Call of Duty 5: transparent Minimap: Difference between revisions

From COD Modding & Mapping Wiki
Jump to navigation Jump to search
m (formnatted the page, added categories)
mNo edit summary
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
[[Image:Nutshell.ong]] This tutorial will explain '''How to Make a transparent/blended Minimap'''
{{Note|This tutorial will explain '''How to Make a transparent/blended Minimap'''}}
 
==Whats Needed==


*Follow the regular steps for creating a minimap on [http://wiki.treyarch.com/wiki/Minimap Treyarch's Wiki]
*Follow the regular steps for creating a minimap on [http://wiki.treyarch.com/wiki/Minimap Treyarch's Wiki]
*Download DDS Plugin for Photoshop from [http://developer.nvidia.com/object/photoshop_dds_plugins.html Nvidia]
*Download DDS Plugin for Photoshop from [http://developer.nvidia.com/object/photoshop_dds_plugins.html Nvidia]


----


<ol>
==In Photoshop==
<li>Open up your screenshot in Photoshop, make it transparent in the ways you want it to.
 
*Open up your screenshot in Photoshop, make it transparent in the ways you want it to.


[[Image:Transpalpha.jpg]]
[[Image:Transpalpha.jpg]]
Line 19: Line 21:




==In Asset Manager==
*Load Asset Manager from the launcher
*Load Asset Manager from the launcher
*Select 'Material' in the list, then create a 'New Entry' and name it 'compass_map_yourmapname'
*Select 'Material' in the list, then create a 'New Entry' and name it 'compass_map_yourmapname'
Line 33: Line 36:


*Rebuild your FF (FastFile)
*Rebuild your FF (FastFile)
==In Game==
*Now launch the map and look at the compass (and overviewmap)
*Now launch the map and look at the compass (and overviewmap)


Line 39: Line 45:




[[Image:Information.png]] If you havent added your minimap to your 'zone_source/levelname.csv' file, you should do that before you remake your .ff file.
{{Info|If you havent added your minimap to your 'zone_source/levelname.csv' file, you should do that before you remake your .ff file.<br>( Add '''material,compass_map_yourmapname''' )}}
( Add '''material,compass_map_yourmapname''' )






--[[User:Rrrkn|Rrrkn]] 10:57, 7 December 2008 (UTC)
--[[User:Rrrkn|Rrrkn]] 10:57, 7 December 2008 (UTC)
[[Category:Call of Duty 5]]
[[Category:Call of Duty 5]]
[[Category:Minimap]]
[[Category:Minimap]]
[[Category:Mapping]]
[[Category:Mapping]]
[[Category:Advanced Editing]]
[[Category:Advanced Editing]]

Latest revision as of 07:54, 16 July 2009

This tutorial will explain How to Make a transparent/blended Minimap

Whats Needed

  • Follow the regular steps for creating a minimap on Treyarch's Wiki
  • Download DDS Plugin for Photoshop from Nvidia


In Photoshop

  • Open up your screenshot in Photoshop, make it transparent in the ways you want it to.


  • Make sure the size is 512 x 512px
  • Save it as DDS: Choose DXT1 ARGB 4 bpp | 1 bit alpha



In Asset Manager

  • Load Asset Manager from the launcher
  • Select 'Material' in the list, then create a 'New Entry' and name it 'compass_map_yourmapname'
  • See picture. Change materialType to 2d, surfaceType should be <none> and blendFunc to Blend
  • Colormap: browse for your .dds file.



  • Now convert this:
Menu: PC Convert > Current Asset Only
  • Rebuild your FF (FastFile)


In Game

  • Now launch the map and look at the compass (and overviewmap)



If you havent added your minimap to your 'zone_source/levelname.csv' file, you should do that before you remake your .ff file.
( Add material,compass_map_yourmapname )


--Rrrkn 10:57, 7 December 2008 (UTC)