Call of Duty 5: Paulo88 Radiant Tips

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Revision as of 03:07, 4 August 2010 by Zeroy (talk | contribs)
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Tips & Tricks for better use of Radiant by Paulo88, Level Designer at Treyarch

Radiant

  • TIP #1

To align a texture around a corner on a brush, select the face you want to align to, Then ALT+Middle-Click on the face you want to align. The newly aligned face will also become selected so you can just keep going on more faces, like around a pillar.
For really smooth texture corners, don’t forget to use this method on the lightmaps as well.


  • TIP #2

If your find it difficult to see what your doing in the XY or 3D view simply select the brushes / patches you want to work with and press ALT + H. This will hide everything else, leaving you with a nice clear view.

Press SHIFT + H to bring everything back.

The pillar must already have the texture applied to it. This tip only aligns the texture it doesn't place the texure on a caulk face



  • TIP #3

Whilst holding CTRL + LEFT MOUSE CLICK you can drag an edge of a brush.
Simply hold the above keys then drag the edge of the brush you want to move. Very useful if you want to a brush on an angle, whilst retaining its width.


  • TIP #4

If you want to smooth out a curve patch then simply select the patch and hit SHIFT + } this will add more verts to the patch. Very usefull if you wish to smooth out an archway.
Should you wish to remove verts simply hit SHIFT + [


  • TIP #5

If your wanting to place a model around your level with a random size and rotation, then simply select the following:

(Random Drop & Drop level to terrain )

Then

  • Place the model you want to copy into the level
  • Select the model in radiant (so that is is highlighted)
  • Then whilst holding CTRL + ALT simply click in the 3D view where you want your models placed.


This is great for adding grass models ;)

--Zeroy. 07:23, 22 July 2010 (UTC)