Call of Duty 7: Patches: Difference between revisions

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{{note|List of items for each released PC Patches - All patches are auto-delivered via Steam}}
{{note|List of items for each released PC Patches - All patches are auto-delivered via Steam}}
= PC patch 1.16 =
''Date: 11/07/11''
*Addressed possible IWD mismatch error between players who own the Rezurrection map pack and players who do not own that map pack.
*Favorites tab in the server browser now supports up to 256 favorite servers.
= PC Patch 1.15 =
''Date: 10/10/11''
*Addressed various Zombie Moon map exploits and glitches
*The “They are going THROUGH!” achievement now properly unlocks in Steam when player kills more than five zombies with the Gersh device
*The Zombie Moon Leaderboard scores will not be overwritten with the newest stats if the new stats are lower than the previous ones
*"Mule Kick” perk machine is now available on all Zombie maps
*Mods: Increased menu asset limit for mp mods
= PC Patch 1.14 =
''Date: 9/14/11''
*New contracts
*Fixed UI in colored clan tags menu
*Added mouse scroll in the recent games menu
*Added the option to have “Radar always on” in private match
*Colored score bars in lower-left HUD no longer overlap the numbers
*Addressed various MP exploits
*Addressed various Zombies exploits
*Addressed Online Zombie Lobby crash
*Added support for upcoming Rezurrection Map Pack.
= PC Patch 1.13 =
''Date: 8/18/11''
*Addressed a crash for players with more than 250 Friends
*Fixed several map exploits
*Various stability improvements
*MODS: Server Browser now truncates modded game types that are longer than four characters in the MODE column
*Server: addressed an issue in which some playlist settings could be ignored if sv_maprotation is too long
**'''Mod tools patch notes:'''
*Improved AMD/ATI graphics card support in Effects Editor
*Addressed an issue with saving an EFX in Effects Editor
*Convert All now works correctly
*Fixed wiki link in Asset Manager
*Updated menus and scripts. Mods should be rebuilt with latest scripts merged in for compatibility with Patch 1.13
= PC Patch 1.12 =
''Date: 7/26/11''
*Improved screenshot stability
*CTF: You can only score a capture when your flag is at your base, regardless of Touch Return setting.
*Player will no longer appear to be spinning when firing and guiding a Valkyrie rocket
*Addressed issues with watching films through combat record
*Addressed issue with hardcore game settings being erroneously reset in Combat Training menu
*Addressed various exploits
*Modders: increased some asset pool sizes
*Modders: added listassetpool command
= PC Patch 1.11 =
''Date: 7/12/11''
*Corrected several issues related to Mod Tools file downloading
*Ninja Pro Perk no longer makes sounds when mantling or diving to prone
*Theater screenshots, films, clips and custom games now display player ratings
*Addressed pathing issues in Call of the Dead
*Addressed various exploits in MP and Zombies
= PC Patch 1.10 =
''Date: 6/23/11''
*Free For All matches in the Recent Games menu in Theater now appear as “Free for All” instead of being displayed as “Team Deathmatch”
*Addressed several items that did not correctly reset to their default state when using the Default System Settings option
*In the Combat Training Change map menu the player can toggle between the default and DLC maps using the arrow keys on the keyboard
*When the UAV is active the radar sweep movement is shown on kill streak menus that bring up a map for the player
*Added option to disable player emblems in the “Settings”, ”Multiplayer options” menu
*Addressed crash when a player accepted a game invite while rendering a clip
*Addressed various exploits
*Allow modded servers to enable cheats
*Added ability for mods to remove dvar/commands from restricted lists. So mods can remove dvars they don't want user to have access to. Also increased the mods restricted list to 256
= PC Patch 1.09 =
''Date: 5/26/11''
* Added support for mods in preparation for the upcoming tools release.
* Addressed various MP & Zombie exploits.
* Improved memory utilization in MP.
* Improved DLC filter in server browser – you can now hide any servers running content you do not own.
* Corrected issue which sometimes required repurchase of emblems or clan tags on weapons.
* Address some cases in which player could not receive Zombie invites.
* Replaced RPG with Grim Reaper in Gun Game Wager Match.
* Fine-tuned napalm and bombing-run damage indoors.
* Prevented rare invulnerability issue.
* Demolition bombs can no longer explode and be defused at the same time.
* Spy plane now activates in One in the Chamber in all cases.
* The “Sprint Kills” challenge for Steady Aim perk now rewards the player with the correct number of kills.
* Addressed a rare issue where a hacked camera spike would not function properly if the hacker also had a camera spike that was destroyed.
* Recording a clip with the speed mode for 2 cameras set to .1 will no longer increase in speed when switching perspectives back and forth.
* Improvements to Zipline functionality when viewed in Theater mode.
* Settings from custom games are all cleared and no longer carry over from one custom match to another.
* Nova gas will now affect players that are standing over their tactical insertion.
* Hardcore players who kill another teammate in Second Chance now lose the proper amount of points.
* Calling in a Chopper Gunner immediately after getting shot down in a Gunship will no longer end the Chopper Gunner run prematurely.
= PC Patch 1.08 =
''Date: 4/22/11''
* Radar now always activates when two players remain in a OIC wager match.
* Pack-a-Punch ammo information now visible at wall weapon purchase points in all Zombie maps.
* Addressed an issue where Challenges were not appearing in After Action Report.
* Zombie Thief no longer freezes when target disconnects from Zombie Pentagon.
* Addressed various exploits.
* Fixed possible wrong gametype shown in server info screen.
* Server browser Hide DLC Content filter saves to player config like other filter settings.
* Call vote menu updated with all maps.
* Addressed issue causing reserved slot kicks on servers with no reserved slots.
* Sniper tweaks for dedicated servers.
* Weapon unlocks no longer appear with wrong icon.
* Friendly names now draw correctly in 3D stereo.
* Fixed some possible crashes during gameplay or film playback.
* Additional stability improvements.


= PC Patch 1.071 =
= PC Patch 1.071 =
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* GameServers.com continues to improve official server distribution in various worldwide regions.
* GameServers.com continues to improve official server distribution in various worldwide regions.
<br><br>
<br><br>
Sources: [http://www.callofduty.com/board/viewtopic.php?f=71&t=313146 Treyarch Official Blackops PC Forums]
 
<br><br>
 
--[[User:Zeroy|Zeroy]] 13:38, 29 March 2011 (IST)
--[[User:Zeroy|Zeroy]] 18:27, 7 November 2011 (UTC)
[[Category:Call of Duty 7]]
[[Category:Call of Duty 7]]
[[Category:Patches]]
[[Category:Patches]]

Latest revision as of 21:27, 7 November 2011


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List of items for each released PC Patches - All patches are auto-delivered via Steam

PC patch 1.16

Date: 11/07/11

  • Addressed possible IWD mismatch error between players who own the Rezurrection map pack and players who do not own that map pack.
  • Favorites tab in the server browser now supports up to 256 favorite servers.

PC Patch 1.15

Date: 10/10/11

  • Addressed various Zombie Moon map exploits and glitches
  • The “They are going THROUGH!” achievement now properly unlocks in Steam when player kills more than five zombies with the Gersh device
  • The Zombie Moon Leaderboard scores will not be overwritten with the newest stats if the new stats are lower than the previous ones
  • "Mule Kick” perk machine is now available on all Zombie maps
  • Mods: Increased menu asset limit for mp mods

PC Patch 1.14

Date: 9/14/11

  • New contracts
  • Fixed UI in colored clan tags menu
  • Added mouse scroll in the recent games menu
  • Added the option to have “Radar always on” in private match
  • Colored score bars in lower-left HUD no longer overlap the numbers
  • Addressed various MP exploits
  • Addressed various Zombies exploits
  • Addressed Online Zombie Lobby crash
  • Added support for upcoming Rezurrection Map Pack.

PC Patch 1.13

Date: 8/18/11

  • Addressed a crash for players with more than 250 Friends
  • Fixed several map exploits
  • Various stability improvements
  • MODS: Server Browser now truncates modded game types that are longer than four characters in the MODE column
  • Server: addressed an issue in which some playlist settings could be ignored if sv_maprotation is too long
    • Mod tools patch notes:
  • Improved AMD/ATI graphics card support in Effects Editor
  • Addressed an issue with saving an EFX in Effects Editor
  • Convert All now works correctly
  • Fixed wiki link in Asset Manager
  • Updated menus and scripts. Mods should be rebuilt with latest scripts merged in for compatibility with Patch 1.13

PC Patch 1.12

Date: 7/26/11

  • Improved screenshot stability
  • CTF: You can only score a capture when your flag is at your base, regardless of Touch Return setting.
  • Player will no longer appear to be spinning when firing and guiding a Valkyrie rocket
  • Addressed issues with watching films through combat record
  • Addressed issue with hardcore game settings being erroneously reset in Combat Training menu
  • Addressed various exploits
  • Modders: increased some asset pool sizes
  • Modders: added listassetpool command

PC Patch 1.11

Date: 7/12/11

  • Corrected several issues related to Mod Tools file downloading
  • Ninja Pro Perk no longer makes sounds when mantling or diving to prone
  • Theater screenshots, films, clips and custom games now display player ratings
  • Addressed pathing issues in Call of the Dead
  • Addressed various exploits in MP and Zombies

PC Patch 1.10

Date: 6/23/11

  • Free For All matches in the Recent Games menu in Theater now appear as “Free for All” instead of being displayed as “Team Deathmatch”
  • Addressed several items that did not correctly reset to their default state when using the Default System Settings option
  • In the Combat Training Change map menu the player can toggle between the default and DLC maps using the arrow keys on the keyboard
  • When the UAV is active the radar sweep movement is shown on kill streak menus that bring up a map for the player
  • Added option to disable player emblems in the “Settings”, ”Multiplayer options” menu
  • Addressed crash when a player accepted a game invite while rendering a clip
  • Addressed various exploits
  • Allow modded servers to enable cheats
  • Added ability for mods to remove dvar/commands from restricted lists. So mods can remove dvars they don't want user to have access to. Also increased the mods restricted list to 256

PC Patch 1.09

Date: 5/26/11

  • Added support for mods in preparation for the upcoming tools release.
  • Addressed various MP & Zombie exploits.
  • Improved memory utilization in MP.
  • Improved DLC filter in server browser – you can now hide any servers running content you do not own.
  • Corrected issue which sometimes required repurchase of emblems or clan tags on weapons.
  • Address some cases in which player could not receive Zombie invites.
  • Replaced RPG with Grim Reaper in Gun Game Wager Match.
  • Fine-tuned napalm and bombing-run damage indoors.
  • Prevented rare invulnerability issue.
  • Demolition bombs can no longer explode and be defused at the same time.
  • Spy plane now activates in One in the Chamber in all cases.
  • The “Sprint Kills” challenge for Steady Aim perk now rewards the player with the correct number of kills.
  • Addressed a rare issue where a hacked camera spike would not function properly if the hacker also had a camera spike that was destroyed.
  • Recording a clip with the speed mode for 2 cameras set to .1 will no longer increase in speed when switching perspectives back and forth.
  • Improvements to Zipline functionality when viewed in Theater mode.
  • Settings from custom games are all cleared and no longer carry over from one custom match to another.
  • Nova gas will now affect players that are standing over their tactical insertion.
  • Hardcore players who kill another teammate in Second Chance now lose the proper amount of points.
  • Calling in a Chopper Gunner immediately after getting shot down in a Gunship will no longer end the Chopper Gunner run prematurely.

PC Patch 1.08

Date: 4/22/11

  • Radar now always activates when two players remain in a OIC wager match.
  • Pack-a-Punch ammo information now visible at wall weapon purchase points in all Zombie maps.
  • Addressed an issue where Challenges were not appearing in After Action Report.
  • Zombie Thief no longer freezes when target disconnects from Zombie Pentagon.
  • Addressed various exploits.
  • Fixed possible wrong gametype shown in server info screen.
  • Server browser Hide DLC Content filter saves to player config like other filter settings.
  • Call vote menu updated with all maps.
  • Addressed issue causing reserved slot kicks on servers with no reserved slots.
  • Sniper tweaks for dedicated servers.
  • Weapon unlocks no longer appear with wrong icon.
  • Friendly names now draw correctly in 3D stereo.
  • Fixed some possible crashes during gameplay or film playback.
  • Additional stability improvements.

PC Patch 1.071

Date: 3/29/11

  • Sniper ADS tweaks from 1.07 reverted.
  • Valkyrie Rockets now work properly with inverted mouse.

PC Patch 1.07

Date: 3/25/11

  • Improved stability for Zombies, Multiplayer, and Dedicated Servers.
  • Fixed server hitching when client is kicked for inactivity.
  • Added server browser Filter for DLC.
  • Quickmatch will prioritize servers running only the maps you own.
  • Addressed various MP and Zombies exploits.
  • Addition of the “Dolly Cam” editing mode in Theater.
  • Improved reliability of Recent Game films saving properly.
  • Connectivity improvements for Zombies.
  • Added ability to remove Counter Spy-Plane effects with the Jammer.
  • Players that put an enemy into Second Chance are now credited with a kill when the downed player is killed or takes the 'coward's way out'.
  • Players will no longer receive any “hitmarkers” for shooting friendly equipment.
  • Addressed an issue with switching classes while using a Chopper Gunner / Gunship.
  • Disable player movement sounds when Ninja perk is equipped.
  • Players can no longer “spawn tube” with the China Lake at the beginning of a match.
  • Additional fine-tuning of audio levels for bomb plants/defuses.
  • Headshot “ping” is now only audible if enemy dies.
  • Limit the ability to re-roll supply drops using Hardline Pro to Care Packages only, no other killstreak drops.
  • Addressed an issue where the incorrect perks would appear when spectating another player under certain circumstances.
  • RC-XD adjustments.
  • Addressed an issue with calling in Chopper Gunner / Gunship immediately after being shot down from a previous one.
  • Various improvements to Multiplayer and Zombies leaderboards.

PC Patch 1.06

Date: 2/7/11

  • Backward compatibility for films created before Patch 1.05
  • Issues with weapon purchases after prestiging in some cases
  • Leaving a server and joining a different server, could briefly show the Map of the previous server
  • Duplicate player name on a server now becomes playername+slotnumber instead of ‘Unknown Soldier’
  • During a 'Demolition' match, the 'Auto-balancing teams' options may cause a 'Defender' player to respawn with a 'Bomb' icon in his inventory
  • Minor Shader Warming speed increase
  • One In The Chamber no longer counts democlient as a live player
  • 16x AA menu option for compatible graphics cards
  • Additional Stability improvements

PC Patch 1.051

Date: 1/25/11

  • SP Audio stuttering on certain systems.

PC Patch 1.05

Date: 1/20/11

  • MP Audio stuttering on certain systems.
  • Playercards sometimes not showing properly.
  • Added three Private Match Server Settings: Team Change, Team-Up Period, and Keep Balanced Teams.
  • Added Alternate Color Scheme for accessibility: Settings / Multiplayer / Player Name Indicator.
  • Changed Team-Up Period countdown interval to 10 seconds.
  • Combat Training sessions are no longer counted in Server Browser Unranked tab.
  • Friends on your team will now show as blue on your minimap.
  • Prevention of various exploits.
  • Objective markers localized for all languages.
  • Various stability improvements

PC Patch 1.04

Date: 12/15/10

  • Improved threading performance on computers with only 2 cores.
  • Additional performance optimizations
  • Added an option to pre-cache all shaders during load time. This fixes hitching related to shader compiling on some video cards when viewing an area of the map for the first time.
  • Fixed random freezes in certain computer configurations.
  • Allow Team Change on Ranked servers when it does not unbalance teams (this is a server admin option).
  • Allow Team Change grace period at start of match (server admin option).
  • Added 4 more reserved slots (server admin option)
  • Added /connect
  • Improved quickmatch results (server side change)
  • Fix for watching films through Combat Record
  • Fixed compassSpectatorsSeeEnemies exploit
  • Fixed 3rd person fov exploit
  • Fix for infinite supply drop exploit.
  • Fixed crosshair flickering when stereo is active.
  • Various spawn improvements
  • Various sound improvements
  • Fix for Zombies – Teammate shadows not displayed properly.
  • Fix for radar not staying on in One in the Chamber when it should.
  • In a Domination match, the Position Secured medal is no longer delayed.
  • 'Hardened: Equipment Shot' Challenge can now be completed by destroying a 'Camera Spike'.
  • Fix for choppy final killcam in dedicated servers.
  • Various map glitches fixed.
  • Weekly and Monthly leaderboards will now track all kills, deaths and assists properly (All Time leaderboards were not affected by this)
  • Added mixed hardcore playlist
  • Added mixed barebones playlist
  • Added 12 player versions of all playlists

PC Patch 1.03

Date: 11/19/10

  • CPU performance improvements
  • Server browser bug fixes and tweaks to populate faster and do full refresh less often
  • Fixed crash when viewing leaderboards if player has more than 99 friends
  • Fix for locked ADS after pressing shift-TAB to bring up Steam overlay
  • Fix for ADS while holding shift as a sniper
  • CPU performance improvements
  • Zombie matchmaking improvements
  • Fix for locked ADS after pressing shift-TAB to bring up Steam overlay
  • Fix for ADS while holding shift as a sniper

PC Patch 1.02

Date: 11/11/10

  • Friends fix for join in progress and Friends tab in server browser.
  • Performance improvement for dual and quad core.
  • Improved connectivity with Black Ops Rcon tool.

PC Patch 1.01

Date: 11/10/10

  • GameServers.com has bumped sv_maxrate to 25000 across all servers to reduce lag.
  • GameServers.com continues to improve official server distribution in various worldwide regions.




--Zeroy 18:27, 7 November 2011 (UTC)