Theater.
  • Improved reliability of Recent Game films saving properly.
  • Connectivity improvements for Zombies.
  • Added ability to remove Counter Spy-Plane effects with the Jammer.
  • Players that put an enemy into Second Chance are now credited with a kill when the downed player is killed or takes the 'coward's way out'.
  • Players will no longer receive any “hitmarkers” for shooting friendly equipment.
  • Addressed an issue with switching classes while using a Chopper Gunner / Gunship.
  • Disable player movement sounds when Ninja perk is equipped.
  • Players can no longer “spawn tube” with the China Lake at the beginning of a match.
  • Additional fine-tuning of audio levels for bomb plants/defuses.
  • Headshot “ping” is now only audible if enemy dies.
  • Limit the ability to re-roll supply drops using Hardline Pro to Care Packages only, no other killstreak drops.
  • Addressed an issue where the incorrect perks would appear when spectating another player under certain circumstances.
  • RC-XD adjustments.
  • Addressed an issue with calling in Chopper Gunner / Gunship immediately after being shot down from a previous one.
  • Various improvements to Multiplayer and Zombies leaderboards.

PC Patch 1.06

Date: 2/7/11

  • Backward compatibility for films created before Patch 1.05
  • Issues with weapon purchases after prestiging in some cases
  • Leaving a server and joining a different server, could briefly show the Map of the previous server
  • Duplicate player name on a server now becomes playername+slotnumber instead of ‘Unknown Soldier’
  • During a 'Demolition' match, the 'Auto-balancing teams' options may cause a 'Defender' player to respawn with a 'Bomb' icon in his inventory
  • Minor Shader Warming speed increase
  • One In The Chamber no longer counts democlient as a live player
  • 16x AA menu option for compatible graphics cards
  • Additional Stability improvements

PC Patch 1.051

Date: 1/25/11

  • SP Audio stuttering on certain systems.

PC Patch 1.05

Date: 1/20/11

  • MP Audio stuttering on certain systems.
  • Playercards sometimes not showing properly.
  • Added three Private Match Server Settings: Team Change, Team-Up Period, and Keep Balanced Teams.
  • Added Alternate Color Scheme for accessibility: Settings / Multiplayer / Player Name Indicator.
  • Changed Team-Up Period countdown interval to 10 seconds.
  • Combat Training sessions are no longer counted in Server Browser Unranked tab.
  • Friends on your team will now show as blue on your minimap.
  • Prevention of various exploits.
  • Objective markers localized for all languages.
  • Various stability improvements

PC Patch 1.04

Date: 12/15/10

  • Improved threading performance on computers with only 2 cores.
  • Additional performance optimizations
  • Added an option to pre-cache all shaders during load time. This fixes hitching related to shader compiling on some video cards when viewing an area of the map for the first time.
  • Fixed random freezes in certain computer configurations.
  • Allow Team Change on Ranked servers when it does not unbalance teams (this is a server admin option).
  • Allow Team Change grace period at start of match (server admin option).
  • Added 4 more reserved slots (server admin option)
  • Added /connect
  • Improved quickmatch results (server side change)
  • Fix for watching films through Combat Record
  • Fixed compassSpectatorsSeeEnemies exploit
  • Fixed 3rd person fov exploit
  • Fix for infinite supply drop exploit.
  • Fixed crosshair flickering when stereo is active.
  • Various spawn improvements
  • Various sound improvements
  • Fix for Zombies – Teammate shadows not displayed properly.
  • Fix for radar not staying on in One in the Chamber when it should.
  • In a Domination match, the Position Secured medal is no longer delayed.
  • 'Hardened: Equipment Shot' Challenge can now be completed by destroying a 'Camera Spike'.
  • Fix for choppy final killcam in dedicated servers.
  • Various map glitches fixed.
  • Weekly and Monthly leaderboards will now track all kills, deaths and assists properly (All Time leaderboards were not affected by this)
  • Added mixed hardcore playlist
  • Added mixed barebones playlist
  • Added 12 player versions of all playlists

PC Patch 1.03

Date: 11/19/10

  • CPU performance improvements
  • Server browser bug fixes and tweaks to populate faster and do full refresh less often
  • Fixed crash when viewing leaderboards if player has more than 99 friends
  • Fix for locked ADS after pressing shift-TAB to bring up Steam overlay
  • Fix for ADS while holding shift as a sniper
  • CPU performance improvements
  • Zombie matchmaking improvements
  • Fix for locked ADS after pressing shift-TAB to bring up Steam overlay
  • Fix for ADS while holding shift as a sniper

PC Patch 1.02

Date: 11/11/10

  • Friends fix for join in progress and Friends tab in server browser.
  • Performance improvement for dual and quad core.
  • Improved connectivity with Black Ops Rcon tool.

PC Patch 1.01

Date: 11/10/10

  • - GameServers.com has bumped sv_maxrate to 25000 across all servers to reduce lag.
  • - GameServers.com continues to improve official server distribution in various worldwide regions.



Sources: Treyarch Official Blackops PC Forums

--Zeroy 13:38, 29 March 2011 (IST)