Call of Duty 5: Players Model

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This article is to help you select the Player Models for your maps.

Player Model Teams

Like any other Call Of Duty Game, COD:WW uses the usual team split:

  • Allies
  • Axis

In Allies you have:

US Marines
Russain Red Army

In Axis you have:

Japanese imperial Army
German Wehrmacht

Player Model Classes

Again, as in COD4:MW, COD:WW is re-using the class system:

  • Rifleman
  • Light Gunner
  • Heavy Gunner
  • Close Assault
  • Sniper


 For the modders, here are the Script Classes for each:
  • Rifleman > ASSAULT
  • Light Gunner > SPECOPS
  • Heavy Gunner > SUPPORT
  • Close Assault > RECON
  • Sniper > SNIPER

MAP GSC Syntax

There are 4 combiantion possible for your MP Levels in regards to Player Models:

  • US Marines VS Japanese imperial Army
	game["allies"] = "marines";
	game["axis"] = "japanese";
	game["attackers"] = "allies";
	game["defenders"] = "axis";
	game["allies_soldiertype"] = "pacific";
	game["axis_soldiertype"] = "pacific";
  • Russain Red Army VS German Wehrmacht
	game["allies"] = "russian";
	game["axis"] = "german";
	game["attackers"] = "axis";
	game["defenders"] = "allies";
	game["allies_soldiertype"] = "german";
	game["axis_soldiertype"] = "german";
  • US Marines VS German Wehrmacht
	game["allies"] = "marines";
	game["axis"] = "german";
	game["attackers"] = "axis";
	game["defenders"] = "allies";
	game["allies_soldiertype"] = "pacific";
	game["axis_soldiertype"] = "german";
  • Russain Red Army VS Japanese imperial Army
	game["allies"] = "russian";
	game["axis"] = "japanese";
	game["attackers"] = "allies";
	game["defenders"] = "axis";
	game["allies_soldiertype"] = "german";
	game["axis_soldiertype"] = "pacific";

Note that the last 2 examples arent historically correct in terms of the Uniforms or Events.

Player Models Pictures

The order is always as follow:

Rifleman
Light Gunner
Heavy Gunner
Close Assault
Sniper

US Marines

Japanese imperial Army

Russian Red Army

German Wehrmacht


--Zeroy. 20:37, 10 November 2008 (UTC)