Call of Duty 5: Players Model: Difference between revisions

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  US Marines
  US Marines
  Russain Red Army
  Russian Red Army


In Axis you have:
In Axis you have:


  Japanese imperial Army
  Japanese Imperial Army
  German Wehrmacht
  German Wehrmacht


== Player Model Classes ==
== Player Model Classes ==
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* Close Assault > RECON
* Close Assault > RECON
* Sniper        > SNIPER
* Sniper        > SNIPER


== MAP GSC Syntax ==
== MAP GSC Syntax ==
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* <font color="yellow">S Marines VS Japanese imperial Army</font>
* <font color="yellow">US Marines vs.Japanese Imperial Army</font>


<pre>
<pre>
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</pre>
</pre>


* <font color="yellow">Russain Red Army VS German Wehrmacht</font>
* <font color="yellow">Russian Red Army vs. German Wehrmacht</font>


<pre>
<pre>
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</pre>
</pre>


* <font color="yellow">US Marines VS German Wehrmacht</font>
* <font color="yellow">US Marines vs. German Wehrmacht</font>


<pre>
<pre>
Line 76: Line 78:
</pre>
</pre>


* <font color="yellow">Russain Red Army VS Japanese imperial Army</font>
* <font color="yellow">Russian Red Army vs. Japanese Imperial Army</font>


<pre>
<pre>
Line 87: Line 89:
</pre>
</pre>


[[Image:Warning.png]] <font color="red">'''Note that the last 2 examples arent historically correct in terms of the Uniforms or Events.'''</font>
[[Image:Warning.png]] <font color="red">'''Note that the last 2 examples aren't historically correct in terms of the Uniforms or Events.'''</font>




In your [[Call of Duty 5: MP - Map GSC File|Map GSC]] simply place the relevant section from your choice.
In your [[Call of Duty 5: MP - Map GSC File|Map GSC]] simply place the relevant section from your choice.


== Player Models Pictures ==
== Player Models Pictures ==
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[[Image:mptype_usa_raider_cqb.png|150px]] [[Image:mptype_usa_raider_rifle.png|150px]]
[[Image:mptype_usa_raider_cqb.png|150px]] [[Image:mptype_usa_raider_rifle.png|150px]]


=== Japanese imperial Army ===
=== Japanese Imperial Army ===


[[Image:mptype_jap_impinf_assault.png|150px]] [[Image:mptype_jap_impinf_smg.png|150px]] [[Image:mptype_jap_impinf_lmg.png|150px]]
[[Image:mptype_jap_impinf_assault.png|150px]] [[Image:mptype_jap_impinf_smg.png|150px]] [[Image:mptype_jap_impinf_lmg.png|150px]]
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[[Image:mptype_ger_hnrgrd_assault.png|150px]] [[Image:mptype_ger_hnrgrd_smg.png|150px]] [[Image:mptype_ger_hnrgrd_lmg.png|150px]]
[[Image:mptype_ger_hnrgrd_assault.png|150px]] [[Image:mptype_ger_hnrgrd_smg.png|150px]] [[Image:mptype_ger_hnrgrd_lmg.png|150px]]
[[Image:mptype_ger_hnrgrd_cqb.png|150px]] [[Image:mptype_ger_hnrgrd_rifle.png|150px]]
[[Image:mptype_ger_hnrgrd_cqb.png|150px]] [[Image:mptype_ger_hnrgrd_rifle.png|150px]]


[[Category:Call of Duty 5]]
[[Category:Call of Duty 5]]

Revision as of 04:37, 11 November 2008

This article is to help you select the Player Models for your maps.

Player Model Teams

Like any other Call Of Duty Game, COD:WW uses the usual team split:

  • Allies
  • Axis

In Allies you have:

US Marines
Russian Red Army

In Axis you have:

Japanese Imperial Army
German Wehrmacht


Player Model Classes

Again, as in COD4:MW, COD:WW is re-using the class system:

  • Rifleman
  • Light Gunner
  • Heavy Gunner
  • Close Assault
  • Sniper


 For the modders, here are the Script Classes for each:
  • Rifleman > ASSAULT
  • Light Gunner > SPECOPS
  • Heavy Gunner > SUPPORT
  • Close Assault > RECON
  • Sniper > SNIPER


MAP GSC Syntax

There are 4 combiantion possible for your MP Levels in regards to Player Models:


  • US Marines vs.Japanese Imperial Army
	game["allies"] = "marines";
	game["axis"] = "japanese";
	game["attackers"] = "allies";
	game["defenders"] = "axis";
	game["allies_soldiertype"] = "pacific";
	game["axis_soldiertype"] = "pacific";
  • Russian Red Army vs. German Wehrmacht
	game["allies"] = "russian";
	game["axis"] = "german";
	game["attackers"] = "axis";
	game["defenders"] = "allies";
	game["allies_soldiertype"] = "german";
	game["axis_soldiertype"] = "german";
  • US Marines vs. German Wehrmacht
	game["allies"] = "marines";
	game["axis"] = "german";
	game["attackers"] = "axis";
	game["defenders"] = "allies";
	game["allies_soldiertype"] = "pacific";
	game["axis_soldiertype"] = "german";
  • Russian Red Army vs. Japanese Imperial Army
	game["allies"] = "russian";
	game["axis"] = "japanese";
	game["attackers"] = "allies";
	game["defenders"] = "axis";
	game["allies_soldiertype"] = "german";
	game["axis_soldiertype"] = "pacific";

Note that the last 2 examples aren't historically correct in terms of the Uniforms or Events.


In your Map GSC simply place the relevant section from your choice.


Player Models Pictures

The order is always as follow:

Rifleman
Light Gunner
Heavy Gunner
Close Assault
Sniper

US Marines

Japanese Imperial Army

Russian Red Army

German Wehrmacht


--Zeroy. 20:37, 10 November 2008 (UTC)