Call of Duty 7: Multiplayer Perks: Difference between revisions

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[http://www.codblackopsblog.com/call-of-duty-black-ops-perks-list/ Source]
[http://www.codblackopsblog.com/call-of-duty-black-ops-perks-list/ Source]
[[Category:Call of Duty 7]]
[[Category:Modding]]
[[Category:Weapons]]

Revision as of 19:08, 10 November 2010

This article contains information on all BlackOps Perks

Tier 1

  • Lightweight
Standard: Move faster
Pro: + Aim faster after sprinting


  • Scavenger
Standard: Resupply from dead bodies
Pro: + Extra magazines (2000CP)


  • Ghost
Standard: Undetectable by Spy Plane and Blackbird
Pro: + No red crosshair or name when targeted (2000CP)


  • Hardline
Standard: Killstreaks 1 kill early
Pro: + Get a second chance on the result of care packages


  • Flak Jacket
Standard: Extra explosives resistance
Pro: + Extra fire resistance


Tier 2

  • Hardened
Standard: Extra bullet penetration
Pro: +


  • Scout
Standard: Hold breath longer
Pro: + Reduces weapon sway while aiming through a Sniper Scope


  • Steady Aim
Standard: Extra accuracy when shooting from the hip
Pro: +


  • Sleight of Hand
Standard: Faster reload
Pro: + Aim down sight faster (does not work with Sniper Rifles)


  • Warlord
Standard: 2 attachments on primary weapon
Pro: + 2 attachments on secondary weapon


Tier 3

  • Marathon
Standard: Longer sprint
Pro: + No falling damage


  • Ninja
Standard: Move silently
Pro: + Move through Motion Sensors and Camera Spikes undetected 


  • Second Chance
Standard: Pull out pistol before dying
Pro: + Use equipment as well as pistol


  • Hacker
Standard: Detect enemy equipment and explosives
Pro: + Booby trap enemy Care Packages and turn enemy killstreaks and equipment friendly


  • Tactical Mask
Standard: Reduce the effect of Flash and Concussion grenades
Pro: + Night Vision Goggles


Source