Call of Duty 5: Paulo88 Radiant Tips: Difference between revisions

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This is great for adding grass models ;)<br><br>
This is great for adding grass models ;)<br><br>
Asset Viewer is your friend !<br>Type a keyword in the top window to search for that ideal model.<br>
Here I typed grass (lower case) as below...
[[File:asset_paulo88.png|400px]]


--[[User:Zeroy|Zeroy.]] 07:23, 22 July 2010 (UTC)
--[[User:Zeroy|Zeroy.]] 07:23, 22 July 2010 (UTC)

Revision as of 19:48, 29 August 2010

Tips & Tricks for better use of Radiant by Paulo88, Level Designer at Treyarch

Radiant

  • TIP #1

To align a texture around a corner on a brush, select the face you want to align to, Then ALT+Middle-Click on the face you want to align. The newly aligned face will also become selected so you can just keep going on more faces, like around a pillar.
For really smooth texture corners, don’t forget to use this method on the lightmaps as well.

The pillar must already have the texture applied to it. This tip only aligns the texture it doesn't place the texure on a caulk face



  • TIP #2

If your finding it difficult to see what your doing in the XY or 3D view simply select the brushes / patches or even models you want to work with and press ALT + H. This will hide everything else, leaving you with a nice clear view.

Press SHIFT + H to bring everything back.


  • TIP #3

Whilst holding CTRL + LEFT MOUSE CLICK you can drag the edge of a brush.
Simply hold the above keys then drag the edge of the brush you want to move. Very useful if you want to a brush on an angle, whilst retaining its width.


  • TIP #4

If you want to smooth out a curve patch then simply select the patch and hit SHIFT + ] this will add more verts to the patch. Very usefull if you wish to smooth out an archway.
Should you wish to remove verts simply hit SHIFT + [


  • TIP #5

If your wanting to place a model around your level with a random size and rotation, then simply select the following:

(Random Drop & Drop level to terrain )

Then

  • Place the model you want to copy into the level
  • Select the model in radiant (so that is is highlighted)
  • Then whilst holding CTRL + ALT simply click in the 3D view where you want your models placed.


This is great for adding grass models ;)

Asset Viewer is your friend !
Type a keyword in the top window to search for that ideal model.
Here I typed grass (lower case) as below...

--Zeroy. 07:23, 22 July 2010 (UTC)