Call of Duty 5: Revive FXs

From COD Modding & Mapping Wiki
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

Here are some settings I liked while experimenting with the revive fx found in World at War. May be useful at some point to someone.

Red

  • Settings:
r_revivefx_lighttintcenter 2 2 1.5
r_revivefx_lighttintedge 1 1 0
r_revivefx_contrastcenter 1.5
r_revivefx_contrastedge 4
r_revivefx_darktintcenter 1 1 0
r_revivefx_darktintedge 1 0 0
r_revivefx_blurradiusedge 3
  • Bind:
bind F7 "r_revivefx_debug 1; wait 10; r_revivefx_lighttintcenter 2 2 1.5; wait 10; r_revivefx_lighttintedge 1 1 0; wait 10; r_revivefx_contrastcenter 1.5; wait 10; r_revivefx_contrastedge 4; wait 10; r_revivefx_darktintcenter 1 1 0; wait 10; r_revivefx_darktintedge 1 0 0; wait 10; r_revivefx_blurradiusedge 3"

Green

  • Settings:
r_revivefx_lighttintcenter 2 2 1.5
r_revivefx_lighttintedge 1 1 0
r_revivefx_contrastcenter 1.5
r_revivefx_contrastedge 4
r_revivefx_darktintcenter 1 1 0
r_revivefx_darktintedge 0 1 0
r_revivefx_blurradiusedge 3
  • Bind:
bind F8 "r_revivefx_debug 1; wait 10; r_revivefx_lighttintcenter 2 2 1.5; wait 10; r_revivefx_lighttintedge 1 1 0; wait 10; r_revivefx_contrastcenter 1.5; wait 10; r_revivefx_contrastedge 4; wait 10; r_revivefx_darktintcenter 1 1 0; wait 10; r_revivefx_darktintedge 0 1 0; wait 10; r_revivefx_blurradiusedge 3"

Purple

  • Settings:
r_revivefx_lighttintcenter 2 2 2
r_revivefx_lighttintedge 2 0 2
r_revivefx_contrastcenter 1.5
r_revivefx_contrastedge 4
r_revivefx_darktintcenter 1.5 1 1.5
r_revivefx_darktintedge 0 0 1
r_revivefx_blurradiusedge 3
  • Bind:
bind F9 "r_revivefx_debug 1; wait 10; r_revivefx_lighttintcenter 2 2 2; wait 10; r_revivefx_lighttintedge 2 0 2; wait 10; r_revivefx_contrastcenter 1.5; wait 10; r_revivefx_contrastedge 4; wait 10; r_revivefx_darktintcenter 1.5 1 1.5; wait 10; r_revivefx_darktintedge 0 0 1; wait 10; r_revivefx_blurradiusedge 3"

Bind back to normal

bind 0 "r_revivefx_debug 0"


By Sprinter