Call of Duty 5: Mapping MP: Difference between revisions

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<center><font color="red"> ** The Articles below are always subject to change, please check often **.</font></center><br>[[Image:codww_large.jpg|450px|right]]
<center><font color="red"> ** The Articles below are always subject to change, please check often **.</font></center><br>[[Image:codww_large.jpg|450px|right]]
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[[Image:Tutorials.png|right]]
[[Image:Tutorials.png|right]]
* [[Call of Duty 5: needed|What's needed (Modtools & Game Patches)]]
* [[Call of Duty 5: needed|What's needed (Modtools & Game Patches)]]
** [[Call of Duty 5: Modtools Helper|Modtools Helper by =IFIS=]]
* [[Call of Duty 5: Launcher Overview|ModTools Content - Launcher]]
* [[Call of Duty 5: Launcher Overview|ModTools Content - Launcher]]
* [[Call of Duty 5: Your First Map|Map Design Ideas]]
* [[Call of Duty 5: Your First Map|Map Design Ideas]]
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* [[Call of Duty 5: Vehicles in MP|Adding Vehicles (tanks) in your map]]
* [[Call of Duty 5: Vehicles in MP|Adding Vehicles (tanks) in your map]]
* [[Call of Duty 5: Adding Destructables|Adding Destructibles Vehicles in Map]]
* [[Call of Duty 5: Adding Destructables|Adding Destructibles Vehicles in Map]]
* [[Call of Duty 5: Flak 88|Add Flak88(German Gun) *NEW* ]]
* [[Call of Duty 5: Flak 88|Add Flak88(German Gun) ]]


== Advanced Editing ==
== Advanced Editing ==
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* [[Call of Duty 5: Fog|Adding Fog]]
* [[Call of Duty 5: Fog|Adding Fog]]
* [[Call of Duty 5: Scriptable Lights|Scriptable Lights]]
* [[Call of Duty 5: Scriptable Lights|Scriptable Lights]]
* [[Call of Duty: Changing LOD distance of existing model|Changing LOD on Models *NEW*]]


=== Portals ===
=== Portals ===
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* [[Call of Duty 5: Dynamic Entities and Constraints|Dynamic Entities and Constraints]]
* [[Call of Duty 5: Dynamic Entities and Constraints|Dynamic Entities and Constraints]]
* [[Call of Duty 5: Dynamic Entities : Ropes|Dynamic Entities : Ropes]]
* [[Call of Duty 5: Dynamic Entities : Ropes|Dynamic Entities : Ropes]]
* [[Call of Duty 5: Dynamic Foliage|Dynamic Foliage *NEW* ]]
* [[Call of Duty 5: Dynamic Foliage|Dynamic Foliage]]
* [[Call of Duty 5: Destroyable Barricades|Destroyable Sandbag Barricades *NEW* ]]
* [[Call of Duty 5: Destroyable Barricades|Destroyable Sandbag Barricades]]
* [[Call of Duty 5: Breakable Brushes|Breakable Brushes]]
* [[Call of Duty 5: Breakable Brushes|Breakable Brushes]]
* [[Call of Duty 5: Explodable Crates|Explodable Crates]]
* [[Call of Duty 5: Explodable Crates|Explodable Crates]]
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=== Modelling / Skinning ===
=== Modelling / Skinning ===
* [[Call of duty 4: Import models|Import models in game]]
* [[Call of duty 4: Import models|Import models in game]]
* [[Call of Duty: Blender to COD|Blender to COD Model import *NEW*]]
* [[Call of Duty 4: ViewModels|ViewModels using Maya]]
* [[Call of Duty 4: ViewModels|ViewModels using Maya]]
* [[Call of Duty 4: mapping mp#Modelling / Skinning| Modeling/Skining]]
* [[Call of Duty 4: mapping mp#Modelling / Skinning| Modeling/Skining]]
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* [[Call of Duty 2: Viewsleeves Tutorial|Viewsleeves Animation/Export (COD2)]]
* [[Call of Duty 2: Viewsleeves Tutorial|Viewsleeves Animation/Export (COD2)]]
* [[Call of Duty 5: COD4 model import|Importing COD4MW models in your maps/mods]]
* [[Call of Duty 5: COD4 model import|Importing COD4MW models in your maps/mods]]
* [[Call of Duty: Create Models with Blender (without Maya)|Create Models with Blender (without Maya)]]


== Scripts in Levels ==
== Scripts in Levels ==
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* [[Call of Duty 5: Test the map|Test Your Map]]
* [[Call of Duty 5: Test the map|Test Your Map]]
* [[Call of Duty 5: Minimap|Create a Minimap - Stock]]
* [[Call of Duty 5: Minimap|Create a Minimap - Stock]]
** [[Call of Duty 4: Minimap BlackOps Like|Create a Minimap Image like in BlackOps]]
* [[Call of Duty 5: Minimap on Teams Screen|Create a Minimap on Teams Screen]]
* [[Call of Duty 5: Minimap on Teams Screen|Create a Minimap on Teams Screen]]
* [[Call of Duty 5: Custom Maps Minimap Mod Fix|Fix Minimap for Custom Maps in Mods **Modders only**]]
* [[Call of Duty 5: Custom Maps Minimap Mod Fix|Fix Minimap for Custom Maps in Mods **Modders only**]]
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[[Image:Articles.png|right]]
[[Image:Articles.png|right]]
* [[Call of Duty 5: Radiant Tips|Radiant Tips]]
* [[Call of Duty 5: Radiant Tips|Radiant Tips]]
** [[Call of Duty 5: Custom Filters|Adding Custom Filters *NEW*]]
** [[Call of Duty 5: Custom Filters|Adding Custom Filters]]
* [[Call of Duty 5: Large Maps Tips|Large Maps Tips]]
* [[Call of Duty 5: Large Maps Tips|Large Maps Tips]]
* [[Call of Duty 5: Paulo88 Radiant Tips|Paulo88's Radiant Tips]]
* [[Call of Duty 5: Paulo88 Radiant Tips|Paulo88's Radiant Tips]]
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* [[Call of Duty 5: Fixing Asset Manager|Fixing Asset Manager Launch errors]]
* [[Call of Duty 5: Fixing Asset Manager|Fixing Asset Manager Launch errors]]
* [[Call of Duty 5: Fixing Exceeded 400Fxs assets|Fixing "Exceeded 400Fxs" Error]]
* [[Call of Duty 5: Fixing Exceeded 400Fxs assets|Fixing "Exceeded 400Fxs" Error]]
* [[Call of Duty 5: Fixing 2048 materials Assets Error|Fixing "2048 materials Assets" Error **NEW**]]
* [[Call of Duty 5: Fixing 2048 materials Assets Error|Fixing "2048 materials Assets" Error]]
*[[Call of Duty: Tools for Modding/Mapping|Tools for Modding/Mapping]]
*[[Call of Duty: Tools for Modding/Mapping|Tools for Modding/Mapping]]



Revision as of 11:45, 28 February 2018

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** The Articles below are always subject to change, please check often **.


Getting Started

Basic Editing / Mapping 101

Clipping/Tool Textures

Special FXs / Sounds

Vehicles

Advanced Editing

Portals

Dynamic Entities

Modelling / Skinning

Scripts in Levels

Gametypes

Releasing a Map

Test,Minimap & Loadscreen

Readme and packaging

Tips & Troubleshooting

Upload Sites



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