Call of Duty 5: transparent Minimap

From COD Modding & Mapping Wiki
Revision as of 13:57, 7 December 2008 by Rrrkn (talk | contribs)
Jump to navigation Jump to search

Making a transparent/blended Minimap

[1] Follow the regular steps for creating a minimap.

[2] Download DDS Plugin for Photoshop



  1. Open up your screenshot in Photoshop, make it transparent in the ways you want it to.
  2. Make sure the size is 512 x 512px
  3. Save it as DDS: Choose DXT1 ARGB 4 bpp | 1 bit alpha
  4. Load Asset Manager from the launcher
    • Select 'Material' in the list, then create a 'New Entry' and name it 'compass_map_yourmapname'
    • See picture. Change materialType to 2d, surfaceType should be <none> and blendFunc to Blend
    • Colormap: browse for your .dds file.
  5. Now convert this. Menu: PC Convert > Current Asset Only
  6. Rebuild your FF (FastFile)
  • Now launch the map and look at the compass (and overviewmap)


Note: If you havent added your minimap to your 'zone_source/levelname.csv' file, you should do that before you remake your .ff file. ( Add material,compass_map_yourmapname )

--Rrrkn 10:57, 7 December 2008 (UTC)